diff options
| author | lbavoil <[email protected]> | 2016-03-25 13:01:54 +0100 |
|---|---|---|
| committer | lbavoil <[email protected]> | 2016-03-25 13:01:54 +0100 |
| commit | 99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c (patch) | |
| tree | fbcd4260d6c953d569a887505336a1c3f202e10f /build/tools/ShaderBuildTool/ShaderBuildTool.sln | |
| download | hbaoplus-99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c.tar.xz hbaoplus-99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c.zip | |
GFSDK_HBAO+_distro_r3.0_cl20573789
Diffstat (limited to 'build/tools/ShaderBuildTool/ShaderBuildTool.sln')
| -rw-r--r-- | build/tools/ShaderBuildTool/ShaderBuildTool.sln | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/build/tools/ShaderBuildTool/ShaderBuildTool.sln b/build/tools/ShaderBuildTool/ShaderBuildTool.sln new file mode 100644 index 0000000..9ca8bfc --- /dev/null +++ b/build/tools/ShaderBuildTool/ShaderBuildTool.sln @@ -0,0 +1,28 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 14 +VisualStudioVersion = 14.0.23107.0 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ShaderBuildTool", "ShaderBuildTool.vcxproj", "{438B73C1-A960-4F8E-B23C-DB6E3AEBC0DE}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|x64 = Debug|x64 + Debug|x86 = Debug|x86 + Release|x64 = Release|x64 + Release|x86 = Release|x86 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {438B73C1-A960-4F8E-B23C-DB6E3AEBC0DE}.Debug|x64.ActiveCfg = Debug|x64 + {438B73C1-A960-4F8E-B23C-DB6E3AEBC0DE}.Debug|x64.Build.0 = Debug|x64 + {438B73C1-A960-4F8E-B23C-DB6E3AEBC0DE}.Debug|x86.ActiveCfg = Debug|Win32 + {438B73C1-A960-4F8E-B23C-DB6E3AEBC0DE}.Debug|x86.Build.0 = Debug|Win32 + {438B73C1-A960-4F8E-B23C-DB6E3AEBC0DE}.Release|x64.ActiveCfg = Release|x64 + {438B73C1-A960-4F8E-B23C-DB6E3AEBC0DE}.Release|x64.Build.0 = Release|x64 + {438B73C1-A960-4F8E-B23C-DB6E3AEBC0DE}.Release|x86.ActiveCfg = Release|Win32 + {438B73C1-A960-4F8E-B23C-DB6E3AEBC0DE}.Release|x86.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal |