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<html>
<head>
<title>NVIDIA(R) Flow(R) 1.0.1 API Reference: NvFlowRenderMaterial</title>
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<h1>NvFlowRenderMaterial</h1><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Data Structures</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_color_map_data.html">NvFlowColorMapData</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Required information for writing to a CPU mapped color map. <a href="struct_nv_flow_color_map_data.html#_details">More...</a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">A handle to a volume render material. <a href="struct_nv_flow_render_material_handle.html#_details">More...</a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_render_material_params.html">NvFlowRenderMaterialParams</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Per material parameters for Flow grid rendering. <a href="struct_nv_flow_render_material_params.html#_details">More...</a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_render_material_pool_desc.html">NvFlowRenderMaterialPoolDesc</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Description necessary to create render material. <a href="struct_nv_flow_render_material_pool_desc.html#_details">More...</a><br></td></tr>
<tr><td colspan="2"><br><h2>Enumerations</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">enum </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#g29ab49d025fc500883ddb34bb334b4c1">NvFlowVolumeRenderMode</a> { <br>
<a class="el" href="group___nv_flow_render_material.html#gg29ab49d025fc500883ddb34bb334b4c15eeaa72875ed0d2e89cf640204bebc28">eNvFlowVolumeRenderMode_colormap</a> = 0,
<a class="el" href="group___nv_flow_render_material.html#gg29ab49d025fc500883ddb34bb334b4c1aee4560174bf16970c06d438f80813c6">eNvFlowVolumeRenderMode_raw</a> = 1,
<a class="el" href="group___nv_flow_render_material.html#gg29ab49d025fc500883ddb34bb334b4c1a8df7cafed8032602346699836d212a6">eNvFlowVolumeRenderMode_rainbow</a> = 2,
<a class="el" href="group___nv_flow_render_material.html#gg29ab49d025fc500883ddb34bb334b4c140b2320e4443f78b53ad2af8a8201db1">eNvFlowVolumeRenderMode_debug</a> = 3,
<br>
<a class="el" href="group___nv_flow_render_material.html#gg29ab49d025fc500883ddb34bb334b4c1eb1828df688bd1db5af35c69b095d65f">eNvFlowVolumeRenderModeCount</a>
<br>
}</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Render modes. <a href="group___nv_flow_render_material.html#g29ab49d025fc500883ddb34bb334b4c1">More...</a><br></td></tr>
<tr><td colspan="2"><br><h2>Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#gf6b98d52931595fe12211a5a6f1e3968">NvFlowCreateRenderMaterial</a> (NvFlowContext *context, NvFlowRenderMaterialPool *pool, const <a class="el" href="struct_nv_flow_render_material_params.html">NvFlowRenderMaterialParams</a> *params)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">NvFlowRenderMaterialPool * </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#g602e46bea9c816815bcca191a2e7861e">NvFlowCreateRenderMaterialPool</a> (NvFlowContext *context, const <a class="el" href="struct_nv_flow_render_material_pool_desc.html">NvFlowRenderMaterialPoolDesc</a> *desc)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#gef43741d1402b21dc98d7b47d4b902fd">NvFlowGetDefaultRenderMaterial</a> (NvFlowRenderMaterialPool *pool)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#g14aa2333413ca0a483a7d1ef13c4510b">NvFlowReleaseRenderMaterial</a> (<a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> handle)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#g93c314e84e616c212df666169982bcfe">NvFlowReleaseRenderMaterialPool</a> (NvFlowRenderMaterialPool *pool)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="struct_nv_flow_color_map_data.html">NvFlowColorMapData</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#g6fe2173bc29d5fb03b0e24ea6abfe58b">NvFlowRenderMaterialColorMap</a> (NvFlowContext *context, <a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> handle)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#g50165042eb7248e0bff83db1f7256cf0">NvFlowRenderMaterialColorUnmap</a> (NvFlowContext *context, <a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> handle)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#g9db3bcbee665346417feac9cb89c5655">NvFlowRenderMaterialParamsDefaults</a> (<a class="el" href="struct_nv_flow_render_material_params.html">NvFlowRenderMaterialParams</a> *params)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#gb0a5a6e0282f695816475d299398dd88">NvFlowRenderMaterialUpdate</a> (<a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> handle, const <a class="el" href="struct_nv_flow_render_material_params.html">NvFlowRenderMaterialParams</a> *params)</td></tr>
</table>
<hr><h2>Enumeration Type Documentation</h2>
<a class="anchor" name="g29ab49d025fc500883ddb34bb334b4c1"></a><!-- doxytag: member="NvFlow.h::NvFlowVolumeRenderMode" ref="g29ab49d025fc500883ddb34bb334b4c1" args="" -->
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<table class="memname">
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<td class="memname">enum <a class="el" href="group___nv_flow_render_material.html#g29ab49d025fc500883ddb34bb334b4c1">NvFlowVolumeRenderMode</a> </td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
Render modes.
