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| author | lbavoil <[email protected]> | 2018-03-15 11:08:34 +0100 |
|---|---|---|
| committer | lbavoil <[email protected]> | 2018-03-15 11:08:34 +0100 |
| commit | 636807e68a85a978473764d171ed0c7cc36f9be6 (patch) | |
| tree | 784a3d4fa8f48b4c085dd959678505b2af12f425 /samples/D3D11/src/DeviceManager.cpp | |
| parent | Remove test folder (diff) | |
| download | hbaoplus-636807e68a85a978473764d171ed0c7cc36f9be6.tar.xz hbaoplus-636807e68a85a978473764d171ed0c7cc36f9be6.zip | |
HBAO+ 4.0.0.23740451
Diffstat (limited to 'samples/D3D11/src/DeviceManager.cpp')
| -rw-r--r-- | samples/D3D11/src/DeviceManager.cpp | 608 |
1 files changed, 0 insertions, 608 deletions
diff --git a/samples/D3D11/src/DeviceManager.cpp b/samples/D3D11/src/DeviceManager.cpp deleted file mode 100644 index 55bf233..0000000 --- a/samples/D3D11/src/DeviceManager.cpp +++ /dev/null @@ -1,608 +0,0 @@ -// TAGRELEASE: PUBLIC - -#include "DeviceManager.h" -#include <WinUser.h> -#include <Windows.h> - -#ifndef SAFE_RELEASE -#define SAFE_RELEASE(p) { if (p) { (p)->Release(); (p)=NULL; } } -#endif - -#define WINDOW_CLASS_NAME L"NvDX11" - -#define WINDOW_STYLE_NORMAL (WS_OVERLAPPEDWINDOW | WS_VISIBLE) -#define WINDOW_STYLE_FULLSCREEN (WS_POPUP | WS_SYSMENU | WS_VISIBLE) - -// A singleton, sort of... To pass the events from WindowProc to the object. -DeviceManager* g_DeviceManagerInstance = NULL; - -LRESULT CALLBACK WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) -{ - if(g_DeviceManagerInstance) - return g_DeviceManagerInstance->MsgProc(hWnd, uMsg, wParam, lParam); - else - return DefWindowProc(hWnd, uMsg, wParam, lParam); -} - - -HRESULT -DeviceManager::CreateWindowDeviceAndSwapChain(const DeviceCreationParameters& params, LPWSTR title) -{ - g_DeviceManagerInstance = this; - m_WindowTitle = title; - - HINSTANCE hInstance = GetModuleHandle(NULL); - WNDCLASSEX windowClass = { sizeof(WNDCLASSEX), CS_HREDRAW | CS_VREDRAW, WindowProc, - 0L, 0L, hInstance, NULL, NULL, NULL, NULL, WINDOW_CLASS_NAME, NULL }; - - RegisterClassEx(&windowClass); - - UINT windowStyle = params.startFullscreen - ? WINDOW_STYLE_FULLSCREEN - : params.startMaximized - ? (WINDOW_STYLE_NORMAL | WS_MAXIMIZE) - : WINDOW_STYLE_NORMAL; - - RECT rect = { 0, 0, params.backBufferWidth, params.backBufferHeight }; - AdjustWindowRect(&rect, windowStyle, FALSE); - - m_hWnd = CreateWindowEx( - 0, - WINDOW_CLASS_NAME, - title, - windowStyle, - CW_USEDEFAULT, - CW_USEDEFAULT, - rect.right - rect.left, - rect.bottom - rect.top, - GetDesktopWindow(), - NULL, - hInstance, - NULL - ); - - if(!m_hWnd) - { -#ifdef DEBUG - DWORD errorCode = GetLastError(); - printf("CreateWindowEx error code = 0x%x\n", errorCode); -#endif - - MessageBox(NULL, L"Cannot create window", m_WindowTitle.c_str(), MB_OK | MB_ICONERROR); - return E_FAIL; - } - - UpdateWindow(m_hWnd); - - HRESULT hr = E_FAIL; - - RECT clientRect; - GetClientRect(m_hWnd, &clientRect); - UINT width = clientRect.right - clientRect.left; - UINT height = clientRect.bottom - clientRect.top; - - ZeroMemory(&m_SwapChainDesc, sizeof(m_SwapChainDesc)); - m_SwapChainDesc.BufferCount = params.swapChainBufferCount; - m_SwapChainDesc.BufferDesc.Width = width; - m_SwapChainDesc.BufferDesc.Height = height; - m_SwapChainDesc.BufferDesc.Format = params.swapChainFormat; - m_SwapChainDesc.BufferDesc.RefreshRate.Numerator = params.refreshRate; - m_SwapChainDesc.BufferDesc.RefreshRate.Denominator = 0; - m_SwapChainDesc.BufferUsage = params.swapChainUsage; - m_SwapChainDesc.OutputWindow = m_hWnd; - m_SwapChainDesc.SampleDesc.Count = params.swapChainSampleCount; - m_SwapChainDesc.SampleDesc.Quality = params.swapChainSampleQuality; - m_SwapChainDesc.Windowed = !params.startFullscreen; - m_SwapChainDesc.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH; - - hr = D3D11CreateDeviceAndSwapChain( - NULL, // pAdapter - params.driverType, // DriverType - NULL, // Software - params.createDeviceFlags, // Flags - ¶ms.featureLevel, // pFeatureLevels - 1, // FeatureLevels - D3D11_SDK_VERSION, // SDKVersion - &m_SwapChainDesc, // pSwapChainDesc - &m_SwapChain, // ppSwapChain - &m_Device, // ppDevice - NULL, // pFeatureLevel - &m_ImmediateContext // ppImmediateContext - ); - - if(FAILED(hr)) - return hr; - - m_DepthStencilDesc.ArraySize = 1; - m_DepthStencilDesc.BindFlags = D3D11_BIND_DEPTH_STENCIL; - m_DepthStencilDesc.CPUAccessFlags = 0; - m_DepthStencilDesc.Format = params.depthStencilFormat; - m_DepthStencilDesc.Width = width; - m_DepthStencilDesc.Height = height; - m_DepthStencilDesc.MipLevels = 1; - m_DepthStencilDesc.MiscFlags = 0; - m_DepthStencilDesc.SampleDesc.Count = params.swapChainSampleCount; - m_DepthStencilDesc.SampleDesc.Quality = 0; - m_DepthStencilDesc.Usage = D3D11_USAGE_DEFAULT; - - hr = CreateRenderTargetAndDepthStencil(); - - if(FAILED(hr)) - return hr; - - DeviceCreated(); - BackBufferResized(); - - return S_OK; -} - -void -DeviceManager::Shutdown() -{ - if(m_SwapChain && GetWindowState() == kWindowFullscreen) - m_SwapChain->SetFullscreenState(false, NULL); - - DeviceDestroyed(); - - SAFE_RELEASE(m_BackBufferRTV); - SAFE_RELEASE(m_DepthStencilDSV); - SAFE_RELEASE(m_DepthStencilBuffer); - - g_DeviceManagerInstance = NULL; - SAFE_RELEASE(m_SwapChain); - SAFE_RELEASE(m_Device); - - if(m_hWnd) - { - DestroyWindow(m_hWnd); - m_hWnd = NULL; - } -} - -HRESULT -DeviceManager::CreateRenderTargetAndDepthStencil() -{ - HRESULT hr; - - ID3D11Texture2D *backBuffer = NULL; - hr = m_SwapChain->GetBuffer(0, __uuidof(ID3D11Texture2D), (LPVOID*)&backBuffer); - if (FAILED(hr)) - return hr; - - hr = m_Device->CreateRenderTargetView(backBuffer, NULL, &m_BackBufferRTV); - backBuffer->Release(); - if (FAILED(hr)) - return hr; - - if(m_DepthStencilDesc.Format != DXGI_FORMAT_UNKNOWN) - { - hr = m_Device->CreateTexture2D(&m_DepthStencilDesc, NULL, &m_DepthStencilBuffer); - if (FAILED(hr)) - return hr; - - hr = m_Device->CreateDepthStencilView(m_DepthStencilBuffer, NULL, &m_DepthStencilDSV); - if (FAILED(hr)) - return hr; - } - - return S_OK; -} - -void -DeviceManager::MessageLoop() -{ - MSG msg = {0}; - - LARGE_INTEGER perfFreq, previousTime; - QueryPerformanceFrequency(&perfFreq); - QueryPerformanceCounter(&previousTime); - - while (WM_QUIT != msg.message) - { - if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) - { - TranslateMessage(&msg); - DispatchMessage(&msg); - } - else - { - LARGE_INTEGER newTime; - QueryPerformanceCounter(&newTime); - - double elapsedSeconds = (m_FixedFrameInterval >= 0) - ? m_FixedFrameInterval - : (double)(newTime.QuadPart - previousTime.QuadPart) / (double)perfFreq.QuadPart; - - if(m_SwapChain && GetWindowState() != kWindowMinimized) - { - Animate(elapsedSeconds); - Render(); - m_SwapChain->Present(m_SyncInterval, 0); - Sleep(0); - } - else - { - // Release CPU resources when idle - Sleep(1); - } - - { - m_vFrameTimes.push_back(elapsedSeconds); - double timeSum = 0; - for(auto it = m_vFrameTimes.begin(); it != m_vFrameTimes.end(); it++) - timeSum += *it; - - if(timeSum > m_AverageTimeUpdateInterval) - { - m_AverageFrameTime = timeSum / (double)m_vFrameTimes.size(); - m_vFrameTimes.clear(); - } - } - - previousTime = newTime; - } - } -} - -LRESULT -DeviceManager::MsgProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) -{ - switch(uMsg) - { - case WM_DESTROY: - case WM_CLOSE: - PostQuitMessage(0); - return 0; - - case WM_SYSKEYDOWN: - if(wParam == VK_F4) - { - PostQuitMessage(0); - return 0; - } - break; - - case WM_SIZE: - // Ignore the WM_SIZE event if there is no device, - // or if the window has been minimized (size == 0), - // or if it has been restored to the previous size - if (m_Device - && (lParam != 0) - && (LOWORD(lParam) != m_SwapChainDesc.BufferDesc.Width || HIWORD(lParam) != m_SwapChainDesc.BufferDesc.Height)) - { - ID3D11RenderTargetView *nullRTV = NULL; - m_ImmediateContext->OMSetRenderTargets(1, &nullRTV, NULL); - SAFE_RELEASE(m_BackBufferRTV); - SAFE_RELEASE(m_DepthStencilDSV); - SAFE_RELEASE(m_DepthStencilBuffer); - - if (m_SwapChain) - { - // Resize the swap chain - m_SwapChainDesc.BufferDesc.Width = LOWORD(lParam); - m_SwapChainDesc.BufferDesc.Height = HIWORD(lParam); - m_SwapChain->ResizeBuffers(m_SwapChainDesc.BufferCount, m_SwapChainDesc.BufferDesc.Width, - m_SwapChainDesc.BufferDesc.Height, m_SwapChainDesc.BufferDesc.Format, - m_SwapChainDesc.Flags); - - m_DepthStencilDesc.Width = LOWORD(lParam); - m_DepthStencilDesc.Height = HIWORD(lParam); - - CreateRenderTargetAndDepthStencil(); - - BackBufferResized(); - } - } - } - - if( uMsg >= WM_MOUSEFIRST && uMsg <= WM_MOUSELAST || - uMsg >= WM_KEYFIRST && uMsg <= WM_KEYLAST ) - { - // processing messages front-to-back - for(auto it = m_vControllers.begin(); it != m_vControllers.end(); it++) - { - if((*it)->IsEnabled()) - { - // for kb/mouse messages, 0 means the message has been handled - if(0 == (*it)->MsgProc(hWnd, uMsg, wParam, lParam)) - return 0; - } - } - } - - return DefWindowProc(hWnd, uMsg, wParam, lParam); -} - -void -DeviceManager::Render() -{ - D3D11_VIEWPORT viewport = { 0.0f, 0.0f, (float)m_SwapChainDesc.BufferDesc.Width, (float)m_SwapChainDesc.BufferDesc.Height, 0.0f, 1.0f }; - - // rendering back-to-front - for(auto it = m_vControllers.rbegin(); it != m_vControllers.rend(); it++) - { - if((*it)->IsEnabled()) - { - m_ImmediateContext->OMSetRenderTargets(1, &m_BackBufferRTV, m_DepthStencilDSV); - m_ImmediateContext->RSSetViewports(1, &viewport); - - (*it)->Render(m_Device, m_ImmediateContext, m_BackBufferRTV, m_DepthStencilDSV); - } - } - - m_ImmediateContext->OMSetRenderTargets(0, NULL, NULL); -} - -void -DeviceManager::Animate(double fElapsedTimeSeconds) -{ - for(auto it = m_vControllers.begin(); it != m_vControllers.end(); it++) - { - if((*it)->IsEnabled()) - { - (*it)->Animate(fElapsedTimeSeconds); - } - } -} - -void -DeviceManager::DeviceCreated() -{ - for(auto it = m_vControllers.begin(); it != m_vControllers.end(); it++) - { - (*it)->DeviceCreated(m_Device); - } -} - -void -DeviceManager::DeviceDestroyed() -{ - for(auto it = m_vControllers.begin(); it != m_vControllers.end(); it++) - { - (*it)->DeviceDestroyed(); - } -} - -void -DeviceManager::BackBufferResized() -{ - if(m_SwapChain == NULL) - return; - - DXGI_SURFACE_DESC backSD; - backSD.Format = m_SwapChainDesc.BufferDesc.Format; - backSD.Width = m_SwapChainDesc.BufferDesc.Width; - backSD.Height = m_SwapChainDesc.BufferDesc.Height; - backSD.SampleDesc = m_SwapChainDesc.SampleDesc; - - for(auto it = m_vControllers.begin(); it != m_vControllers.end(); it++) - { - (*it)->BackBufferResized(m_Device, &backSD); - } -} - -HRESULT -DeviceManager::ChangeBackBufferFormat(DXGI_FORMAT format, UINT sampleCount) -{ - HRESULT hr = E_FAIL; - - if((format == DXGI_FORMAT_UNKNOWN || format == m_SwapChainDesc.BufferDesc.Format) && - (sampleCount == 0 || sampleCount == m_SwapChainDesc.SampleDesc.Count)) - return S_FALSE; - - if(m_Device) - { - bool fullscreen = (GetWindowState() == kWindowFullscreen); - if(fullscreen) - m_SwapChain->SetFullscreenState(false, NULL); - - IDXGISwapChain* newSwapChain = NULL; - DXGI_SWAP_CHAIN_DESC newSwapChainDesc = m_SwapChainDesc; - - if(format != DXGI_FORMAT_UNKNOWN) - newSwapChainDesc.BufferDesc.Format = format; - if(sampleCount != 0) - newSwapChainDesc.SampleDesc.Count = sampleCount; - - IDXGIAdapter* pDXGIAdapter = GetDXGIAdapter(); - - IDXGIFactory* pDXGIFactory = NULL; - pDXGIAdapter->GetParent(__uuidof(IDXGIFactory), reinterpret_cast<void**>(&pDXGIFactory)); - - hr = pDXGIFactory->CreateSwapChain(m_Device, &newSwapChainDesc, &newSwapChain); - - pDXGIFactory->Release(); - pDXGIAdapter->Release(); - - if (FAILED(hr)) - { - if(fullscreen) - m_SwapChain->SetFullscreenState(true, NULL); - - return hr; - } - - SAFE_RELEASE(m_BackBufferRTV); - SAFE_RELEASE(m_SwapChain); - SAFE_RELEASE(m_DepthStencilBuffer); - SAFE_RELEASE(m_DepthStencilDSV); - - m_SwapChain = newSwapChain; - m_SwapChainDesc = newSwapChainDesc; - - m_DepthStencilDesc.SampleDesc.Count = sampleCount; - - if(fullscreen) - m_SwapChain->SetFullscreenState(true, NULL); - - CreateRenderTargetAndDepthStencil(); - BackBufferResized(); - } - - return S_OK; -} - -void -DeviceManager::AddControllerToFront(IVisualController* pController) -{ - m_vControllers.remove(pController); - m_vControllers.push_front(pController); -} - -void -DeviceManager::AddControllerToBack(IVisualController* pController) -{ - m_vControllers.remove(pController); - m_vControllers.push_back(pController); -} - -void -DeviceManager::RemoveController(IVisualController* pController) -{ - m_vControllers.remove(pController); -} - -HRESULT -DeviceManager::ResizeWindow(int width, int