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| author | lbavoil <[email protected]> | 2016-03-25 13:01:54 +0100 |
|---|---|---|
| committer | lbavoil <[email protected]> | 2016-03-25 13:01:54 +0100 |
| commit | 99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c (patch) | |
| tree | fbcd4260d6c953d569a887505336a1c3f202e10f /build/tools/ShaderBuildTool/stdafx.cpp | |
| download | hbaoplus-99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c.tar.xz hbaoplus-99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c.zip | |
GFSDK_HBAO+_distro_r3.0_cl20573789
Diffstat (limited to 'build/tools/ShaderBuildTool/stdafx.cpp')
| -rw-r--r-- | build/tools/ShaderBuildTool/stdafx.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/build/tools/ShaderBuildTool/stdafx.cpp b/build/tools/ShaderBuildTool/stdafx.cpp new file mode 100644 index 0000000..fa5ec19 --- /dev/null +++ b/build/tools/ShaderBuildTool/stdafx.cpp @@ -0,0 +1,8 @@ +// stdafx.cpp : source file that includes just the standard includes +// ShaderBuildTool.pch will be the pre-compiled header +// stdafx.obj will contain the pre-compiled type information + +#include "stdafx.h" + +// TODO: reference any additional headers you need in STDAFX.H +// and not in this file |