NvFlowRenderMaterialPoolDesc Struct Reference
[NvFlowRenderMaterial]

Description necessary to create render material. More...

#include <NvFlow.h>


Data Fields

NvFlowUint colorMapResolution
 Dimension of 1D texture used to store color map, 64 is a good default.


Detailed Description

Description necessary to create render material.

Field Documentation

Dimension of 1D texture used to store color map, 64 is a good default.


The documentation for this struct was generated from the following file: