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authorlbavoil <[email protected]>2018-03-15 11:08:34 +0100
committerlbavoil <[email protected]>2018-03-15 11:08:34 +0100
commit636807e68a85a978473764d171ed0c7cc36f9be6 (patch)
tree784a3d4fa8f48b4c085dd959678505b2af12f425 /samples/dual_layer/D3D11/src/D3D11Mesh.cpp
parentRemove test folder (diff)
downloadhbaoplus-636807e68a85a978473764d171ed0c7cc36f9be6.tar.xz
hbaoplus-636807e68a85a978473764d171ed0c7cc36f9be6.zip
HBAO+ 4.0.0.23740451
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diff --git a/samples/dual_layer/D3D11/src/D3D11Mesh.cpp b/samples/dual_layer/D3D11/src/D3D11Mesh.cpp
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+/*
+* Copyright (c) 2008-2018, NVIDIA CORPORATION. All rights reserved.
+*
+* NVIDIA CORPORATION and its licensors retain all intellectual property
+* and proprietary rights in and to this software, related documentation
+* and any modifications thereto. Any use, reproduction, disclosure or
+* distribution of this software and related documentation without an express
+* license agreement from NVIDIA CORPORATION is strictly prohibited.
+*/
+
+#define _SCL_SECURE_NO_WARNINGS
+#include "D3D11Mesh.h"
+
+bool D3D11Mesh::InitializeFromMesh(ID3D11Device* device, Mesh& mesh)
+{
+ mNumIndices = (uint32_t)mesh.mIndices.size();
+
+ uint32_t vertexBufferSize = (uint32_t)mesh.mVertices.size() * sizeof(decltype(mesh.mVertices)::value_type);
+ uint32_t indexBufferSize = (uint32_t)mesh.mIndices.size() * sizeof(decltype(mesh.mIndices)::value_type);
+
+ D3D11_BUFFER_DESC bufferDesc{};
+ D3D11_SUBRESOURCE_DATA initialData{};
+
+ bufferDesc.ByteWidth = vertexBufferSize;
+ bufferDesc.Usage = D3D11_USAGE_DEFAULT;
+ bufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER;
+ bufferDesc.CPUAccessFlags = 0;
+ bufferDesc.MiscFlags = 0;
+ bufferDesc.StructureByteStride = 0;
+
+ initialData.pSysMem = mesh.mVertices.data();
+ initialData.SysMemPitch = 0;
+ initialData.SysMemSlicePitch = 0;
+ device->CreateBuffer(&bufferDesc, &initialData, &mVertexBuffer);
+
+
+ bufferDesc.ByteWidth = indexBufferSize;
+ bufferDesc.Usage = D3D11_USAGE_DEFAULT;
+ bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER;
+ bufferDesc.CPUAccessFlags = 0;
+ bufferDesc.MiscFlags = 0;
+ bufferDesc.StructureByteStride = 0;
+
+ initialData.pSysMem = mesh.mIndices.data();
+ initialData.SysMemPitch = 0;
+ initialData.SysMemSlicePitch = 0;
+ device->CreateBuffer(&bufferDesc, &initialData, &mIndexBuffer);
+
+ return true;
+}