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/* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#pragma once
#include "NVIDIAGfeSDKPrivatePCH.h"
#include <map>
extern std::map<GfeSDK::NVGSDK_Scope, EGfeSDKScope> kScopeSdkToUnreal;
extern std::map<EGfeSDKScope, GfeSDK::NVGSDK_Scope> kScopeUnrealToSdk;
extern std::map<GfeSDK::NVGSDK_Permission, EGfeSDKPermission> kPermissionSdkToUnreal;
extern std::map<EGfeSDKPermission, GfeSDK::NVGSDK_Permission> kPermissionUnrealToSdk;
extern std::map<GfeSDK::NVGSDK_HighlightType, EGfeSDKHighlightType> kHighlightTypeSdkToUnreal;
extern std::map<EGfeSDKHighlightType, GfeSDK::NVGSDK_HighlightType> kHighlightTypeUnrealToSdk;
extern std::map<GfeSDK::NVGSDK_HighlightSignificance, EGfeSDKHighlightSignificance> kHighlightSignificanceSdkToUnreal;
extern std::map<EGfeSDKHighlightSignificance, GfeSDK::NVGSDK_HighlightSignificance> kHighlightSignificanceUnrealToSdk;
extern EGfeSDKReturnCode TranslateReturnCodeToUnreal(GfeSDK::NVGSDK_RetCode code);
template <typename T, typename U>
std::map<U, T> InvertMap(std::map<T, U> const& map)
{
std::map<U, T> result;
for (auto it = map.begin(); it != map.end(); ++it)
{
result[it->second] = it->first;
}
return result;
}
template <typename T, typename U>
U TranslateEnum(std::map<T, U> const& map, T const& value, U const& defaultValue)
{
auto foundIt = map.find(value);
return (foundIt != map.end()) ? foundIt->second : defaultValue;
}
template <typename T, typename U>
U TranslateBitfieldEnum(std::map<T, U> const& map, T const& value)
{
uint32 result = 0x0;
for (size_t i = 0; i < sizeof(T)*8; ++i)
{
uint32 v = (1 << i);
if ((static_cast<uint32>(value) & v) > 0)
{
auto foundIt = map.find(static_cast<T>(v));
if (foundIt != map.end())
{
result |= static_cast<uint32>(foundIt->second);
}
}
}
return static_cast<U>(result);
}
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