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<ul class="simple">
<li>Added entry points for D3D12.</li>
<li>Now shipping separate DLLs and LIB files for D3D11 and GL.</li>
-<li>Replaced the DetailAO &amp; CoarseAO parameters with NearAO &amp; FarAO.</li>
+<li>Replaced the DetailAO &amp; CoarseAO parameters with SmallScaleAO &amp; LargeScaleAO.</li>
<li>Replaced pointers with references in the API.</li>
<li>Added the ForegroundAO &amp; BackgroundAO parameters.</li>
<li>Added per-component debug-normal visualization modes in GFSDK_SSAO_RenderMask.</li>