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| author | David Wilson <[email protected]> | 2017-10-18 16:19:10 -0500 |
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| committer | GitHub <[email protected]> | 2017-10-18 16:19:10 -0500 |
| commit | 2b0e7762f7a41bd7b21af1067fd511193343f60c (patch) | |
| tree | 1a4bcbde9cef99bf9c1df38537895b3fc3343f97 | |
| parent | Add files via upload (diff) | |
| download | gfesdk-2b0e7762f7a41bd7b21af1067fd511193343f60c.tar.xz gfesdk-2b0e7762f7a41bd7b21af1067fd511193343f60c.zip | |
Delete README.md
| -rw-r--r-- | redist/README.md | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/redist/README.md b/redist/README.md deleted file mode 100644 index eb1e561..0000000 --- a/redist/README.md +++ /dev/null @@ -1,17 +0,0 @@ -# NVIDIA GeForce Experience SDK # - -* Version: 1.0.147.6ec890f0 -* GeForce Experience minimum version: 3.8 -* See [Changelog](./CHANGELOG.md) - -## At a Glance - -The GeForce SDK (GfeSDK) is a means for games to integrate with ShadowPlay Highlights allowing them to capture videos -and screenshots and present the resulting highlights back to users for viewing and sharing. GfeSDK will add other features -over time that benefit from games and applications working in concert with GFE functionality. - - - -## Development Guide - -See the documentation [here](./doc/index.html) |