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authorlbavoil <[email protected]>2018-03-15 11:08:34 +0100
committerlbavoil <[email protected]>2018-03-15 11:08:34 +0100
commit636807e68a85a978473764d171ed0c7cc36f9be6 (patch)
tree784a3d4fa8f48b4c085dd959678505b2af12f425 /src/InputViewport.h
parentRemove test folder (diff)
downloadhbaoplus-636807e68a85a978473764d171ed0c7cc36f9be6.tar.xz
hbaoplus-636807e68a85a978473764d171ed0c7cc36f9be6.zip
HBAO+ 4.0.0.23740451
Diffstat (limited to 'src/InputViewport.h')
-rw-r--r--src/InputViewport.h12
1 files changed, 1 insertions, 11 deletions
diff --git a/src/InputViewport.h b/src/InputViewport.h
index 37b47d2..9bbdf2c 100644
--- a/src/InputViewport.h
+++ b/src/InputViewport.h
@@ -1,5 +1,5 @@
/*
-* Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved.
+* Copyright (c) 2008-2018, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
@@ -73,16 +73,6 @@ struct InputViewport : public D3D11_VIEWPORT
return InitFromViewport(Viewport, Texture);
}
- GFSDK_SSAO_Status InitFromTexture(const GFSDK_SSAO_InputViewport& Viewport, const SSAO::UserTextureDesc& Texture)
- {
- if (Viewport.Enable)
- {
- return GFSDK_SSAO_GL_UNSUPPORTED_VIEWPORT;
- }
-
- return InitFromTexture(Texture);
- }
-
bool RectCoversFullInputTexture;
private: