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<title>NVIDIA(R) Flow(R) 1.0.1 API Reference: NvFlowContextD3D11.h File Reference</title>
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<h1>NvFlowContextD3D11.h File Reference</h1>
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<a href="_nv_flow_context_d3_d11_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td colspan="2"><br><h2>Data Structures</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_context_desc_d3_d11.html">NvFlowContextDescD3D11</a></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_depth_stencil_view_desc_d3_d11.html">NvFlowDepthStencilViewDescD3D11</a></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_render_target_view_desc_d3_d11.html">NvFlowRenderTargetViewDescD3D11</a></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_resource_r_w_view_desc_d3_d11.html">NvFlowResourceRWViewDescD3D11</a></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_resource_view_desc_d3_d11.html">NvFlowResourceViewDescD3D11</a></td></tr>
<tr><td colspan="2"><br><h2>Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">NvFlowContext * </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d11.html#g42a3e114c6a3f47dbb5688dcb63534ea">NvFlowCreateContextD3D11</a> (<a class="el" href="_nv_flow_types_8h.html#3ecaefc2ddcf5a935631db32d05226b1">NvFlowUint</a> version, const <a class="el" href="struct_nv_flow_context_desc_d3_d11.html">NvFlowContextDescD3D11</a> *desc)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">NvFlowDepthStencilView * </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d11.html#g44d21678044966804f38ea34e94a604e">NvFlowCreateDepthStencilViewD3D11</a> (NvFlowContext *context, const <a class="el" href="struct_nv_flow_depth_stencil_view_desc_d3_d11.html">NvFlowDepthStencilViewDescD3D11</a> *desc)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">NvFlowRenderTargetView * </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d11.html#g9487624a9cca5a8ea24a784c83b59731">NvFlowCreateRenderTargetViewD3D11</a> (NvFlowContext *context, const <a class="el" href="struct_nv_flow_render_target_view_desc_d3_d11.html">NvFlowRenderTargetViewDescD3D11</a> *desc)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d11.html#g04e7ed432da1fdd4e819d7f24cf001fa">NvFlowUpdateContextD3D11</a> (NvFlowContext *context, const <a class="el" href="struct_nv_flow_context_desc_d3_d11.html">NvFlowContextDescD3D11</a> *desc)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d11.html#g000313fe1e4b047cb27dd060eb541f60">NvFlowUpdateContextDescD3D11</a> (NvFlowContext *context, <a class="el" href="struct_nv_flow_context_desc_d3_d11.html">NvFlowContextDescD3D11</a> *desc)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d11.html#g6d145d63d2cd66a3d80953cbbb48abae">NvFlowUpdateDepthStencilViewD3D11</a> (NvFlowContext *context, NvFlowDepthStencilView *view, const <a class="el" href="struct_nv_flow_depth_stencil_view_desc_d3_d11.html">NvFlowDepthStencilViewDescD3D11</a> *desc)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d11.html#geeca4d23b4b85029e62655b33a87b583">NvFlowUpdateRenderTargetViewD3D11</a> (NvFlowContext *context, NvFlowRenderTargetView *view, const <a class="el" href="struct_nv_flow_render_target_view_desc_d3_d11.html">NvFlowRenderTargetViewDescD3D11</a> *desc)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d11.html#ge20dd2e504a780324b0dcecb279310b8">NvFlowUpdateResourceRWViewDescD3D11</a> (NvFlowContext *context, NvFlowResourceRW *resourceRW, <a class="el" href="struct_nv_flow_resource_r_w_view_desc_d3_d11.html">NvFlowResourceRWViewDescD3D11</a> *desc)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_context_d3_d11.html#g0ac1d820d7899f50f615a6d06fe82cb6">NvFlowUpdateResourceViewDescD3D11</a> (NvFlowContext *context, NvFlowResource *resource, <a class="el" href="struct_nv_flow_resource_view_desc_d3_d11.html">NvFlowResourceViewDescD3D11</a> *desc)</td></tr>
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