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authorlbavoil <[email protected]>2018-03-15 11:08:34 +0100
committerlbavoil <[email protected]>2018-03-15 11:08:34 +0100
commit636807e68a85a978473764d171ed0c7cc36f9be6 (patch)
tree784a3d4fa8f48b4c085dd959678505b2af12f425 /samples/dual_layer/D3D11/src/HBAOSample.h
parentRemove test folder (diff)
downloadhbaoplus-636807e68a85a978473764d171ed0c7cc36f9be6.tar.xz
hbaoplus-636807e68a85a978473764d171ed0c7cc36f9be6.zip
HBAO+ 4.0.0.23740451
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+/*
+* Copyright (c) 2008-2018, NVIDIA CORPORATION. All rights reserved.
+*
+* NVIDIA CORPORATION and its licensors retain all intellectual property
+* and proprietary rights in and to this software, related documentation
+* and any modifications thereto. Any use, reproduction, disclosure or
+* distribution of this software and related documentation without an express
+* license agreement from NVIDIA CORPORATION is strictly prohibited.
+*/
+
+#pragma once
+#include "Scene.h"
+#include "Camera.h"
+#include "GFSDK_SSAO.h"
+
+enum GPUTimeId
+{
+ GPU_TIME_AO,
+ NUM_GPU_TIMES
+};
+
+class HBAOSample
+{
+public:
+ virtual void Initialize() {};
+ virtual void Run() = 0;
+ virtual void RenderUI();
+
+protected:
+ void InitializeHBAOParameters();
+
+ Scene mScene;
+ Camera mCamera;
+ uint32_t mWindowWidth = 1280;
+ uint32_t mWindowHeight = 720;
+ float mFrameTimeMs;
+ GFSDK_SSAO_Parameters mAOParameters;
+}; \ No newline at end of file