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| author | brong <[email protected]> | 2018-05-17 17:41:27 +0800 |
|---|---|---|
| committer | brong <[email protected]> | 2018-05-25 18:14:43 +0800 |
| commit | 54c5bb851e8fec157d28af6361e350fde31caa11 (patch) | |
| tree | 154adbf1052ae7ab59a84e100992c8e43489beaa /Source/NVIDIAGfeSDK/NVIDIAGfeSDK.Build.cs | |
| parent | Fixed errors related to new struct fields in the new SDK version (diff) | |
| download | gfesdk-ue4plugin-54c5bb851e8fec157d28af6361e350fde31caa11.tar.xz gfesdk-ue4plugin-54c5bb851e8fec157d28af6361e350fde31caa11.zip | |
No longer find delay loaded GfeSDK.dll from hard-coded directory.
Diffstat (limited to 'Source/NVIDIAGfeSDK/NVIDIAGfeSDK.Build.cs')
| -rw-r--r-- | Source/NVIDIAGfeSDK/NVIDIAGfeSDK.Build.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/NVIDIAGfeSDK/NVIDIAGfeSDK.Build.cs b/Source/NVIDIAGfeSDK/NVIDIAGfeSDK.Build.cs index e0e5f67..c02d984 100644 --- a/Source/NVIDIAGfeSDK/NVIDIAGfeSDK.Build.cs +++ b/Source/NVIDIAGfeSDK/NVIDIAGfeSDK.Build.cs @@ -52,6 +52,7 @@ namespace UnrealBuildTool.Rules {
"Engine",
"Core",
+ "Projects",
"CoreUObject"
}
);
|