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<title>NVIDIA(R) Flow(R) 1.0.1 API Reference: NvFlowShader.h File Reference</title>
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<h1>NvFlowShader.h File Reference</h1>
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<a href="_nv_flow_shader_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td colspan="2"><br><h2>Data Structures</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_shader_linear_params.html">NvFlowShaderLinearParams</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Parameters for shaders using the linear format (linear interpolation). <a href="struct_nv_flow_shader_linear_params.html#_details">More...</a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_shader_point_params.html">NvFlowShaderPointParams</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Parameters for shaders using the point format (no linear interpolation). <a href="struct_nv_flow_shader_point_params.html#_details">More...</a><br></td></tr>
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