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authorlbavoil <[email protected]>2018-03-15 11:08:34 +0100
committerlbavoil <[email protected]>2018-03-15 11:08:34 +0100
commit636807e68a85a978473764d171ed0c7cc36f9be6 (patch)
tree784a3d4fa8f48b4c085dd959678505b2af12f425 /samples/D3D11/src/DeviceManager.cpp
parentRemove test folder (diff)
downloadhbaoplus-636807e68a85a978473764d171ed0c7cc36f9be6.tar.xz
hbaoplus-636807e68a85a978473764d171ed0c7cc36f9be6.zip
HBAO+ 4.0.0.23740451
Diffstat (limited to 'samples/D3D11/src/DeviceManager.cpp')
-rw-r--r--samples/D3D11/src/DeviceManager.cpp608
1 files changed, 0 insertions, 608 deletions
diff --git a/samples/D3D11/src/DeviceManager.cpp b/samples/D3D11/src/DeviceManager.cpp
deleted file mode 100644
index 55bf233..0000000
--- a/samples/D3D11/src/DeviceManager.cpp
+++ /dev/null
@@ -1,608 +0,0 @@
-// TAGRELEASE: PUBLIC
-
-#include "DeviceManager.h"
-#include <WinUser.h>
-#include <Windows.h>
-
-#ifndef SAFE_RELEASE
-#define SAFE_RELEASE(p) { if (p) { (p)->Release(); (p)=NULL; } }
-#endif
-
-#define WINDOW_CLASS_NAME L"NvDX11"
-
-#define WINDOW_STYLE_NORMAL (WS_OVERLAPPEDWINDOW | WS_VISIBLE)
-#define WINDOW_STYLE_FULLSCREEN (WS_POPUP | WS_SYSMENU | WS_VISIBLE)
-
-// A singleton, sort of... To pass the events from WindowProc to the object.
-DeviceManager* g_DeviceManagerInstance = NULL;
-
-LRESULT CALLBACK WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
-{
- if(g_DeviceManagerInstance)
- return g_DeviceManagerInstance->MsgProc(hWnd, uMsg, wParam, lParam);
- else
- return DefWindowProc(hWnd, uMsg, wParam, lParam);
-}
-
-
-HRESULT
-DeviceManager::CreateWindowDeviceAndSwapChain(const DeviceCreationParameters& params, LPWSTR title)
-{
- g_DeviceManagerInstance = this;
- m_WindowTitle = title;
-
- HINSTANCE hInstance = GetModuleHandle(NULL);
- WNDCLASSEX windowClass = { sizeof(WNDCLASSEX), CS_HREDRAW | CS_VREDRAW, WindowProc,
- 0L, 0L, hInstance, NULL, NULL, NULL, NULL, WINDOW_CLASS_NAME, NULL };
-
- RegisterClassEx(&windowClass);
-
- UINT windowStyle = params.startFullscreen
- ? WINDOW_STYLE_FULLSCREEN
- : params.startMaximized
- ? (WINDOW_STYLE_NORMAL | WS_MAXIMIZE)
- : WINDOW_STYLE_NORMAL;
-
- RECT rect = { 0, 0, params.backBufferWidth, params.backBufferHeight };
- AdjustWindowRect(&rect, windowStyle, FALSE);
-
- m_hWnd = CreateWindowEx(
- 0,
- WINDOW_CLASS_NAME,
- title,
- windowStyle,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- rect.right - rect.left,
- rect.bottom - rect.top,
- GetDesktopWindow(),
- NULL,
- hInstance,
- NULL
- );
-
- if(!m_hWnd)
- {
-#ifdef DEBUG
- DWORD errorCode = GetLastError();
- printf("CreateWindowEx error code = 0x%x\n", errorCode);
-#endif
-
- MessageBox(NULL, L"Cannot create window", m_WindowTitle.c_str(), MB_OK | MB_ICONERROR);
- return E_FAIL;
- }
-
- UpdateWindow(m_hWnd);
-
- HRESULT hr = E_FAIL;
-
- RECT clientRect;
- GetClientRect(m_hWnd, &clientRect);
- UINT width = clientRect.right - clientRect.left;
- UINT height = clientRect.bottom - clientRect.top;
-
- ZeroMemory(&m_SwapChainDesc, sizeof(m_SwapChainDesc));
- m_SwapChainDesc.BufferCount = params.swapChainBufferCount;
- m_SwapChainDesc.BufferDesc.Width = width;
- m_SwapChainDesc.BufferDesc.Height = height;
