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authorlbavoil <[email protected]>2016-04-20 10:22:03 +0200
committerlbavoil <[email protected]>2016-04-20 10:22:03 +0200
commit71113a36d5de63110e79891b976040efa99763af (patch)
treee653ca95335398d39d2a58bfec8ec2c53ac3e73f /include
parentUpdate Linux build script (diff)
downloadhbaoplus-71113a36d5de63110e79891b976040efa99763af.tar.xz
hbaoplus-71113a36d5de63110e79891b976040efa99763af.zip
Clamp the NearAO and FarAO parameters to [0,4] instead of [1,4]
Diffstat (limited to 'include')
-rw-r--r--include/GFSDK_SSAO.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/GFSDK_SSAO.h b/include/GFSDK_SSAO.h
index 97c7fa0..cdaec09 100644
--- a/include/GFSDK_SSAO.h
+++ b/include/GFSDK_SSAO.h
@@ -198,7 +198,7 @@ struct GFSDK_SSAO_Version
: Major(3)
, Minor(0)
, Branch(0)
- , Revision(20573789)
+ , Revision(20666007)
{
}
@@ -641,8 +641,8 @@ struct GFSDK_SSAO_Parameters
{
GFSDK_SSAO_FLOAT Radius; // The AO radius in meters
GFSDK_SSAO_FLOAT Bias; // To hide low-tessellation artifacts // 0.0~0.5
- GFSDK_SSAO_FLOAT NearAO; // Scale factor for the near-range AO, the greater the darker // 1.0~4.0
- GFSDK_SSAO_FLOAT FarAO; // Scale factor for the far-range AO, the greater the darker // 1.0~4.0
+ GFSDK_SSAO_FLOAT NearAO; // Scale factor for the near-range AO, the greater the darker // 0.0~4.0
+ GFSDK_SSAO_FLOAT FarAO; // Scale factor for the far-range AO, the greater the darker // 0.0~4.0
GFSDK_SSAO_FLOAT PowerExponent; // The final AO output is pow(AO, powerExponent) // 1.0~8.0
GFSDK_SSAO_ForegroundAO ForegroundAO; // To limit the occlusion scale in the foreground
GFSDK_SSAO_BackgroundAO BackgroundAO; // To add larger-scale occlusion in the distance