<p>
<dl compact><dt><b>Enumerator: </b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><em><a class="anchor" name="gg29ab49d025fc500883ddb34bb334b4c15eeaa72875ed0d2e89cf640204bebc28"></a><!-- doxytag: member="eNvFlowVolumeRenderMode_colormap" ref="gg29ab49d025fc500883ddb34bb334b4c15eeaa72875ed0d2e89cf640204bebc28" args="" -->eNvFlowVolumeRenderMode_colormap</em> </td><td>
Uses color map defined in render material. </td></tr>
<tr><td valign="top"><em><a class="anchor" name="gg29ab49d025fc500883ddb34bb334b4c1aee4560174bf16970c06d438f80813c6"></a><!-- doxytag: member="eNvFlowVolumeRenderMode_raw" ref="gg29ab49d025fc500883ddb34bb334b4c1aee4560174bf16970c06d438f80813c6" args="" -->eNvFlowVolumeRenderMode_raw</em> </td><td>
Treats sampled value as RGBA. </td></tr>
<tr><td valign="top"><em><a class="anchor" name="gg29ab49d025fc500883ddb34bb334b4c1a8df7cafed8032602346699836d212a6"></a><!-- doxytag: member="eNvFlowVolumeRenderMode_rainbow" ref="gg29ab49d025fc500883ddb34bb334b4c1a8df7cafed8032602346699836d212a6" args="" -->eNvFlowVolumeRenderMode_rainbow</em> </td><td>
Visualizes single component with rainbow color, good for density visualization. </td></tr>
<tr><td valign="top"><em><a class="anchor" name="gg29ab49d025fc500883ddb34bb334b4c140b2320e4443f78b53ad2af8a8201db1"></a><!-- doxytag: member="eNvFlowVolumeRenderMode_debug" ref="gg29ab49d025fc500883ddb34bb334b4c140b2320e4443f78b53ad2af8a8201db1" args="" -->eNvFlowVolumeRenderMode_debug</em> </td><td>
Visualizes xyz components with color, good for velocity visualization. </td></tr>
<tr><td valign="top"><em><a class="anchor" name="gg29ab49d025fc500883ddb34bb334b4c1eb1828df688bd1db5af35c69b095d65f"></a><!-- doxytag: member="eNvFlowVolumeRenderModeCount" ref="gg29ab49d025fc500883ddb34bb334b4c1eb1828df688bd1db5af35c69b095d65f" args="" -->eNvFlowVolumeRenderModeCount</em> </td><td>
</td></tr>
</table>
</dl>
</div>
</div><p>
<hr><h2>Function Documentation</h2>
<a class="anchor" name="gf6b98d52931595fe12211a5a6f1e3968"></a><!-- doxytag: member="NvFlow.h::NvFlowCreateRenderMaterial" ref="gf6b98d52931595fe12211a5a6f1e3968" args="(NvFlowContext *context, NvFlowRenderMaterialPool *pool, const NvFlowRenderMaterialParams *params)" -->
<div class="memitem">
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<td class="memname"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> NvFlowCreateRenderMaterial </td>
<td>(</td>
<td class="paramtype">NvFlowContext * </td>
<td class="paramname"> <em>context</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">NvFlowRenderMaterialPool * </td>
<td class="paramname"> <em>pool</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const <a class="el" href="struct_nv_flow_render_material_params.html">NvFlowRenderMaterialParams</a> * </td>
<td class="paramname"> <em>params</em></td><td> </td>
</tr>
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<td></td>
<td>)</td>
<td></td><td></td><td></td>
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</div>
<div class="memdoc">
<p>
Create a render material.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>context</em> </td><td>The context to use for GPU resource creation. </td></tr>
<tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>pool</em> </td><td>The pool to create/own the material. </td></tr>
<tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>params</em> </td><td>Material parameters.</td></tr>
</table>
</dl>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>Returns a handle to the material. </dd></dl>
</div>
</div><p>
<a class="anchor" name="g602e46bea9c816815bcca191a2e7861e"></a><!-- doxytag: member="NvFlow.h::NvFlowCreateRenderMaterialPool" ref="g602e46bea9c816815bcca191a2e7861e" args="(NvFlowContext *context, const NvFlowRenderMaterialPoolDesc *desc)" -->
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<td class="memname">NvFlowRenderMaterialPool* NvFlowCreateRenderMaterialPool </td>
<td>(</td>
