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<h1>NvFlowContextD3D11.h</h1><a href="_nv_flow_context_d3_d11_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment"> * Copyright (c) 2014-2021, NVIDIA CORPORATION. All rights reserved.</span>
<a name="l00003"></a>00003 <span class="comment"> *</span>
<a name="l00004"></a>00004 <span class="comment"> * NVIDIA CORPORATION and its licensors retain all intellectual property</span>
<a name="l00005"></a>00005 <span class="comment"> * and proprietary rights in and to this software, related documentation</span>
<a name="l00006"></a>00006 <span class="comment"> * and any modifications thereto. Any use, reproduction, disclosure or</span>
<a name="l00007"></a>00007 <span class="comment"> * distribution of this software and related documentation without an express</span>
<a name="l00008"></a>00008 <span class="comment"> * license agreement from NVIDIA CORPORATION is strictly prohibited.</span>
<a name="l00009"></a>00009 <span class="comment"> */</span>
<a name="l00010"></a>00010
<a name="l00011"></a>00011 <span class="preprocessor">#pragma once</span>
<a name="l00012"></a>00012 <span class="preprocessor"></span>
<a name="l00013"></a>00013 <span class="comment">// --------------------------- NvFlowContextD3D11 -------------------------------</span>
<a name="l00016"></a>00016 <span class="comment"></span>
<a name="l00017"></a><a class="code" href="struct_nv_flow_depth_stencil_view_desc_d3_d11.html">00017</a> <span class="keyword">struct </span><a class="code" href="struct_nv_flow_depth_stencil_view_desc_d3_d11.html">NvFlowDepthStencilViewDescD3D11</a>
<a name="l00018"></a>00018 {
<a name="l00019"></a><a class="code" href="struct_nv_flow_depth_stencil_view_desc_d3_d11.html#a6630a6fcb2eeb5fc8e5c919b62f4004">00019</a> ID3D11DepthStencilView* <a class="code" href="struct_nv_flow_depth_stencil_view_desc_d3_d11.html#a6630a6fcb2eeb5fc8e5c919b62f4004">dsv</a>;
<a name="l00020"></a><a class="code" href="struct_nv_flow_depth_stencil_view_desc_d3_d11.html#1ec5eb548f58274f85ddf43410a56358">00020</a> ID3D11ShaderResourceView* <a class="code" href="struct_nv_flow_depth_stencil_view_desc_d3_d11.html#1ec5eb548f58274f85ddf43410a56358">srv</a>;
<a name="l00021"></a><a class="code" href="struct_nv_flow_depth_stencil_view_desc_d3_d11.html#688b8656cc389558824ab23acb3e58d4">00021</a> D3D11_VIEWPORT <a class="code" href="struct_nv_flow_depth_stencil_view_desc_d3_d11.html#688b8656cc389558824ab23acb3e58d4">viewport</a>;
<a name="l00022"></a>00022 };
<a name="l00023"></a>00023
<a name="l00024"></a><a class="code" href="struct_nv_flow_render_target_view_desc_d3_d11.html">00024</a> <span class="keyword">struct </span><a class="code" href="struct_nv_flow_render_target_view_desc_d3_d11.html">NvFlowRenderTargetViewDescD3D11</a>
<a name="l00025"></a>00025 {
<a name="l00026"></a><a class="code" href="struct_nv_flow_render_target_view_desc_d3_d11.html#2bdbfc1760f5c5e6b8aed8cec3f4772c">00026</a> ID3D11RenderTargetView* <a class="code" href="struct_nv_flow_render_target_view_desc_d3_d11.html#2bdbfc1760f5c5e6b8aed8cec3f4772c">rtv</a>;
<a name="l00027"></a><a class="code" href="struct_nv_flow_render_target_view_desc_d3_d11.html#92f069164d5b2b47d8126763e140ff17">00027</a> D3D11_VIEWPORT <a class="code" href="struct_nv_flow_render_target_view_desc_d3_d11.html#92f069164d5b2b47d8126763e140ff17">viewport</a>;
<a name="l00028"></a>00028 };
<a name="l00029"></a>00029
<a name="l00030"></a><a class="code" href="struct_nv_flow_context_desc_d3_d11.html">00030</a> <span class="keyword">struct </span><a class="code" href="struct_nv_flow_context_desc_d3_d11.html">NvFlowContextDescD3D11</a>
<a name="l00031"></a>00031 {
<a name="l00032"></a><a class="code" href="struct_nv_flow_context_desc_d3_d11.html#04f9f8734644bd6dd0514d50dd3223d6">00032</a> ID3D11Device* <a class="code" href="struct_nv_flow_context_desc_d3_d11.html#04f9f8734644bd6dd0514d50dd3223d6">device</a>;
<a name="l00033"></a><a class="code" href="struct_nv_flow_context_desc_d3_d11.html#ea1884a79c883e5f7faf2bc8d962fd68">00033</a> ID3D11DeviceContext* <a class="code" href="struct_nv_flow_context_desc_d3_d11.html#ea1884a79c883e5f7faf2bc8d962fd68">deviceContext</a>;
<a name="l00034"></a>00034 };
<a name="l00035"></a>00035
<a name="l00036"></a><a class="code" href="struct_nv_flow_resource_view_desc_d3_d11.html">00036</a> <span class="keyword">struct </span><a class="code" href="struct_nv_flow_resource_view_desc_d3_d11.html">NvFlowResourceViewDescD3D11</a>
<a name="l00037"></a>00037 {
<a name="l00038"></a><a class="code" href="struct_nv_flow_resource_view_desc_d3_d11.html#b499c0f601c69ab0ea696047d7624e13">00038</a> ID3D11ShaderResourceView* <a class="code" href="struct_nv_flow_resource_view_desc_d3_d11.html#b499c0f601c69ab0ea696047d7624e13">srv</a>;
<a name="l00039"></a>00039 };
<a name="l00040"></a>00040
<a name="l00041"></a><a class="code" href="struct_nv_flow_resource_r_w_view_desc_d3_d11.html">00041</a> <span class="keyword">struct </span><a class="code" href="struct_nv_flow_resource_r_w_view_desc_d3_d11.html">NvFlowResourceRWViewDescD3D11</a>
<a name="l00042"></a>00042 {
<a name="l00043"></a><a class="code" href="struct_nv_flow_resource_r_w_view_desc_d3_d11.html#b5306e12712736242109bf22b05ea2ef">00043</a> <a class="code" href="struct_nv_flow_resource_view_desc_d3_d11.html">NvFlowResourceViewDescD3D11</a> <a class="code" href="struct_nv_flow_resource_r_w_view_desc_d3_d11.html#b5306e12712736242109bf22b05ea2ef">resourceView</a>;
<a name="l00044"></a><a class="code" href="struct_nv_flow_resource_r_w_view_desc_d3_d11.html#a91e044441d287842b3beed120c9f360">00044</a> ID3D11UnorderedAccessView* <a class="code" href="struct_nv_flow_resource_r_w_view_desc_d3_d11.html#a91e044441d287842b3beed120c9f360">uav</a>;
<a name="l00045"></a>00045 };
<a name="l00046"></a>00046
<a name="l00055"></a>00055 <a class="code" href="_nv_flow_types_8h.html#81caf0f6935e75e693e8129e575611b4">NV_FLOW_API</a> NvFlowContext* <a class="code" href="group___nv_flow_context_d3_d11.html#g42a3e114c6a3f47dbb5688dcb63534ea">NvFlowCreateContextD3D11</a>(<a class="code" href="_nv_flow_types_8h.html#3ecaefc2ddcf5a935631db32d05226b1">NvFlowUint</a> version, <span class="keyword">const</span> <a class="code" href="struct_nv_flow_context_desc_d3_d11.html">NvFlowContextDescD3D11</a>* desc);
<a name="l00056"></a>00056
<a name="l00065"></a>00065 <a class="code" href="_nv_flow_types_8h.html#81caf0f6935e75e693e8129e575611b4">NV_FLOW_API</a> NvFlowDepthStencilView* <a class="code" href="group___nv_flow_context_d3_d11.html#g44d21678044966804f38ea34e94a604e">NvFlowCreateDepthStencilViewD3D11</a>(NvFlowContext* context, <span class="keyword">const</span> <a class="code" href="struct_nv_flow_depth_stencil_view_desc_d3_d11.html">NvFlowDepthStencilViewDescD3D11</a>* desc);
<a name="l00066"></a>00066
