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-rw-r--r--doc/_sources/releasenotes.txt7
1 files changed, 2 insertions, 5 deletions
diff --git a/doc/_sources/releasenotes.txt b/doc/_sources/releasenotes.txt
index 8952ef6..9c28ef3 100644
--- a/doc/_sources/releasenotes.txt
+++ b/doc/_sources/releasenotes.txt
@@ -15,11 +15,8 @@ What's New
|VERSIONBOLD|
-* Added entry points for D3D12.
-* Now shipping separate DLLs and LIB files for D3D11 and GL.
-* Added the BackgroundAO parameter, which can be used to add larger-scale occlusion in the distance.
-* Removed the BLUR_RADIUS_8 mode (BLUR_RADIUS_4 looks better in general, and runs faster).
-* Added per-component debug-normal visualization modes in GFSDK_SSAO_RenderMask.
+* Added support for a second input depth texture (to reduce halo artifacts behind foreground objects)
+* Removed support for OpenGL.
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