NvFlowRenderMaterialParams Struct Reference
[NvFlowRenderMaterial]

Per material parameters for Flow grid rendering. More...

#include <NvFlow.h>


Data Fields

float additiveFactor
 1.0 makes material blend fully additive
float alphaBias
 Offsets alpha before saturate(alpha).
NvFlowFloat4 alphaCompMask
 Component mask to control which channel(s) modulation the alpha.
float alphaScale
 Global alpha scale for adjust net opacity without color map changes, applied after saturate(alpha).
NvFlowFloat4 colorMapCompMask
 Component mask for colormap, control what channel drives color map X axis;.
float colorMapMaxX
 Maximum value on the x channel (typically temperature), maps to colorMap u = 1.0.
float colorMapMinX
 Minimum value on the x channel (typically temperature), maps to colorMap u = 0.0.
float intensityBias
 Offsets intensity before modulating color.
NvFlowFloat4 intensityCompMask
 Component mask to control which channel(s) modulates the intensity.
NvFlowGridMaterialHandle material
 Grid material to align these parameters with.


Detailed Description

Per material parameters for Flow grid rendering.

Field Documentation

1.0 makes material blend fully additive

Offsets alpha before saturate(alpha).

Component mask to control which channel(s) modulation the alpha.

Global alpha scale for adjust net opacity without color map changes, applied after saturate(alpha).

Component mask for colormap, control what channel drives color map X axis;.

Maximum value on the x channel (typically temperature), maps to colorMap u = 1.0.

Minimum value on the x channel (typically temperature), maps to colorMap u = 0.0.

Offsets intensity before modulating color.

Component mask to control which channel(s) modulates the intensity.

Grid material to align these parameters with.


The documentation for this struct was generated from the following file: