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| author | lbavoil <[email protected]> | 2016-03-25 13:01:54 +0100 |
|---|---|---|
| committer | lbavoil <[email protected]> | 2016-03-25 13:01:54 +0100 |
| commit | 99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c (patch) | |
| tree | fbcd4260d6c953d569a887505336a1c3f202e10f /src/MathUtil.h | |
| download | hbaoplus-99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c.tar.xz hbaoplus-99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c.zip | |
GFSDK_HBAO+_distro_r3.0_cl20573789
Diffstat (limited to 'src/MathUtil.h')
| -rw-r--r-- | src/MathUtil.h | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/src/MathUtil.h b/src/MathUtil.h new file mode 100644 index 0000000..c540b04 --- /dev/null +++ b/src/MathUtil.h @@ -0,0 +1,83 @@ +/* +* Copyright (c) 2008-2016, NVIDIA CORPORATION. All rights reserved. +* +* NVIDIA CORPORATION and its licensors retain all intellectual property +* and proprietary rights in and to this software, related documentation +* and any modifications thereto. Any use, reproduction, disclosure or +* distribution of this software and related documentation without an express +* license agreement from NVIDIA CORPORATION is strictly prohibited. +*/ + +#pragma once + +#include <algorithm> +#include <math.h> +#include <float.h> + +//-------------------------------------------------------------------------------- +// Defines +//-------------------------------------------------------------------------------- +#undef min +#undef max + +#undef Min +#define Min(a,b) std::min(a,b) + +#undef Max +#define Max(a,b) std::max(a,b) + +#undef Clamp +#define Clamp(x,a,b) (Min(Max(x, a), b)) + +#undef iDivUp +#define iDivUp(a,b) ((a + b-1) / b) + +#undef D3DX_PI +#define D3DX_PI 3.141592654f + +#undef EPSILON +#define EPSILON 1.e-6f + +//-------------------------------------------------------------------------------- +// Types +//-------------------------------------------------------------------------------- +namespace GFSDK +{ +namespace SSAO +{ + +struct float2 +{ + float X,Y; +}; + +struct float3 +{ + float X,Y,Z; +}; + +struct float4 +{ + float X,Y,Z,W; +}; + +struct float4x4 +{ + float Data[4*4]; +}; + +struct uint4 +{ + GFSDK_SSAO_UINT X,Y,Z,W; + uint4() {} + uint4(const GFSDK_SSAO_Version& V) + { + X = V.Major; + Y = V.Minor; + Z = V.Branch; + W = V.Revision; + } +}; + +} // namespace SSAO +} // namespace GFSDK |