- m_SwapChainDesc.BufferDesc.Format = params.swapChainFormat;
- m_SwapChainDesc.BufferDesc.RefreshRate.Numerator = params.refreshRate;
- m_SwapChainDesc.BufferDesc.RefreshRate.Denominator = 0;
- m_SwapChainDesc.BufferUsage = params.swapChainUsage;
- m_SwapChainDesc.OutputWindow = m_hWnd;
- m_SwapChainDesc.SampleDesc.Count = params.swapChainSampleCount;
- m_SwapChainDesc.SampleDesc.Quality = params.swapChainSampleQuality;
- m_SwapChainDesc.Windowed = !params.startFullscreen;
- m_SwapChainDesc.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
-
- hr = D3D11CreateDeviceAndSwapChain(
- NULL, // pAdapter
- params.driverType, // DriverType
- NULL, // Software
- params.createDeviceFlags, // Flags
- &params.featureLevel, // pFeatureLevels
- 1, // FeatureLevels
- D3D11_SDK_VERSION, // SDKVersion
- &m_SwapChainDesc, // pSwapChainDesc
- &m_SwapChain, // ppSwapChain
- &m_Device, // ppDevice
- NULL, // pFeatureLevel
- &m_ImmediateContext // ppImmediateContext
- );
-
- if(FAILED(hr))
- return hr;
-
- m_DepthStencilDesc.ArraySize = 1;
- m_DepthStencilDesc.BindFlags = D3D11_BIND_DEPTH_STENCIL;
- m_DepthStencilDesc.CPUAccessFlags = 0;
- m_DepthStencilDesc.Format = params.depthStencilFormat;
- m_DepthStencilDesc.Width = width;
- m_DepthStencilDesc.Height = height;
- m_DepthStencilDesc.MipLevels = 1;
- m_DepthStencilDesc.MiscFlags = 0;
- m_DepthStencilDesc.SampleDesc.Count = params.swapChainSampleCount;
- m_DepthStencilDesc.SampleDesc.Quality = 0;
- m_DepthStencilDesc.Usage = D3D11_USAGE_DEFAULT;
-
- hr = CreateRenderTargetAndDepthStencil();
-
- if(FAILED(hr))
- return hr;
-
- DeviceCreated();
- BackBufferResized();
-
- return S_OK;
-}
-
-void
-DeviceManager::Shutdown()
-{
- if(m_SwapChain && GetWindowState() == kWindowFullscreen)
- m_SwapChain->SetFullscreenState(false, NULL);
-
- DeviceDestroyed();
-
- SAFE_RELEASE(m_BackBufferRTV);
- SAFE_RELEASE(m_DepthStencilDSV);
- SAFE_RELEASE(m_DepthStencilBuffer);
-
- g_DeviceManagerInstance = NULL;
- SAFE_RELEASE(m_SwapChain);
- SAFE_RELEASE(m_Device);
-
- if(m_hWnd)
- {
- DestroyWindow(m_hWnd);
- m_hWnd = NULL;
- }
-}
-
-HRESULT
-DeviceManager::CreateRenderTargetAndDepthStencil()
-{
- HRESULT hr;
-
- ID3D11Texture2D *backBuffer = NULL;
- hr = m_SwapChain->GetBuffer(0, __uuidof(ID3D11Texture2D), (LPVOID*)&backBuffer);
- if (FAILED(hr))
- return hr;
-
- hr = m_Device->CreateRenderTargetView(backBuffer, NULL, &m_BackBufferRTV);
- backBuffer->Release();
- if (FAILED(hr))
- return hr;
-
- if(m_DepthStencilDesc.Format != DXGI_FORMAT_UNKNOWN)
- {
- hr = m_Device->CreateTexture2D(&m_DepthStencilDesc, NULL, &m_DepthStencilBuffer);
- if (FAILED(hr))
- return hr;
-
- hr = m_Device->CreateDepthStencilView(m_DepthStencilBuffer, NULL, &m_DepthStencilDSV);
- if (FAILED(hr))
- return hr;
- }
-
- return S_OK;
-}
-
-void
-DeviceManager::MessageLoop()
-{
- MSG msg = {0};
-
- LARGE_INTEGER perfFreq, previousTime;
- QueryPerformanceFrequency(&perfFreq);
- QueryPerformanceCounter(&previousTime);
-
- while (WM_QUIT != msg.message)
- {
- if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
- {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- else
- {
- LARGE_INTEGER newTime;
- QueryPerformanceCounter(&newTime);
-
- double elapsedSeconds = (m_FixedFrameInterval >= 0)
