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| author | lbavoil <[email protected]> | 2016-05-09 11:46:26 +0200 |
|---|---|---|
| committer | lbavoil <[email protected]> | 2016-05-09 11:46:26 +0200 |
| commit | 3cc564c0cc37eb89aa24ceebdc539396d9cff0d2 (patch) | |
| tree | dc368c9ba39245ff1bcfc30fa39cd2420bdf882f /doc/_sources | |
| parent | HBAO+ 3.0.0.20735892 (diff) | |
| download | hbaoplus-3cc564c0cc37eb89aa24ceebdc539396d9cff0d2.tar.xz hbaoplus-3cc564c0cc37eb89aa24ceebdc539396d9cff0d2.zip | |
HBAO+ 3.0.0.20735892
Diffstat (limited to 'doc/_sources')
| -rw-r--r-- | doc/_sources/changelog.txt | 2 | ||||
| -rw-r--r-- | doc/_sources/product.txt | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/doc/_sources/changelog.txt b/doc/_sources/changelog.txt index 9ba95ec..5be28c4 100644 --- a/doc/_sources/changelog.txt +++ b/doc/_sources/changelog.txt @@ -8,7 +8,7 @@ Change Log * Added entry points for D3D12. * Now shipping separate DLLs and LIB files for D3D11 and GL. -* Replaced the DetailAO & CoarseAO parameters with NearAO & FarAO. +* Replaced the DetailAO & CoarseAO parameters with SmallScaleAO & LargeScaleAO. * Replaced pointers with references in the API. * Added the ForegroundAO & BackgroundAO parameters. * Added per-component debug-normal visualization modes in GFSDK_SSAO_RenderMask. diff --git a/doc/_sources/product.txt b/doc/_sources/product.txt index b923912..5717233 100644 --- a/doc/_sources/product.txt +++ b/doc/_sources/product.txt @@ -53,7 +53,7 @@ Getting Started #. SET AO PARAMETERS:: - GFSDK_SSAO_Parameters_D3D11 Params; + GFSDK_SSAO_Parameters Params; Params.Radius = 2.f; Params.Bias = 0.1f; Params.PowerExponent = 2.f; |