<td class="paramtype">NvFlowContext * </td>
<td class="paramname"> <em>context</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const <a class="el" href="struct_nv_flow_render_material_pool_desc.html">NvFlowRenderMaterialPoolDesc</a> * </td>
<td class="paramname"> <em>desc</em></td><td> </td>
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<td></td>
<td>)</td>
<td></td><td></td><td></td>
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<div class="memdoc">
<p>
Creates a render material pool object.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>context</em> </td><td>The context for GPU resource allocation. </td></tr>
<tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>desc</em> </td><td>Description for memory allocation.</td></tr>
</table>
</dl>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>The created volume render object. </dd></dl>
</div>
</div><p>
<a class="anchor" name="gef43741d1402b21dc98d7b47d4b902fd"></a><!-- doxytag: member="NvFlow.h::NvFlowGetDefaultRenderMaterial" ref="gef43741d1402b21dc98d7b47d4b902fd" args="(NvFlowRenderMaterialPool *pool)" -->
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<td class="memname"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> NvFlowGetDefaultRenderMaterial </td>
<td>(</td>
<td class="paramtype">NvFlowRenderMaterialPool * </td>
<td class="paramname"> <em>pool</em> </td>
<td> ) </td>
<td></td>
</tr>
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<div class="memdoc">
<p>
Get the default render material.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>pool</em> </td><td>The pool to create/own the material.</td></tr>
</table>
</dl>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>Returns a handle to the default material. </dd></dl>
</div>
</div><p>
<a class="anchor" name="g14aa2333413ca0a483a7d1ef13c4510b"></a><!-- doxytag: member="NvFlow.h::NvFlowReleaseRenderMaterial" ref="g14aa2333413ca0a483a7d1ef13c4510b" args="(NvFlowRenderMaterialHandle handle)" -->
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<td class="memname">void NvFlowReleaseRenderMaterial </td>
<td>(</td>
<td class="paramtype"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> </td>
<td class="paramname"> <em>handle</em> </td>
<td> ) </td>
<td></td>
</tr>
</table>
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<div class="memdoc">
<p>
Release a render material.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>handle</em> </td><td>Handle to the material to release. </td></tr>
</table>
</dl>
</div>
</div><p>
<a class="anchor" name="g93c314e84e616c212df666169982bcfe"></a><!-- doxytag: member="NvFlow.h::NvFlowReleaseRenderMaterialPool" ref="g93c314e84e616c212df666169982bcfe" args="(NvFlowRenderMaterialPool *pool)" -->
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<td class="memname">void NvFlowReleaseRenderMaterialPool </td>
<td>(</td>
<td class="paramtype">NvFlowRenderMaterialPool * </td>
<td class="paramname"> <em>pool</em> </td>
<td> ) </td>
<td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
Releases a volume render object.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>pool</em> </td><td>The volume render object to be released. </td></tr>
</table>
</dl>
</div>
</div><p>
<a class="anchor" name="g6fe2173bc29d5fb03b0e24ea6abfe58b"></a><!-- doxytag: member="NvFlow.h::NvFlowRenderMaterialColorMap" ref="g6fe2173bc29d5fb03b0e24ea6abfe58b" args="(NvFlowContext *context, NvFlowRenderMaterialHandle handle)" -->
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<td class="memname"><a class="el" href="struct_nv_flow_color_map_data.html">NvFlowColorMapData</a> NvFlowRenderMaterialColorMap </td>
<td>(</td>
<td class="paramtype">NvFlowContext * </td>
<td class="paramname"> <em>context</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> </td>
<td class="paramname"> <em>handle</em></td><td> </td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td><td></td>
</tr>
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<div class="memdoc">
<p>
Map the color map associated with the material for write access.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>context</em> </td><td>The context to use for mapping. </td></tr>
<tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>handle</em> </td><td>Handle to the material to map.</td></tr>
</table>
</dl>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>Returns a pointer and range of CPU memory for write access. </dd></dl>
</div>
</div><p>
<a class="anchor" name="g50165042eb7248e0bff83db1f7256cf0"></a><!-- doxytag: member="NvFlow.h::NvFlowRenderMaterialColorUnmap" ref="g50165042eb7248e0bff83db1f7256cf0" args="(NvFlowContext *context, NvFlowRenderMaterialHandle handle)" -->
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<td class="memname">void NvFlowRenderMaterialColorUnmap </td>
<td>(</td>
<td class="paramtype">NvFlowContext * </td>
<td class="paramname"> <em>context</em>, </td>
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<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> </td>
<td class="paramname"> <em>handle</em></td><td> </td>
</tr>
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<td></td>
<td>)</td>
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<p>
Unmap the color map associated with the material.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
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<tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>context</em> </td><td>The context to perform unmap. </td></tr>
<tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>handle</em> </td><td>Handle to the material to unmap. </td></tr>
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<a class="anchor" name="g9db3bcbee665346417feac9cb89c5655"></a><!-- doxytag: member="NvFlow.h::NvFlowRenderMaterialParamsDefaults" ref="g9db3bcbee665346417feac9cb89c5655" args="(NvFlowRenderMaterialParams *params)" -->
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<td class="memname">void NvFlowRenderMaterialParamsDefaults </td>
<td>(</td>
<td class="paramtype"><a class="el" href="struct_nv_flow_render_material_params.html">NvFlowRenderMaterialParams</a> * </td>
<td class="paramname"> <em>params</em> </td>
<td> ) </td>
<td></td>
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</table>
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<div class="memdoc">
<p>
Allows the application to request default volume render material parameters from Flow.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><tt>[out]</tt> </td><td valign="top"><em>params</em> </td><td>The parameters for Flow to fill out. </td></tr>
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<a class="anchor" name="gb0a5a6e0282f695816475d299398dd88"></a><!-- doxytag: member="NvFlow.h::NvFlowRenderMaterialUpdate" ref="gb0a5a6e0282f695816475d299398dd88" args="(NvFlowRenderMaterialHandle handle, const NvFlowRenderMaterialParams *params)" -->
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<td class="memname">void NvFlowRenderMaterialUpdate </td>
<td>(</td>
<td class="paramtype"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> </td>
<td class="paramname"> <em>handle</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const <a class="el" href="struct_nv_flow_render_material_params.html">NvFlowRenderMaterialParams</a> * </td>
<td class="paramname"> <em>params</em></td><td> </td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td><td></td>
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<div class="memdoc">
<p>
Update a render material.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>handle</em> </td><td>Handle to the material to update. </td></tr>
<tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>params</em> </td><td>Material parameters. </td></tr>
</table>
</dl>
</div>
</div><p>
</div>
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