- ? m_FixedFrameInterval
- : (double)(newTime.QuadPart - previousTime.QuadPart) / (double)perfFreq.QuadPart;
-
- if(m_SwapChain && GetWindowState() != kWindowMinimized)
- {
- Animate(elapsedSeconds);
- Render();
- m_SwapChain->Present(m_SyncInterval, 0);
- Sleep(0);
- }
- else
- {
- // Release CPU resources when idle
- Sleep(1);
- }
-
- {
- m_vFrameTimes.push_back(elapsedSeconds);
- double timeSum = 0;
- for(auto it = m_vFrameTimes.begin(); it != m_vFrameTimes.end(); it++)
- timeSum += *it;
-
- if(timeSum > m_AverageTimeUpdateInterval)
- {
- m_AverageFrameTime = timeSum / (double)m_vFrameTimes.size();
- m_vFrameTimes.clear();
- }
- }
-
- previousTime = newTime;
- }
- }
-}
-
-LRESULT
-DeviceManager::MsgProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
-{
- switch(uMsg)
- {
- case WM_DESTROY:
- case WM_CLOSE:
- PostQuitMessage(0);
- return 0;
-
- case WM_SYSKEYDOWN:
- if(wParam == VK_F4)
- {
- PostQuitMessage(0);
- return 0;
- }
- break;
-
- case WM_SIZE:
- // Ignore the WM_SIZE event if there is no device,
- // or if the window has been minimized (size == 0),
- // or if it has been restored to the previous size
- if (m_Device
- && (lParam != 0)
- && (LOWORD(lParam) != m_SwapChainDesc.BufferDesc.Width || HIWORD(lParam) != m_SwapChainDesc.BufferDesc.Height))
- {
- ID3D11RenderTargetView *nullRTV = NULL;
- m_ImmediateContext->OMSetRenderTargets(1, &nullRTV, NULL);
- SAFE_RELEASE(m_BackBufferRTV);
- SAFE_RELEASE(m_DepthStencilDSV);
- SAFE_RELEASE(m_DepthStencilBuffer);
-
- if (m_SwapChain)
- {
- // Resize the swap chain
- m_SwapChainDesc.BufferDesc.Width = LOWORD(lParam);
- m_SwapChainDesc.BufferDesc.Height = HIWORD(lParam);
- m_SwapChain->ResizeBuffers(m_SwapChainDesc.BufferCount, m_SwapChainDesc.BufferDesc.Width,
- m_SwapChainDesc.BufferDesc.Height, m_SwapChainDesc.BufferDesc.Format,
- m_SwapChainDesc.Flags);
-
- m_DepthStencilDesc.Width = LOWORD(lParam);
- m_DepthStencilDesc.Height = HIWORD(lParam);
-
- CreateRenderTargetAndDepthStencil();
-
- BackBufferResized();
- }
- }
- }
-
- if( uMsg >= WM_MOUSEFIRST && uMsg <= WM_MOUSELAST ||
- uMsg >= WM_KEYFIRST && uMsg <= WM_KEYLAST )
- {
- // processing messages front-to-back
- for(auto it = m_vControllers.begin(); it != m_vControllers.end(); it++)
- {
- if((*it)->IsEnabled())
- {
- // for kb/mouse messages, 0 means the message has been handled
- if(0 == (*it)->MsgProc(hWnd, uMsg, wParam, lParam))
- return 0;
- }
- }
- }
-
- return DefWindowProc(hWnd, uMsg, wParam, lParam);
-}
-
-void
-DeviceManager::Render()
-{
- D3D11_VIEWPORT viewport = { 0.0f, 0.0f, (float)m_SwapChainDesc.BufferDesc.Width, (float)m_SwapChainDesc.BufferDesc.Height, 0.0f, 1.0f };
-
- // rendering back-to-front
- for(auto it = m_vControllers.rbegin(); it != m_vControllers.rend(); it++)
- {
- if((*it)->IsEnabled())
- {
- m_ImmediateContext->OMSetRenderTargets(1, &m_BackBufferRTV, m_DepthStencilDSV);
- m_ImmediateContext->RSSetViewports(1, &viewport);
-
- (*it)->Render(m_Device, m_ImmediateContext, m_BackBufferRTV, m_DepthStencilDSV);
- }
- }
-
- m_ImmediateContext->OMSetRenderTargets(0, NULL, NULL);
-}
-
-void
-DeviceManager::Animate(double fElapsedTimeSeconds)
-{
- for(auto it = m_vControllers.begin(); it != m_vControllers.end(); it++)
- {
- if((*it)->IsEnabled())
