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authorlbavoil <[email protected]>2018-03-15 11:08:34 +0100
committerlbavoil <[email protected]>2018-03-15 11:08:34 +0100
commit636807e68a85a978473764d171ed0c7cc36f9be6 (patch)
tree784a3d4fa8f48b4c085dd959678505b2af12f425 /samples/D3D11/src/DeviceManager.h
parentRemove test folder (diff)
downloadhbaoplus-636807e68a85a978473764d171ed0c7cc36f9be6.tar.xz
hbaoplus-636807e68a85a978473764d171ed0c7cc36f9be6.zip
HBAO+ 4.0.0.23740451
Diffstat (limited to 'samples/D3D11/src/DeviceManager.h')
-rw-r--r--samples/D3D11/src/DeviceManager.h150
1 files changed, 0 insertions, 150 deletions
diff --git a/samples/D3D11/src/DeviceManager.h b/samples/D3D11/src/DeviceManager.h
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-// TAGRELEASE: PUBLIC
-
-#pragma once
-#include <Windows.h>
-#include <DXGI.h>
-#include <D3D11.h>
-#include <list>
-
-
-struct DeviceCreationParameters
-{
- bool startMaximized;
- bool startFullscreen;
- int backBufferWidth;
- int backBufferHeight;
- int refreshRate;
- int swapChainBufferCount;
- DXGI_FORMAT swapChainFormat;
- DXGI_FORMAT depthStencilFormat;
- DXGI_USAGE swapChainUsage;
- int swapChainSampleCount;
- int swapChainSampleQuality;
- UINT createDeviceFlags;
- D3D_DRIVER_TYPE driverType;
- D3D_FEATURE_LEVEL featureLevel;
-
- DeviceCreationParameters()
- : startMaximized(false)
- , startFullscreen(false)
- , backBufferWidth(1280)
- , backBufferHeight(720)
- , refreshRate(0)
- , swapChainBufferCount(1)
- , swapChainFormat(DXGI_FORMAT_R8G8B8A8_UNORM)
- , depthStencilFormat(DXGI_FORMAT_D24_UNORM_S8_UINT)
- , swapChainUsage(DXGI_USAGE_SHADER_INPUT | DXGI_USAGE_RENDER_TARGET_OUTPUT)
- , swapChainSampleCount(1)
- , swapChainSampleQuality(0)
- , createDeviceFlags(0)
- , driverType(D3D_DRIVER_TYPE_HARDWARE)
- , featureLevel(D3D_FEATURE_LEVEL_11_0)
- { }
-};
-
-#pragma warning(push)
-#pragma warning(disable: 4100) // unreferenced formal parameter
-class IVisualController
-{
-private:
- bool m_Enabled;
-public:
- IVisualController() : m_Enabled(true) { }
-
- virtual LRESULT MsgProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { return 1; }
- virtual void Render(ID3D11Device* pDevice, ID3D11DeviceContext* pDeviceContext, ID3D11RenderTargetView* pRTV, ID3D11DepthStencilView* pDSV) { }
- virtual void Animate(double fElapsedTimeSeconds) { }
- virtual HRESULT DeviceCreated(ID3D11Device* pDevice) { return S_OK; }
- virtual void DeviceDestroyed() { }
- virtual void BackBufferResized(ID3D11Device* pDevice, const DXGI_SURFACE_DESC* pBackBufferSurfaceDesc) { }
-
- virtual void EnableController() { m_Enabled = true; }
- virtual void DisableController() { m_Enabled = false; }
- virtual bool IsEnabled() { return m_Enabled; }
-};
-#pragma warning(pop)
-
-class DeviceManager
-{
-public:
- enum WindowState
- {
- kWindowNone,
- kWindowNormal,
- kWindowMinimized,
- kWindowMaximized,
- kWindowFullscreen
- };
-
-protected:
- ID3D11Device* m_Device;
- ID3D11DeviceContext* m_ImmediateContext;
- IDXGISwapChain* m_SwapChain;
- ID3D11RenderTargetView* m_BackBufferRTV;
- ID3D11Texture2D* m_DepthStencilBuffer;
- ID3D11DepthStencilView* m_DepthStencilDSV;
- DXGI_SWAP_CHAIN_DESC m_SwapChainDesc;
- D3D11_TEXTURE2D_DESC m_DepthStencilDesc;
- HWND m_hWnd;
- std::list<IVisualController*> m_vControllers;
- std::wstring m_WindowTitle;
- double m_FixedFrameInterval;
- UINT m_SyncInterval;
- std::list<double> m_vFrameTimes;
- double m_AverageFrameTime;
- double m_AverageTimeUpdateInterval;
-private:
- HRESULT CreateRenderTargetAndDepthStencil();
-public:
-
- DeviceManager()
- : m_Device(NULL)
- , m_ImmediateContext(NULL)
- , m_SwapChain(NULL)
- , m_BackBufferRTV(NULL)
- , m_DepthStencilBuffer(NULL)
- , m_DepthStencilDSV(NULL)
- , m_hWnd(NULL)
- , m_WindowTitle(L"")
- , m_FixedFrameInterval(-1)
- , m_SyncInterval(0)
- , m_AverageFrameTime(0)
- , m_AverageTimeUpdateInterval(0.5)
- { }
-
- virtual ~DeviceManager()
- { Shutdown(); }
-
- virtual HRESULT CreateWindowDeviceAndSwapChain(const DeviceCreationParameters& params, LPWSTR windowTitle);
- virtual HRESULT ChangeBackBufferFormat(DXGI_FORMAT format, UINT sampleCount);
- virtual HRESULT ResizeWindow(int width, int height);
- virtual HRESULT EnterFullscreenMode(int width = 0, int height = 0);
- virtual HRESULT LeaveFullscreenMode(int windowWidth = 0, int windowHeight = 0);
- virtual HRESULT ToggleFullscreen();
-
- virtual void Shutdown();
- virtual void MessageLoop();
- virtual LRESULT MsgProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
- virtual void Render();
- virtual void Animate(double fElapsedTimeSeconds);
- virtual void DeviceCreated();
- virtual void DeviceDestroyed();
- virtual void BackBufferResized();
-
- void AddControllerToFront(IVisualController* pController);
- void AddControllerToBack(IVisualController* pController);
- void RemoveController(IVisualController* pController);
-
- void SetFixedFrameInterval(double seconds) { m_FixedFrameInterval = seconds; }
- void DisableFixedFrameInterval() { m_FixedFrameInterval = -1; }
-
- HWND GetHWND() { return m_hWnd; }
- ID3D11Device* GetDevice() { return m_Device; }
- WindowState GetWindowState();
- bool GetVsyncEnabled() { return m_SyncInterval > 0; }
- void SetVsyncEnabled(bool enabled) { m_SyncInterval = enabled ? 1 : 0; }
- HRESULT GetDisplayResolution(int& width, int& height);
- IDXGIAdapter* GetDXGIAdapter();
- double GetAverageFrameTime() { return m_AverageFrameTime; }
- void SetAverageTimeUpdateInterval(double value) { m_AverageTimeUpdateInterval = value; }
-};