1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
|
/*
* Copyright (c) 2014-2017, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
typedef NvFlowContext* (*NvFlowInteropCreateContext_ptr_t)(AppGraphCtx* appctx);
typedef NvFlowDepthStencilView* (*NvFlowInteropCreateDepthStencilView_ptr_t)(AppGraphCtx* appctx, NvFlowContext* flowctx);
typedef NvFlowRenderTargetView* (*NvFlowInteropCreateRenderTargetView_ptr_t)(AppGraphCtx* appctx, NvFlowContext* flowctx);
typedef void (*NvFlowInteropUpdateContext_ptr_t)(NvFlowContext* context, AppGraphCtx* appctx);
typedef void (*NvFlowInteropUpdateDepthStencilView_ptr_t)(NvFlowDepthStencilView* view, AppGraphCtx* appctx, NvFlowContext* flowctx);
typedef void (*NvFlowInteropUpdateRenderTargetView_ptr_t)(NvFlowRenderTargetView* view, AppGraphCtx* appctx, NvFlowContext* flowctx);
struct NvFlowInteropLoader
{
void* module = nullptr;
const char* suffix = "";
char buf[1024u];
NvFlowInteropCreateContext_ptr_t NvFlowInteropCreateContext_ptr;
NvFlowInteropCreateDepthStencilView_ptr_t NvFlowInteropCreateDepthStencilView_ptr;
NvFlowInteropCreateRenderTargetView_ptr_t NvFlowInteropCreateRenderTargetView_ptr;
NvFlowInteropUpdateContext_ptr_t NvFlowInteropUpdateContext_ptr;
NvFlowInteropUpdateDepthStencilView_ptr_t NvFlowInteropUpdateDepthStencilView_ptr;
NvFlowInteropUpdateRenderTargetView_ptr_t NvFlowInteropUpdateRenderTargetView_ptr;
}gNvFlowInteropLoader;
NvFlowContext* NvFlowInteropCreateContext(AppGraphCtx* appctx)
{
return gNvFlowInteropLoader.NvFlowInteropCreateContext_ptr(appctx);
}
NvFlowDepthStencilView* NvFlowInteropCreateDepthStencilView(AppGraphCtx* appctx, NvFlowContext* flowctx)
{
return gNvFlowInteropLoader.NvFlowInteropCreateDepthStencilView_ptr(appctx, flowctx);
}
NvFlowRenderTargetView* NvFlowInteropCreateRenderTargetView(AppGraphCtx* appctx, NvFlowContext* flowctx)
{
return gNvFlowInteropLoader.NvFlowInteropCreateRenderTargetView_ptr(appctx, flowctx);
}
void NvFlowInteropUpdateContext(NvFlowContext* context, AppGraphCtx* appctx)
{
return gNvFlowInteropLoader.NvFlowInteropUpdateContext_ptr(context, appctx);
}
void NvFlowInteropUpdateDepthStencilView(NvFlowDepthStencilView* view, AppGraphCtx* appctx, NvFlowContext* flowctx)
{
return gNvFlowInteropLoader.NvFlowInteropUpdateDepthStencilView_ptr(view, appctx, flowctx);
}
void NvFlowInteropUpdateRenderTargetView(NvFlowRenderTargetView* view, AppGraphCtx* appctx, NvFlowContext* flowctx)
{
return gNvFlowInteropLoader.NvFlowInteropUpdateRenderTargetView_ptr(view, appctx, flowctx);
}
void* nvFlowInteropLoaderLoadFunction(NvFlowInteropLoader* inst, const char* name)
{
snprintf(inst->buf, 1024u, "%s%s", name, inst->suffix);
return SDL_LoadFunction(inst->module, inst->buf);
}
void loadNvFlowInterop(AppGraphCtxType type)
{
const char* moduleName = demoAppDLLName(type);
gNvFlowInteropLoader.suffix = demoAppBackendSuffix(type);
gNvFlowInteropLoader.module = SDL_LoadObject(moduleName);
gNvFlowInteropLoader.NvFlowInteropCreateContext_ptr = (NvFlowInteropCreateContext_ptr_t)(nvFlowInteropLoaderLoadFunction(&gNvFlowInteropLoader, "NvFlowInteropCreateContext"));
gNvFlowInteropLoader.NvFlowInteropCreateDepthStencilView_ptr = (NvFlowInteropCreateDepthStencilView_ptr_t)(nvFlowInteropLoaderLoadFunction(&gNvFlowInteropLoader, "NvFlowInteropCreateDepthStencilView"));
gNvFlowInteropLoader.NvFlowInteropCreateRenderTargetView_ptr = (NvFlowInteropCreateRenderTargetView_ptr_t)(nvFlowInteropLoaderLoadFunction(&gNvFlowInteropLoader, "NvFlowInteropCreateRenderTargetView"));
gNvFlowInteropLoader.NvFlowInteropUpdateContext_ptr = (NvFlowInteropUpdateContext_ptr_t)(nvFlowInteropLoaderLoadFunction(&gNvFlowInteropLoader, "NvFlowInteropUpdateContext"));
gNvFlowInteropLoader.NvFlowInteropUpdateDepthStencilView_ptr = (NvFlowInteropUpdateDepthStencilView_ptr_t)(nvFlowInteropLoaderLoadFunction(&gNvFlowInteropLoader, "NvFlowInteropUpdateDepthStencilView"));
gNvFlowInteropLoader.NvFlowInteropUpdateRenderTargetView_ptr = (NvFlowInteropUpdateRenderTargetView_ptr_t)(nvFlowInteropLoaderLoadFunction(&gNvFlowInteropLoader, "NvFlowInteropUpdateRenderTargetView"));
}
void unloadNvFlowInterop()
{
gNvFlowInteropLoader.NvFlowInteropCreateContext_ptr = nullptr;
gNvFlowInteropLoader.NvFlowInteropCreateDepthStencilView_ptr = nullptr;
gNvFlowInteropLoader.NvFlowInteropCreateRenderTargetView_ptr = nullptr;
gNvFlowInteropLoader.NvFlowInteropUpdateContext_ptr = nullptr;
gNvFlowInteropLoader.NvFlowInteropUpdateDepthStencilView_ptr = nullptr;
gNvFlowInteropLoader.NvFlowInteropUpdateRenderTargetView_ptr = nullptr;
SDL_UnloadObject(gNvFlowInteropLoader.module);
}
|