- {
- (*it)->Animate(fElapsedTimeSeconds);
- }
- }
-}
-
-void
-DeviceManager::DeviceCreated()
-{
- for(auto it = m_vControllers.begin(); it != m_vControllers.end(); it++)
- {
- (*it)->DeviceCreated(m_Device);
- }
-}
-
-void
-DeviceManager::DeviceDestroyed()
-{
- for(auto it = m_vControllers.begin(); it != m_vControllers.end(); it++)
- {
- (*it)->DeviceDestroyed();
- }
-}
-
-void
-DeviceManager::BackBufferResized()
-{
- if(m_SwapChain == NULL)
- return;
-
- DXGI_SURFACE_DESC backSD;
- backSD.Format = m_SwapChainDesc.BufferDesc.Format;
- backSD.Width = m_SwapChainDesc.BufferDesc.Width;
- backSD.Height = m_SwapChainDesc.BufferDesc.Height;
- backSD.SampleDesc = m_SwapChainDesc.SampleDesc;
-
- for(auto it = m_vControllers.begin(); it != m_vControllers.end(); it++)
- {
- (*it)->BackBufferResized(m_Device, &backSD);
- }
-}
-
-HRESULT
-DeviceManager::ChangeBackBufferFormat(DXGI_FORMAT format, UINT sampleCount)
-{
- HRESULT hr = E_FAIL;
-
- if((format == DXGI_FORMAT_UNKNOWN || format == m_SwapChainDesc.BufferDesc.Format) &&
- (sampleCount == 0 || sampleCount == m_SwapChainDesc.SampleDesc.Count))
- return S_FALSE;
-
- if(m_Device)
- {
- bool fullscreen = (GetWindowState() == kWindowFullscreen);
- if(fullscreen)
- m_SwapChain->SetFullscreenState(false, NULL);
-
- IDXGISwapChain* newSwapChain = NULL;
- DXGI_SWAP_CHAIN_DESC newSwapChainDesc = m_SwapChainDesc;
-
- if(format != DXGI_FORMAT_UNKNOWN)
- newSwapChainDesc.BufferDesc.Format = format;
- if(sampleCount != 0)
- newSwapChainDesc.SampleDesc.Count = sampleCount;
-
- IDXGIAdapter* pDXGIAdapter = GetDXGIAdapter();
-
- IDXGIFactory* pDXGIFactory = NULL;
- pDXGIAdapter->GetParent(__uuidof(IDXGIFactory), reinterpret_cast<void**>(&pDXGIFactory));
-
- hr = pDXGIFactory->CreateSwapChain(m_Device, &newSwapChainDesc, &newSwapChain);
-
- pDXGIFactory->Release();
- pDXGIAdapter->Release();
-
- if (FAILED(hr))
- {
- if(fullscreen)
- m_SwapChain->SetFullscreenState(true, NULL);
-
- return hr;
- }
-
- SAFE_RELEASE(m_BackBufferRTV);
- SAFE_RELEASE(m_SwapChain);
- SAFE_RELEASE(m_DepthStencilBuffer);
- SAFE_RELEASE(m_DepthStencilDSV);
-
- m_SwapChain = newSwapChain;
- m_SwapChainDesc = newSwapChainDesc;
-
- m_DepthStencilDesc.SampleDesc.Count = sampleCount;
-
- if(fullscreen)
- m_SwapChain->SetFullscreenState(true, NULL);
-
- CreateRenderTargetAndDepthStencil();
- BackBufferResized();
- }
-
- return S_OK;
-}
-
-void
-DeviceManager::AddControllerToFront(IVisualController* pController)
-{
- m_vControllers.remove(pController);
- m_vControllers.push_front(pController);
-}
-
-void
-DeviceManager::AddControllerToBack(IVisualController* pController)
-{
- m_vControllers.remove(pController);
- m_vControllers.push_back(pController);
-}
-
-void
-DeviceManager::RemoveController(IVisualController* pController)
-{
- m_vControllers.remove(pController);
-}
-
-HRESULT
-DeviceManager::ResizeWindow(int width, int height)
-{
- if(m_SwapChain == NULL)
- return E_FAIL;
-
- RECT rect;
- GetWindowRect(m_hWnd, &rect);
-
- ShowWindow(m_hWnd, SW_RESTORE);
-
- if(!MoveWindow(m_hWnd, rect.left, rect.top, width, height, true))
- return E_FAIL;
-
- // No need to call m_SwapChain->ResizeBackBuffer because MoveWindow will send WM_SIZE, which calls that function.
