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Diffstat (limited to 'samples/D3D12/src/BinMeshReader.h')
| -rw-r--r-- | samples/D3D12/src/BinMeshReader.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/samples/D3D12/src/BinMeshReader.h b/samples/D3D12/src/BinMeshReader.h new file mode 100644 index 0000000..2b1679b --- /dev/null +++ b/samples/D3D12/src/BinMeshReader.h @@ -0,0 +1,60 @@ +/* +* Copyright (c) 2008-2016, NVIDIA CORPORATION. All rights reserved. +* +* NVIDIA CORPORATION and its licensors retain all intellectual property +* and proprietary rights in and to this software, related documentation +* and any modifications thereto. Any use, reproduction, disclosure or +* distribution of this software and related documentation without an express +* license agreement from NVIDIA CORPORATION is strictly prohibited. +*/ + +#pragma once + +bool LoadVertices(const WCHAR* FileName, std::vector<Vertex>& OutVertices) +{ + FILE* fp = _wfopen(FileName, L"rb"); + if (!fp) return false; + + fseek(fp, 0L, SEEK_END); + UINT FileSize = ftell(fp); + fseek(fp, 0L, SEEK_SET); + + UINT NumVertices = FileSize / sizeof(Vertex::position); + + for (UINT Idx = 0; Idx < NumVertices; ++Idx) + { + Vertex vertex; + fread(&vertex.position, sizeof(XMFLOAT3), 1, fp); + vertex.normal.x = vertex.normal.y = 0; + vertex.normal.z = 1.0; + vertex.textureCoordinate.x = vertex.textureCoordinate.y = 0; + OutVertices.push_back(vertex); + } + + fclose(fp); + return true; +} + +bool LoadIndices(const WCHAR* FileName, std::vector<uint32_t>& OutIndices) +{ + FILE* fp = _wfopen(FileName, L"rb"); + if (!fp) return false; + + fseek(fp, 0L, SEEK_END); + UINT FileSize = ftell(fp); + fseek(fp, 0L, SEEK_SET); + + UINT NumIndices = FileSize / sizeof(uint32_t); + + for (UINT Idx = 0; Idx < NumIndices; ++Idx) + { + uint32_t index; + fread(&index, sizeof(index), 1, fp); + OutIndices.push_back(index); + } + + fclose(fp); + return true; +} + + |