height) -{ - if(m_SwapChain == NULL) - return E_FAIL; - - RECT rect; - GetWindowRect(m_hWnd, &rect); - - ShowWindow(m_hWnd, SW_RESTORE); - - if(!MoveWindow(m_hWnd, rect.left, rect.top, width, height, true)) - return E_FAIL; - - // No need to call m_SwapChain->ResizeBackBuffer because MoveWindow will send WM_SIZE, which calls that function. - - return S_OK; -} - -HRESULT -DeviceManager::EnterFullscreenMode(int width, int height) -{ - if(m_SwapChain == NULL) - return E_FAIL; - - if(GetWindowState() == kWindowFullscreen) - return S_FALSE; - - if(width <= 0 || height <= 0) - { - width = m_SwapChainDesc.BufferDesc.Width; - height = m_SwapChainDesc.BufferDesc.Height; - } - - SetWindowLong(m_hWnd, GWL_STYLE, WINDOW_STYLE_FULLSCREEN); - MoveWindow(m_hWnd, 0, 0, width, height, true); - - HRESULT hr = m_SwapChain->SetFullscreenState(true, NULL); - - if(FAILED(hr)) - { - SetWindowLong(m_hWnd, GWL_STYLE, WINDOW_STYLE_NORMAL); - return hr; - } - - UpdateWindow(m_hWnd); - m_SwapChain->GetDesc(&m_SwapChainDesc); - - return S_OK; -} - -HRESULT -DeviceManager::LeaveFullscreenMode(int windowWidth, int windowHeight) -{ - if(m_SwapChain == NULL) - return E_FAIL; - - if(GetWindowState() != kWindowFullscreen) - return S_FALSE; - - HRESULT hr = m_SwapChain->SetFullscreenState(false, NULL); - if(FAILED(hr)) return hr; - - SetWindowLong(m_hWnd, GWL_STYLE, WINDOW_STYLE_NORMAL); - - if(windowWidth <= 0 || windowHeight <= 0) - { - windowWidth = m_SwapChainDesc.BufferDesc.Width; - windowHeight = m_SwapChainDesc.BufferDesc.Height; - } - - RECT rect = { 0, 0, windowWidth, windowHeight }; - AdjustWindowRect(&rect, WINDOW_STYLE_NORMAL, FALSE); - MoveWindow(m_hWnd, 0, 0, rect.right - rect.left, rect.bottom - rect.top, true); - UpdateWindow(m_hWnd); - - m_SwapChain->GetDesc(&m_SwapChainDesc); - - return S_OK; -} - -HRESULT -DeviceManager::ToggleFullscreen() -{ - if(GetWindowState() == kWindowFullscreen) - return LeaveFullscreenMode(); - else - return EnterFullscreenMode(); -} - -DeviceManager::WindowState -DeviceManager::GetWindowState() -{ - if(m_SwapChain && !m_SwapChainDesc.Windowed) - return kWindowFullscreen; - - if(m_hWnd == INVALID_HANDLE_VALUE) - return kWindowNone; - - if(IsZoomed(m_hWnd)) - return kWindowMaximized; - - if(IsIconic(m_hWnd)) - return kWindowMinimized; - - return kWindowNormal; -} - -HRESULT -DeviceManager::GetDisplayResolution(int& width, int& height) -{ - if(m_hWnd != INVALID_HANDLE_VALUE) - { - HMONITOR monitor = MonitorFromWindow(m_hWnd, MONITOR_DEFAULTTOPRIMARY); - MONITORINFO info; - info.cbSize = sizeof(MONITORINFO); - - if(GetMonitorInfo(monitor, &info)) - { - width = info.rcMonitor.right - info.rcMonitor.left; - height = info.rcMonitor.bottom - info.rcMonitor.top; - return S_OK; - } - } - - return E_FAIL; -} - -IDXGIAdapter* -DeviceManager::GetDXGIAdapter() -{ - if(!m_Device) - return NULL; - - IDXGIDevice* pDXGIDevice = NULL; - m_Device->QueryInterface(__uuidof(IDXGIDevice), reinterpret_cast<void**>(&pDXGIDevice)); - - IDXGIAdapter* pDXGIAdapter = NULL; - pDXGIDevice->GetParent(__uuidof(IDXGIAdapter), reinterpret_cast<void**>(&pDXGIAdapter)); - - pDXGIDevice->Release(); - - return pDXGIAdapter; -} |