<a name="l00075"></a>00075 <a class="code" href="_nv_flow_types_8h.html#81caf0f6935e75e693e8129e575611b4">NV_FLOW_API</a> NvFlowRenderTargetView* <a class="code" href="group___nv_flow_context_d3_d11.html#g9487624a9cca5a8ea24a784c83b59731">NvFlowCreateRenderTargetViewD3D11</a>(NvFlowContext* context, <span class="keyword">const</span> <a class="code" href="struct_nv_flow_render_target_view_desc_d3_d11.html">NvFlowRenderTargetViewDescD3D11</a>* desc);
<a name="l00076"></a>00076
<a name="l00083"></a>00083 <a class="code" href="_nv_flow_types_8h.html#81caf0f6935e75e693e8129e575611b4">NV_FLOW_API</a> <span class="keywordtype">void</span> <a class="code" href="group___nv_flow_context_d3_d11.html#g04e7ed432da1fdd4e819d7f24cf001fa">NvFlowUpdateContextD3D11</a>(NvFlowContext* context, <span class="keyword">const</span> <a class="code" href="struct_nv_flow_context_desc_d3_d11.html">NvFlowContextDescD3D11</a>* desc);
<a name="l00084"></a>00084
<a name="l00091"></a>00091 <a class="code" href="_nv_flow_types_8h.html#81caf0f6935e75e693e8129e575611b4">NV_FLOW_API</a> <span class="keywordtype">void</span> <a class="code" href="group___nv_flow_context_d3_d11.html#g000313fe1e4b047cb27dd060eb541f60">NvFlowUpdateContextDescD3D11</a>(NvFlowContext* context, <a class="code" href="struct_nv_flow_context_desc_d3_d11.html">NvFlowContextDescD3D11</a>* desc);
<a name="l00092"></a>00092
<a name="l00100"></a>00100 <a class="code" href="_nv_flow_types_8h.html#81caf0f6935e75e693e8129e575611b4">NV_FLOW_API</a> <span class="keywordtype">void</span> <a class="code" href="group___nv_flow_context_d3_d11.html#g6d145d63d2cd66a3d80953cbbb48abae">NvFlowUpdateDepthStencilViewD3D11</a>(NvFlowContext* context, NvFlowDepthStencilView* view, <span class="keyword">const</span> <a class="code" href="struct_nv_flow_depth_stencil_view_desc_d3_d11.html">NvFlowDepthStencilViewDescD3D11</a>* desc);
<a name="l00101"></a>00101
<a name="l00109"></a>00109 <a class="code" href="_nv_flow_types_8h.html#81caf0f6935e75e693e8129e575611b4">NV_FLOW_API</a> <span class="keywordtype">void</span> <a class="code" href="group___nv_flow_context_d3_d11.html#geeca4d23b4b85029e62655b33a87b583">NvFlowUpdateRenderTargetViewD3D11</a>(NvFlowContext* context, NvFlowRenderTargetView* view, <span class="keyword">const</span> <a class="code" href="struct_nv_flow_render_target_view_desc_d3_d11.html">NvFlowRenderTargetViewDescD3D11</a>* desc);
<a name="l00110"></a>00110
<a name="l00118"></a>00118 <a class="code" href="_nv_flow_types_8h.html#81caf0f6935e75e693e8129e575611b4">NV_FLOW_API</a> <span class="keywordtype">void</span> <a class="code" href="group___nv_flow_context_d3_d11.html#g0ac1d820d7899f50f615a6d06fe82cb6">NvFlowUpdateResourceViewDescD3D11</a>(NvFlowContext* context, NvFlowResource* resource, <a class="code" href="struct_nv_flow_resource_view_desc_d3_d11.html">NvFlowResourceViewDescD3D11</a>* desc);
<a name="l00119"></a>00119
<a name="l00127"></a>00127 <a class="code" href="_nv_flow_types_8h.html#81caf0f6935e75e693e8129e575611b4">NV_FLOW_API</a> <span class="keywordtype">void</span> <a class="code" href="group___nv_flow_context_d3_d11.html#ge20dd2e504a780324b0dcecb279310b8">NvFlowUpdateResourceRWViewDescD3D11</a>(NvFlowContext* context, NvFlowResourceRW* resourceRW, <a class="code" href="struct_nv_flow_resource_r_w_view_desc_d3_d11.html">NvFlowResourceRWViewDescD3D11</a>* desc);
<a name="l00128"></a>00128
</pre></div></div>
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