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		<title>NVIDIA(R) Flow(R) 1.0.1 API Reference: NvFlowContextD3D12.h File Reference</title>
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<h1>NvFlowContextD3D12.h File Reference</h1>
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<a href="_nv_flow_context_d3_d12_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Data Structures</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_context_desc_d3_d12.html">NvFlowContextDescD3D12</a></td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_depth_stencil_view_desc_d3_d12.html">NvFlowDepthStencilViewDescD3D12</a></td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_descriptor_reserve_handle_d3_d12.html">NvFlowDescriptorReserveHandleD3D12</a></td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_dynamic_descriptor_heap_d3_d12.html">NvFlowDynamicDescriptorHeapD3D12</a></td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_render_target_view_desc_d3_d12.html">NvFlowRenderTargetViewDescD3D12</a></td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_resource_r_w_view_desc_d3_d12.html">NvFlowResourceRWViewDescD3D12</a></td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_resource_view_desc_d3_d12.html">NvFlowResourceViewDescD3D12</a></td></tr>

<tr><td colspan="2"><br><h2>Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">NvFlowContext *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d12.html#gdc273a5d7c9663861e73dd43f77adf1d">NvFlowCreateContextD3D12</a> (<a class="el" href="_nv_flow_types_8h.html#3ecaefc2ddcf5a935631db32d05226b1">NvFlowUint</a> version, const <a class="el" href="struct_nv_flow_context_desc_d3_d12.html">NvFlowContextDescD3D12</a> *desc)</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">NvFlowDepthStencilView *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d12.html#g3261913e0df04914795ff462497b59eb">NvFlowCreateDepthStencilViewD3D12</a> (NvFlowContext *context, const <a class="el" href="struct_nv_flow_depth_stencil_view_desc_d3_d12.html">NvFlowDepthStencilViewDescD3D12</a> *desc)</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">NvFlowRenderTargetView *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d12.html#gbc9da1ac1744320ae3d04e65ebe08fb1">NvFlowCreateRenderTargetViewD3D12</a> (NvFlowContext *context, const <a class="el" href="struct_nv_flow_render_target_view_desc_d3_d12.html">NvFlowRenderTargetViewDescD3D12</a> *desc)</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d12.html#g64da2d8964e158385d5b99b0d5a550c5">NvFlowUpdateContextD3D12</a> (NvFlowContext *context, const <a class="el" href="struct_nv_flow_context_desc_d3_d12.html">NvFlowContextDescD3D12</a> *desc)</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d12.html#g837b315f4f3fd386d7a6e1698e0a7b01">NvFlowUpdateContextDescD3D12</a> (NvFlowContext *context, <a class="el" href="struct_nv_flow_context_desc_d3_d12.html">NvFlowContextDescD3D12</a> *desc)</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d12.html#g5e5945b6106c57c67be4443c935cfedf">NvFlowUpdateDepthStencilViewD3D12</a> (NvFlowContext *context, NvFlowDepthStencilView *view, const <a class="el" href="struct_nv_flow_depth_stencil_view_desc_d3_d12.html">NvFlowDepthStencilViewDescD3D12</a> *desc)</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d12.html#ge6b8d59f784576bfd45a1330182d94d2">NvFlowUpdateRenderTargetViewD3D12</a> (NvFlowContext *context, NvFlowRenderTargetView *view, const <a class="el" href="struct_nv_flow_render_target_view_desc_d3_d12.html">NvFlowRenderTargetViewDescD3D12</a> *desc)</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d12.html#g786a3c3a50ba647d05d5f3363260b52d">NvFlowUpdateResourceRWViewDescD3D12</a> (NvFlowContext *context, NvFlowResourceRW *resourceRW, <a class="el" href="struct_nv_flow_resource_r_w_view_desc_d3_d12.html">NvFlowResourceRWViewDescD3D12</a> *desc)</td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d12.html#g791d4b99a40bb0e3eafa6cb78aad0d2b">NvFlowUpdateResourceViewDescD3D12</a> (NvFlowContext *context, NvFlowResource *resource, <a class="el" href="struct_nv_flow_resource_view_desc_d3_d12.html">NvFlowResourceViewDescD3D12</a> *desc)</td></tr>

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