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| author | lbavoil <[email protected]> | 2017-01-23 09:55:05 +0100 |
|---|---|---|
| committer | lbavoil <[email protected]> | 2017-01-23 09:55:05 +0100 |
| commit | 0e07a80f8c1443e047e283f30693cf708a3204ea (patch) | |
| tree | 460cb590a7dfc7d43a205f33fa0631f408b68940 /doc/releasenotes.html | |
| parent | Polish HLSL. No functional change. (diff) | |
| download | hbaoplus-0e07a80f8c1443e047e283f30693cf708a3204ea.tar.xz hbaoplus-0e07a80f8c1443e047e283f30693cf708a3204ea.zip | |
HBAO+ 3.1.0.21602716
Diffstat (limited to 'doc/releasenotes.html')
| -rw-r--r-- | doc/releasenotes.html | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/releasenotes.html b/doc/releasenotes.html index 3434b93..fe7f760 100644 --- a/doc/releasenotes.html +++ b/doc/releasenotes.html @@ -7,7 +7,7 @@ <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <meta http-equiv="x-ua-compatible" content="IE=Edge"/> - <title>Release Notes — NVIDIA HBAO+ 3.0. documentation</title> + <title>Release Notes — NVIDIA HBAO+ 3.1. documentation</title> <link rel="stylesheet" href="_static/default.css" type="text/css" /> <link rel="stylesheet" href="_static/pygments.css" type="text/css" /> @@ -18,7 +18,7 @@ <script type="text/javascript"> var DOCUMENTATION_OPTIONS = { URL_ROOT: './', - VERSION: '3.0.', + VERSION: '3.1.', COLLAPSE_INDEX: false, FILE_SUFFIX: '.html', HAS_SOURCE: true @@ -29,7 +29,7 @@ <script type="text/javascript" src="_static/doctools.js"></script> <script type="text/javascript" src="http://cdn.mathjax.org/mathjax/latest/MathJax.js?config=TeX-AMS-MML_HTMLorMML"></script> <script type="text/javascript" src="_static/bootstrap.js"></script> - <link rel="top" title="NVIDIA HBAO+ 3.0. documentation" href="index.html" /> + <link rel="top" title="NVIDIA HBAO+ 3.1. documentation" href="index.html" /> </head> <body> <nav class="navbar navbar-inverse navbar-default"> @@ -42,7 +42,7 @@ <div class="masthead"> <div class="row"> <ul class="breadcrumb"> - <li><a href="index.html">NVIDIA HBAO+ 3.0. documentation</a></li> + <li><a href="index.html">NVIDIA HBAO+ 3.1. documentation</a></li> </ul> </div> </div> @@ -52,7 +52,7 @@ <h3><a href="index.html">Table Of Contents</a></h3> <div id="sidebar_toc"> <ul> -<li class="toctree-l1"><a class="reference internal" href="product.html">NVIDIA HBAO+ 3.0.</a><ul> +<li class="toctree-l1"><a class="reference internal" href="product.html">NVIDIA HBAO+ 3.1.</a><ul> <li class="toctree-l2"><a class="reference internal" href="product.html#overview">Overview</a></li> <li class="toctree-l2"><a class="reference internal" href="product.html#package">Package</a></li> <li class="toctree-l2"><a class="reference internal" href="product.html#getting-started">Getting Started</a></li> @@ -108,12 +108,12 @@ <div class="section" id="release-notes"> <h1>Release Notes<a class="headerlink" href="#release-notes" title="Permalink to this headline">¶</a></h1> -<p><strong>NVIDIA HBAO+ 3.0.</strong></p> +<p><strong>NVIDIA HBAO+ 3.1.</strong></p> <p>NVIDIA HBAO+ improves upon existing Ambient Occlusion techniques to add richer, more detailed, more realistic shadows around objects that occlude rays of light. Compared to previous techniques, HBAO+ is faster, more efficient, and significantly better.</p> <div class="section" id="what-s-new"> <h2>What’s New<a class="headerlink" href="#what-s-new" title="Permalink to this headline">¶</a></h2> <p><strong>General</strong></p> -<p><strong>3.0.</strong></p> +<p><strong>3.1.</strong></p> <ul class="simple"> <li>Added entry points for D3D12.</li> <li>Now shipping separate DLLs and LIB files for D3D11 and GL.</li> @@ -137,7 +137,7 @@ <div class="masthead"> <div class="row"> <ul class="breadcrumb"> - <li><a href="index.html">NVIDIA HBAO+ 3.0. documentation</a></li> + <li><a href="index.html">NVIDIA HBAO+ 3.1. documentation</a></li> </ul> </div> </div> @@ -145,7 +145,7 @@ <div class="footer-boilerplate"> <div class="row"> <div class="boilerplate"> - Copyright © 2016, NVIDIA Corporation | <a href="http://www.nvidia.com/object/about-nvidia.html" onclick="s_objectID="http://www.nvidia.com/object/about-nvidia.html_1";return this.s_oc?this.s_oc(e):true">About NVIDIA </a> | <a href="http://www.nvidia.com/object/legal_info.html" onclick="s_objectID="http://www.nvidia.com/object/legal_info.html_1";return this.s_oc?this.s_oc(e):true">Legal Information </a> | <a href="http://www.nvidia.com/object/privacy_policy.html" onclick="s_objectID="http://www.nvidia.com/object/privacy_policy.html_1";return this.s_oc?this.s_oc(e):true">Privacy Policy </a> + Copyright © 2017, NVIDIA Corporation | <a href="http://www.nvidia.com/object/about-nvidia.html" onclick="s_objectID="http://www.nvidia.com/object/about-nvidia.html_1";return this.s_oc?this.s_oc(e):true">About NVIDIA </a> | <a href="http://www.nvidia.com/object/legal_info.html" onclick="s_objectID="http://www.nvidia.com/object/legal_info.html_1";return this.s_oc?this.s_oc(e):true">Legal Information </a> | <a href="http://www.nvidia.com/object/privacy_policy.html" onclick="s_objectID="http://www.nvidia.com/object/privacy_policy.html_1";return this.s_oc?this.s_oc(e):true">Privacy Policy </a> </div> </div> </div> |