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+{
+ "gameName": "gfesdk_dx_sample",
+ "highlights": [
+ {
+ "id": "LEVEL_COMPLETE",
+ "significance": 256, // Good
+ "highlightTags": 2, // Achievement
+ "userInterest": true,
+ "name": {
+ "en-us": "Level Complete",
+ "es-mx": "Nivel Completado",
+ "zh-cn": "级别完成"
+ }
+ },
+ {
+ "id": "DOUBLE_KILL",
+ "significance": 16, // Neutral
+ "highlightTags": 1, // Milestone
+ "userInterest": true,
+ "name": {}, // Testing the no-translations-provided case
+ "startDelta": -5000, // Note: In a read implementation of double kill, startDelta would be set dynamically
+ "endDelta": 2000
+ },
+ {
+ "id": "TRIPLE_KILL",
+ "significance": 1, // ExtremelyBad
+ "highlightTags": 6, // Achievement | Incident
+ "userInterest": true,
+ "name": {
+ "en-us": "Triple Kill",
+ "es-mx": "Triple Matar",
+ "zh-cn": "三连杀"
+ },
+ "startDelta": -10000, // Note: In a read implementation of tripe kill, startDelta would be set dynamically
+ "endDelta": 0
+ },
+ {
+ "id": "BOSS_KILL",
+ "significance": 1024, // ExtremelyGood
+ "highlightTags": 12, // Incident | StateChange
+ "userInterest": true,
+ "name": {
+ "es-mx": "Jefe Mata",
+ "zh-cn": "老板杀了"
+ },
+ "startDelta": -30000,
+ "endDelta": 10000
+ },
+ {
+ "id": "STEALTH_KILL",
+ "significance": 512, // VeryGood
+ "highlightTags": 16, // Unannounced
+ "userInterest": true,
+ "name": {
+ "en-us": "Stealth Kill",
+ "es-mx": "Matanza sigilosa",
+ "zh-cn": "隐身杀死"
+ },
+ "startDelta": -5000,
+ "endDelta": 2000
+ }
+ ],
+ "defaultLocale": "en-US"
+}