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authorlbavoil <[email protected]>2016-03-25 13:01:54 +0100
committerlbavoil <[email protected]>2016-03-25 13:01:54 +0100
commit99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c (patch)
treefbcd4260d6c953d569a887505336a1c3f202e10f /src/ProjectionMatrixInfo.h
downloadhbaoplus-99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c.tar.xz
hbaoplus-99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c.zip
GFSDK_HBAO+_distro_r3.0_cl20573789
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+/*
+* Copyright (c) 2008-2016, NVIDIA CORPORATION. All rights reserved.
+*
+* NVIDIA CORPORATION and its licensors retain all intellectual property
+* and proprietary rights in and to this software, related documentation
+* and any modifications thereto. Any use, reproduction, disclosure or
+* distribution of this software and related documentation without an express
+* license agreement from NVIDIA CORPORATION is strictly prohibited.
+*/
+
+#pragma once
+#include "Common.h"
+
+namespace GFSDK
+{
+namespace SSAO
+{
+
+enum APIConventions
+{
+ API_D3D11,
+ API_GL
+};
+
+class ProjectionMatrixInfo
+{
+public:
+ ProjectionMatrixInfo()
+ : m_ZNear(0.f)
+ , m_ZFar(0.f)
+ , m_TanHalfFovX(0.f)
+ , m_TanHalfFovY(0.f)
+ {
+ }
+
+ GFSDK_SSAO_Status Init(const GFSDK_SSAO_Matrix& ProjectionMatrix, APIConventions API);
+ static bool IsValid(const GFSDK_SSAO_Matrix& ProjectionMatrix);
+
+ // Clamp to EPSILON to avoid any divisions by 0.f
+ float GetInverseZNear() const
+ {
+ return Max(1.f / m_ZNear, EPSILON);
+ }
+ float GetInverseZFar() const
+ {
+ return Max(1.f / m_ZFar, EPSILON);
+ }
+
+ float GetTanHalfFovX() const
+ {
+ return m_TanHalfFovX;
+ }
+ float GetTanHalfFovY() const
+ {
+ return m_TanHalfFovY;
+ }
+
+ void GetDepthRange(GFSDK_SSAO_ProjectionMatrixDepthRange* pDepthRange)
+ {
+ pDepthRange->ZNear = 1.f / GetInverseZNear();
+ pDepthRange->ZFar = 1.f / GetInverseZFar();
+ }
+
+private:
+ float m_ZNear;
+ float m_ZFar;
+ float m_TanHalfFovX;
+ float m_TanHalfFovY;
+};
+
+} // namespace SSAO
+} // namespace GFSDK