-
- return S_OK;
-}
-
-HRESULT
-DeviceManager::EnterFullscreenMode(int width, int height)
-{
- if(m_SwapChain == NULL)
- return E_FAIL;
-
- if(GetWindowState() == kWindowFullscreen)
- return S_FALSE;
-
- if(width <= 0 || height <= 0)
- {
- width = m_SwapChainDesc.BufferDesc.Width;
- height = m_SwapChainDesc.BufferDesc.Height;
- }
-
- SetWindowLong(m_hWnd, GWL_STYLE, WINDOW_STYLE_FULLSCREEN);
- MoveWindow(m_hWnd, 0, 0, width, height, true);
-
- HRESULT hr = m_SwapChain->SetFullscreenState(true, NULL);
-
- if(FAILED(hr))
- {
- SetWindowLong(m_hWnd, GWL_STYLE, WINDOW_STYLE_NORMAL);
- return hr;
- }
-
- UpdateWindow(m_hWnd);
- m_SwapChain->GetDesc(&m_SwapChainDesc);
-
- return S_OK;
-}
-
-HRESULT
-DeviceManager::LeaveFullscreenMode(int windowWidth, int windowHeight)
-{
- if(m_SwapChain == NULL)
- return E_FAIL;
-
- if(GetWindowState() != kWindowFullscreen)
- return S_FALSE;
-
- HRESULT hr = m_SwapChain->SetFullscreenState(false, NULL);
- if(FAILED(hr)) return hr;
-
- SetWindowLong(m_hWnd, GWL_STYLE, WINDOW_STYLE_NORMAL);
-
- if(windowWidth <= 0 || windowHeight <= 0)
- {
- windowWidth = m_SwapChainDesc.BufferDesc.Width;
- windowHeight = m_SwapChainDesc.BufferDesc.Height;
- }
-
- RECT rect = { 0, 0, windowWidth, windowHeight };
- AdjustWindowRect(&rect, WINDOW_STYLE_NORMAL, FALSE);
- MoveWindow(m_hWnd, 0, 0, rect.right - rect.left, rect.bottom - rect.top, true);
- UpdateWindow(m_hWnd);
-
- m_SwapChain->GetDesc(&m_SwapChainDesc);
-
- return S_OK;
-}
-
-HRESULT
-DeviceManager::ToggleFullscreen()
-{
- if(GetWindowState() == kWindowFullscreen)
- return LeaveFullscreenMode();
- else
- return EnterFullscreenMode();
-}
-
-DeviceManager::WindowState
-DeviceManager::GetWindowState()
-{
- if(m_SwapChain && !m_SwapChainDesc.Windowed)
- return kWindowFullscreen;
-
- if(m_hWnd == INVALID_HANDLE_VALUE)
- return kWindowNone;
-
- if(IsZoomed(m_hWnd))
- return kWindowMaximized;
-
- if(IsIconic(m_hWnd))
- return kWindowMinimized;
-
- return kWindowNormal;
-}
-
-HRESULT
-DeviceManager::GetDisplayResolution(int& width, int& height)
-{
- if(m_hWnd != INVALID_HANDLE_VALUE)
- {
- HMONITOR monitor = MonitorFromWindow(m_hWnd, MONITOR_DEFAULTTOPRIMARY);
- MONITORINFO info;
- info.cbSize = sizeof(MONITORINFO);
-
- if(GetMonitorInfo(monitor, &info))
- {
- width = info.rcMonitor.right - info.rcMonitor.left;
- height = info.rcMonitor.bottom - info.rcMonitor.top;
- return S_OK;
- }
- }
-
- return E_FAIL;
-}
-
-IDXGIAdapter*
-DeviceManager::GetDXGIAdapter()
-{
- if(!m_Device)
- return NULL;
-
- IDXGIDevice* pDXGIDevice = NULL;
- m_Device->QueryInterface(__uuidof(IDXGIDevice), reinterpret_cast<void**>(&pDXGIDevice));
-
- IDXGIAdapter* pDXGIAdapter = NULL;
- pDXGIDevice->GetParent(__uuidof(IDXGIAdapter), reinterpret_cast<void**>(&pDXGIAdapter));
-
- pDXGIDevice->Release();
-
- return pDXGIAdapter;
-}