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NvFlowRenderMaterialPoolDesc Struct Reference
[
NvFlowRenderMaterial
]
Description necessary to create render material.
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#include <
NvFlow.h
>
Data Fields
NvFlowUint
colorMapResolution
Dimension of 1D texture used to store color map, 64 is a good default.
Detailed Description
Description necessary to create render material.
Field Documentation
NvFlowUint
NvFlowRenderMaterialPoolDesc::colorMapResolution
Dimension of 1D texture used to store color map, 64 is a good default.
The documentation for this struct was generated from the following file:
NvFlow.h