diff options
Diffstat (limited to 'demo/DemoAppD3D11/imguiGraphD3D11.cpp')
| -rw-r--r-- | demo/DemoAppD3D11/imguiGraphD3D11.cpp | 38 |
1 files changed, 21 insertions, 17 deletions
diff --git a/demo/DemoAppD3D11/imguiGraphD3D11.cpp b/demo/DemoAppD3D11/imguiGraphD3D11.cpp index a654cf2..0cf619c 100644 --- a/demo/DemoAppD3D11/imguiGraphD3D11.cpp +++ b/demo/DemoAppD3D11/imguiGraphD3D11.cpp @@ -77,7 +77,7 @@ namespace }; } -void imguiGraphContextDestroy() +void imguiGraphContextDestroyD3D11() { COMRelease(m_rasterizerState); COMRelease(m_samplerState); @@ -89,8 +89,10 @@ void imguiGraphContextDestroy() COMRelease(m_vertexBuffer); } -void imguiGraphContextInit(const ImguiGraphDesc* desc) +void imguiGraphContextInitD3D11(const ImguiGraphDesc* descIn) { + const auto desc = cast_to_imguiGraphDescD3D11(descIn); + m_device = desc->device; m_deviceContext = desc->deviceContext; m_winW = desc->winW; @@ -202,15 +204,17 @@ void imguiGraphContextInit(const ImguiGraphDesc* desc) } } -void imguiGraphContextUpdate(const ImguiGraphDesc* desc) +void imguiGraphContextUpdateD3D11(const ImguiGraphDesc* descIn) { + const auto desc = cast_to_imguiGraphDescD3D11(descIn); + m_device = desc->device; m_deviceContext = desc->deviceContext; m_winW = desc->winW; m_winH = desc->winH; } -void imguiGraphRecordBegin() +void imguiGraphRecordBeginD3D11() { Params params = { 2.f / float(m_winW), 0.f, 0.f, -1.f, @@ -318,7 +322,7 @@ static void imguiGraphFlush() } } -void imguiGraphRecordEnd() +void imguiGraphRecordEndD3D11() { ID3D11DeviceContext* context = m_deviceContext; @@ -340,7 +344,7 @@ void imguiGraphRecordEnd() context->RSSetState(nullptr); } -void imguiGraphEnableScissor(int x, int y, int width, int height) +void imguiGraphEnableScissorD3D11(int x, int y, int width, int height) { // mark end of last region m_stateScissor.stopIdx = m_stateVertIdx; @@ -355,7 +359,7 @@ void imguiGraphEnableScissor(int x, int y, int width, int height) m_stateScissor.height = height; } -void imguiGraphDisableScissor() +void imguiGraphDisableScissorD3D11() { if (m_stateVertIdx == 0) return; @@ -372,13 +376,13 @@ void imguiGraphDisableScissor() m_stateScissor.height = m_winH; } -void imguiGraphVertex2f(float x, float y) +void imguiGraphVertex2fD3D11(float x, float y) { float v[2] = { x,y }; - imguiGraphVertex2fv(v); + imguiGraphVertex2fvD3D11(v); } -void imguiGraphVertex2fv(const float* v) +void imguiGraphVertex2fvD3D11(const float* v) { // update state m_stateVert.x = v[0]; @@ -393,13 +397,13 @@ void imguiGraphVertex2fv(const float* v) } } -void imguiGraphTexCoord2f(float u, float v) +void imguiGraphTexCoord2fD3D11(float u, float v) { m_stateVert.u = u; m_stateVert.v = v; } -void imguiGraphColor4ub(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha) +void imguiGraphColor4ubD3D11(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha) { m_stateVert.rgba[0] = red; m_stateVert.rgba[1] = green; @@ -407,7 +411,7 @@ void imguiGraphColor4ub(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha) m_stateVert.rgba[3] = alpha; } -void imguiGraphColor4ubv(const uint8_t* v) +void imguiGraphColor4ubvD3D11(const uint8_t* v) { m_stateVert.rgba[0] = v[0]; m_stateVert.rgba[1] = v[1]; @@ -415,18 +419,18 @@ void imguiGraphColor4ubv(const uint8_t* v) m_stateVert.rgba[3] = v[3]; } -void imguiGraphFontTextureEnable() +void imguiGraphFontTextureEnableD3D11() { } -void imguiGraphFontTextureDisable() +void imguiGraphFontTextureDisableD3D11() { m_stateVert.u = -1.f; m_stateVert.v = -1.f; } -void imguiGraphFontTextureInit(unsigned char* data) +void imguiGraphFontTextureInitD3D11(unsigned char* data) { ID3D11DeviceContext* context = m_deviceContext; @@ -465,7 +469,7 @@ void imguiGraphFontTextureInit(unsigned char* data) } -void imguiGraphFontTextureRelease() +void imguiGraphFontTextureReleaseD3D11() { COMRelease(m_texture); COMRelease(m_textureSRV); |