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authorlbavoil <[email protected]>2018-03-15 11:08:34 +0100
committerlbavoil <[email protected]>2018-03-15 11:08:34 +0100
commit636807e68a85a978473764d171ed0c7cc36f9be6 (patch)
tree784a3d4fa8f48b4c085dd959678505b2af12f425 /samples/dual_layer/D3D11/src/Mesh.cpp
parentRemove test folder (diff)
downloadhbaoplus-636807e68a85a978473764d171ed0c7cc36f9be6.tar.xz
hbaoplus-636807e68a85a978473764d171ed0c7cc36f9be6.zip
HBAO+ 4.0.0.23740451
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diff --git a/samples/dual_layer/D3D11/src/Mesh.cpp b/samples/dual_layer/D3D11/src/Mesh.cpp
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+/*
+* Copyright (c) 2008-2018, NVIDIA CORPORATION. All rights reserved.
+*
+* NVIDIA CORPORATION and its licensors retain all intellectual property
+* and proprietary rights in and to this software, related documentation
+* and any modifications thereto. Any use, reproduction, disclosure or
+* distribution of this software and related documentation without an express
+* license agreement from NVIDIA CORPORATION is strictly prohibited.
+*/
+
+#include "Mesh.h"
+
+#define TINYOBJLOADER_IMPLEMENTATION
+#include "tiny_obj_loader.h"
+
+std::shared_ptr<Mesh> Mesh::LoadFromFile(const std::string& filename)
+{
+ std::shared_ptr<Mesh> mesh = std::make_shared<Mesh>();
+ std::ifstream inputFile(filename);
+ tinyobj::attrib_t attrib;
+ std::vector<tinyobj::shape_t> shapes;
+ std::vector<tinyobj::material_t> materials;
+ std::string err;
+
+ tinyobj::LoadObj(&attrib, &shapes, &materials, &err, &inputFile, nullptr, true);
+
+ tinyobj::shape_t& shape = shapes[0];
+
+
+ for (auto& index : shape.mesh.indices)
+ {
+ mesh->mIndices.push_back((uint32_t)index.vertex_index);
+ }
+
+ Vertex vertex{};
+ for (uint32_t i = 0; i < attrib.vertices.size() / 3; ++i)
+ {
+ memcpy(vertex.Position, &attrib.vertices[i * 3], sizeof(float) * 3);
+ mesh->mVertices.push_back(vertex);
+ }
+ return mesh;
+} \ No newline at end of file