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authorlbavoil <[email protected]>2016-03-25 13:01:54 +0100
committerlbavoil <[email protected]>2016-03-25 13:01:54 +0100
commit99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c (patch)
treefbcd4260d6c953d569a887505336a1c3f202e10f /src/MathUtil.h
downloadhbaoplus-99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c.tar.xz
hbaoplus-99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c.zip
GFSDK_HBAO+_distro_r3.0_cl20573789
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+/*
+* Copyright (c) 2008-2016, NVIDIA CORPORATION. All rights reserved.
+*
+* NVIDIA CORPORATION and its licensors retain all intellectual property
+* and proprietary rights in and to this software, related documentation
+* and any modifications thereto. Any use, reproduction, disclosure or
+* distribution of this software and related documentation without an express
+* license agreement from NVIDIA CORPORATION is strictly prohibited.
+*/
+
+#pragma once
+
+#include <algorithm>
+#include <math.h>
+#include <float.h>
+
+//--------------------------------------------------------------------------------
+// Defines
+//--------------------------------------------------------------------------------
+#undef min
+#undef max
+
+#undef Min
+#define Min(a,b) std::min(a,b)
+
+#undef Max
+#define Max(a,b) std::max(a,b)
+
+#undef Clamp
+#define Clamp(x,a,b) (Min(Max(x, a), b))
+
+#undef iDivUp
+#define iDivUp(a,b) ((a + b-1) / b)
+
+#undef D3DX_PI
+#define D3DX_PI 3.141592654f
+
+#undef EPSILON
+#define EPSILON 1.e-6f
+
+//--------------------------------------------------------------------------------
+// Types
+//--------------------------------------------------------------------------------
+namespace GFSDK
+{
+namespace SSAO
+{
+
+struct float2
+{
+ float X,Y;
+};
+
+struct float3
+{
+ float X,Y,Z;
+};
+
+struct float4
+{
+ float X,Y,Z,W;
+};
+
+struct float4x4
+{
+ float Data[4*4];
+};
+
+struct uint4
+{
+ GFSDK_SSAO_UINT X,Y,Z,W;
+ uint4() {}
+ uint4(const GFSDK_SSAO_Version& V)
+ {
+ X = V.Major;
+ Y = V.Minor;
+ Z = V.Branch;
+ W = V.Revision;
+ }
+};
+
+} // namespace SSAO
+} // namespace GFSDK