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| author | Dave Clark <[email protected]> | 2018-03-15 17:08:08 -0400 |
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| committer | Dave Clark <[email protected]> | 2018-03-15 17:08:08 -0400 |
| commit | 10f02eee008f1f63a1b7c8999cb438ae5d31c726 (patch) | |
| tree | dd6cc9a283f2898ba286f757482463fd4b87ea70 /doc/html/section_changelog.html | |
| parent | Include wchar_t.h in cpp sdk_types (diff) | |
| download | gfesdk-10f02eee008f1f63a1b7c8999cb438ae5d31c726.tar.xz gfesdk-10f02eee008f1f63a1b7c8999cb438ae5d31c726.zip | |
Push GfeSDK 1.1.195
Replace "Shadowplay Highlights" with "NVIDIA Highlights"
Diffstat (limited to 'doc/html/section_changelog.html')
| -rw-r--r-- | doc/html/section_changelog.html | 173 |
1 files changed, 0 insertions, 173 deletions
diff --git a/doc/html/section_changelog.html b/doc/html/section_changelog.html deleted file mode 100644 index b54f061..0000000 --- a/doc/html/section_changelog.html +++ /dev/null @@ -1,173 +0,0 @@ -<!-- HTML header for doxygen 1.8.12--> -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=9"/> -<meta name="generator" content="Doxygen 1.8.12"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>NVIDIAGeForceExperienceSDK: Changelog</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="navtree.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="resize.js"></script> -<script type="text/javascript" src="navtreedata.js"></script> -<script type="text/javascript" src="navtree.js"></script> -<script type="text/javascript"> - $(document).ready(initResizable); -</script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -<link href="customdoxygen.css" rel="stylesheet" type="text/css"/> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">NVIDIAGeForceExperienceSDK - </div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Generated by Doxygen 1.8.12 --> -<script type="text/javascript"> -var searchBox = new SearchBox("searchBox", "search",false,'Search'); -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -$(function() { - initMenu('',true,false,'search.php','Search'); - $(document).ready(function() { init_search(); }); -}); -</script> -<div id="main-nav"></div> -</div><!-- top --> -<div id="side-nav" class="ui-resizable side-nav-resizable"> - <div id="nav-tree"> - <div id="nav-tree-contents"> - <div id="nav-sync" class="sync"></div> - </div> - </div> - <div id="splitbar" style="-moz-user-select:none;" - class="ui-resizable-handle"> - </div> -</div> -<script type="text/javascript"> -$(document).ready(function(){initNavTree('section_changelog.html','');}); -</script> -<div id="doc-content"> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -<div class="header"> - <div class="headertitle"> -<div class="title">Changelog </div> </div> -</div><!--header--> -<div class="contents"> -<div class="textblock"><h2>NVIDIA GfeSDK 1.1 (2018-02-28)</h2> -<h3>Improvements</h3> -<ul> -<li><b>Documentation</b> Top level documentation improvements</li> -<li><b>Buildable Sample</b> Include a simple DXUT buildable sample in the distribution, demonstrating API calls</li> -<li><b>Spectre/Meltdown</b> Compile with /QSpectre protection</li> -<li><b>Assets</b> Add final assets and image guide</li> -</ul> -<h3>Bug Fixes</h3> -<ul> -<li><b>Fix Crash</b> Fix race condition on startup</li> -</ul> -<h2>NVIDIA GfeSDK 1.1 (2018-01-22)</h2> -<h3>API Changes</h3> -<ul> -<li><b>SDK version incremented to 1.1</b> Allows old SDK clients to work with upcoming 3.13 GFE</li> -<li><b>Highlights Config parameters validation</b> Rejects Highlights of invalid type and significance</li> -</ul> -<h2>NVIDIA GfeSDK 1.0 (2018-01-16)</h2> -<h3>Features for GFE 3.13+</h3> -<ul> -<li><b>UWP Support</b> Add support to Universal Windows Platform games</li> -<li><b>Target PID</b> Add support for whitelisted apps to record another process's PID</li> -</ul> -<h3>API Changes</h3> -<ul> -<li><b>Target PID</b> Added to NVGSDK_Create call</li> -<li><b>Unannounced Highlight Type</b> To prevent showing Highlights notifications for certain applications</li> -</ul> -<h3>Improvements</h3> -<ul> -<li><b>UWP Sample App</b> Add a new sample MarbleMaze app that demostrates a full Highlights integration</li> -</ul> -<h3>Bug Fixes</h3> -<ul> -<li><b>Fix Crash</b> Was occasionally crashing when communication with the backend could not be established</li> -</ul> -<h2>NVIDIA GfeSDK 1.0 (2017-08-01)</h2> -<h3>API Changes</h3> -<ul> -<li><b>Timeout:</b> Was returning NVGSDK_ERR_GENERIC when IPC call timed now. Now returning NVGSDK_ERR_IPC_FAILED</li> -<li><b>windows.h:</b> Removed windows.h from public includes</li> -<li><b>globals:</b> Removed macros from global namespace</li> -<li><b>stdint:</b> Standardize on stdint types</li> -<li><b>stdbool:</b> Use stdbool in C API instead of integer 0/1</li> -<li><b>namespace:</b> Renamed namespace from gfesdk to GfeSDK, and wrapped C API in namespace when using C++ bindings</li> -<li><b>Highlights split:</b> Split all Highlights features into their own headers</li> -<li><b>C++ Bindings RAII:</b> Update C++ bindings to follow recognized C++ idioms</li> -<li><b>package structure:</b> Standardize package structure to look like other GameWorks packages</li> -<li><b>Typed Callbacks:</b> Return typed callback data instead of void*</li> -<li><b>Naming:</b> Match naming standard to other GameWorks packages</li> -</ul> -<h3>Improvements</h3> -<ul> -<li><b>Thread Model</b>: Improve thread model. Prevent callbacks from occurring after Release. Allow Polling of callbacks</li> -<li><b>Documentation</b>: Improved and expanded documentation</li> -</ul> -<h3>Bug Fixes</h3> -<ul> -<li><b>Whitelist:</b> Fix error causing ShadowPlay to not whitelist game correctly.</li> -<li><b>Fix crash:</b> Was crashing when the same game ran twice.</li> -<li><b>Input validation:</b> Added input validation to return an error for C++ create instead of crash</li> -<li><b>Timeout return value:</b> Was returning NVGSDK_ERR_GENERIC instead of NVGSDK_ERR_IPC_FAILED</li> -</ul> -<h3>Features for GFE 3.9+</h3> -<ul> -<li><b>In-Game Overlay Notification:</b> Notify the app when the in-game overlay opens or closes.</li> -</ul> -<h2>NVIDIA GfeSDK 1.0 (2017-07-10)</h2> -<h3>Features for GFE 3.8+</h3> -<ul> -<li><b>ShadowPlay Highlights</b> Help Gamers automatically capture their most exciting gaming moments. </li> -</ul> -</div></div><!-- contents --> -</div><!-- doc-content --> -<!-- HTML footer for doxygen 1.8.12--> -<!-- start footer part --> -<div id="nav-path" class="navpath"><!-- id is needed for treeview function! --> - <ul> - <li class="footer">Generated by - <a href="http://www.doxygen.org/index.html"> - doxygen</a> 1.8.12 </li> - </ul> -</div> -</body> -</html> |