diff options
| author | lbavoil <[email protected]> | 2016-03-25 13:01:54 +0100 |
|---|---|---|
| committer | lbavoil <[email protected]> | 2016-03-25 13:01:54 +0100 |
| commit | 99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c (patch) | |
| tree | fbcd4260d6c953d569a887505336a1c3f202e10f /src/Common.h | |
| download | hbaoplus-99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c.tar.xz hbaoplus-99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c.zip | |
GFSDK_HBAO+_distro_r3.0_cl20573789
Diffstat (limited to 'src/Common.h')
| -rw-r--r-- | src/Common.h | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/src/Common.h b/src/Common.h new file mode 100644 index 0000000..ac13b87 --- /dev/null +++ b/src/Common.h @@ -0,0 +1,77 @@ +/* +* Copyright (c) 2008-2016, NVIDIA CORPORATION. All rights reserved. +* +* NVIDIA CORPORATION and its licensors retain all intellectual property +* and proprietary rights in and to this software, related documentation +* and any modifications thereto. Any use, reproduction, disclosure or +* distribution of this software and related documentation without an express +* license agreement from NVIDIA CORPORATION is strictly prohibited. +*/ + +#pragma once + +#include "GFSDK_SSAO.h" +#include "shaders/src/SharedDefines.h" + +#include <assert.h> +#include <stdexcept> +#include <string.h> + +#if _WIN32 +#define snprintf sprintf_s +#endif + +#if _DEBUG +#define ASSERT(exp) assert(exp) +#define ASSERT_GL_ERROR(GL) assert(!GL.glGetError()) +#else +#define ASSERT(exp) ((void)0) +#define ASSERT_GL_ERROR(GL) +#endif + +#ifndef ANDROID +#define ENABLE_EXCEPTIONS 1 +#endif + +#if ENABLE_EXCEPTIONS +#define THROW_RUNTIME_ERROR() throw std::runtime_error("") +#else +#define THROW_RUNTIME_ERROR() ASSERT(0) +#endif + +#define THROW_IF(exp) { if (exp) THROW_RUNTIME_ERROR(); } +#define THROW_IF_FAILED(exp) { if (exp != S_OK) THROW_RUNTIME_ERROR(); } +#define SAFE_D3D_CALL(exp) { if (exp != S_OK) ASSERT(0); } + +#define SIZEOF_ARRAY(A) (sizeof(A) / sizeof(A[0])) +#define ZERO_ARRAY(A) memset(A, 0, sizeof(A)); +#define ZERO_STRUCT(S) memset(&S, 0, sizeof(S)); + +#define ALIGNED_SIZE(size, align) ((size + (align - 1)) & ~(align - 1)) + +#define SAFE_DELETE(p) { if (p) { delete (p); (p)=NULL; } } +#define SAFE_RELEASE(p) { if (p) { (p)->Release(); (p)=NULL; } } +#define SAFE_RELEASE_ARRAY(A) { for (UINT i = 0; i < SIZEOF_ARRAY(A); ++i) { SAFE_RELEASE(A[i]); } } + +#undef STRINGIFY +#define STRINGIFY(A) #A + +#undef STRINGIFY_MACRO +#define STRINGIFY_MACRO(s) STRINGIFY(s) + +typedef GFSDK_SSAO_UINT UINT; +typedef GFSDK_SSAO_FLOAT FLOAT; + +#if SUPPORT_D3D11 +#include <d3d11.h> +#endif + +#if SUPPORT_GL +#include "Common_GL.h" +#endif + +#if SUPPORT_D3D12 +#include "Common_DX12.h" +#endif + +#include "MathUtil.h" |