diff options
Diffstat (limited to 'demo/DemoApp/computeContextLoader.cpp')
| -rw-r--r-- | demo/DemoApp/computeContextLoader.cpp | 132 |
1 files changed, 2 insertions, 130 deletions
diff --git a/demo/DemoApp/computeContextLoader.cpp b/demo/DemoApp/computeContextLoader.cpp index 593b2ce..396f8b5 100644 --- a/demo/DemoApp/computeContextLoader.cpp +++ b/demo/DemoApp/computeContextLoader.cpp @@ -14,134 +14,6 @@ #include "computeContext.h" -namespace -{ - ModuleLoader<32u, SDL_LoadObject, SDL_UnloadObject, SDL_LoadFunction> g_loader; -} +#include <stdio.h> -void loadComputeContext(AppGraphCtxType type) -{ - const char* moduleName = demoAppDLLName(type); - - g_loader.loadModule(moduleName); -} - -void unloadComputeContext() -{ - g_loader.unloadModule(); -} - -ComputeContext* ComputeContextCreate(ComputeContextDesc* desc) -{ - return g_loader.function<0>(ComputeContextCreate, "ComputeContextCreate", desc); -} - -void ComputeContextUpdate(ComputeContext* context, ComputeContextDesc* desc) -{ - return g_loader.function<1>(ComputeContextUpdate, "ComputeContextUpdate", context, desc); -} - -void ComputeContextRelease(ComputeContext* context) -{ - return g_loader.function<2>(ComputeContextRelease, "ComputeContextRelease", context); -} - -ComputeShader* ComputeShaderCreate(ComputeContext* context, const ComputeShaderDesc* desc) -{ - return g_loader.function<3>(ComputeShaderCreate, "ComputeShaderCreate", context, desc); -} - -void ComputeShaderRelease(ComputeShader* shader) -{ - return g_loader.function<4>(ComputeShaderRelease, "ComputeShaderRelease", shader); -} - -ComputeConstantBuffer* ComputeConstantBufferCreate(ComputeContext* context, const ComputeConstantBufferDesc* desc) -{ - return g_loader.function<5>(ComputeConstantBufferCreate, "ComputeConstantBufferCreate", context, desc); -} - -void ComputeConstantBufferRelease(ComputeConstantBuffer* constantBuffer) -{ - return g_loader.function<6>(ComputeConstantBufferRelease, "ComputeConstantBufferRelease", constantBuffer); -} - -void* ComputeConstantBufferMap(ComputeContext* context, ComputeConstantBuffer* constantBuffer) -{ - return g_loader.function<7>(ComputeConstantBufferMap, "ComputeConstantBufferMap", context, constantBuffer); -} - -void ComputeConstantBufferUnmap(ComputeContext* context, ComputeConstantBuffer* constantBuffer) -{ - return g_loader.function<8>(ComputeConstantBufferUnmap, "ComputeConstantBufferUnmap", context, constantBuffer); -} - -ComputeResource* ComputeResourceCreate(ComputeContext* context, const ComputeResourceDesc* desc) -{ - return g_loader.function<9>(ComputeResourceCreate, "ComputeResourceCreate", context, desc); -} - -void ComputeResourceUpdate(ComputeContext* context, ComputeResource* resource, const ComputeResourceDesc* desc) -{ - return g_loader.function<10>(ComputeResourceUpdate, "ComputeResourceUpdate", context, resource, desc); -} - -void ComputeResourceRelease(ComputeResource* resource) -{ - return g_loader.function<11>(ComputeResourceRelease, "ComputeResourceRelease", resource); -} - -ComputeResourceRW* ComputeResourceRWCreate(ComputeContext* context, const ComputeResourceRWDesc* desc) -{ - return g_loader.function<12>(ComputeResourceRWCreate, "ComputeResourceRWCreate", context, desc); -} - -void ComputeResourceRWUpdate(ComputeContext* context, ComputeResourceRW* resourceRW, const ComputeResourceRWDesc* desc) -{ - return g_loader.function<13>(ComputeResourceRWUpdate, "ComputeResourceRWUpdate", context, resourceRW, desc); -} - -void ComputeResourceRWRelease(ComputeResourceRW* resourceRW) -{ - return g_loader.function<14>(ComputeResourceRWRelease, "ComputeResourceRWRelease", resourceRW); -} - -void ComputeContextDispatch(ComputeContext* context, const ComputeDispatchParams* params) -{ - return g_loader.function<15>(ComputeContextDispatch, "ComputeContextDispatch", context, params); -} - -ComputeContext* ComputeContextNvFlowContextCreate(NvFlowContext* flowContext) -{ - return g_loader.function<16>(ComputeContextNvFlowContextCreate, "ComputeContextNvFlowContextCreate", flowContext); -} - -void ComputeContextNvFlowContextUpdate(ComputeContext* computeContext, NvFlowContext* flowContext) -{ - return g_loader.function<17>(ComputeContextNvFlowContextUpdate, "ComputeContextNvFlowContextUpdate", computeContext, flowContext); -} - -ComputeResource* ComputeResourceNvFlowCreate(ComputeContext* context, NvFlowContext* flowContext, NvFlowResource* flowResource) -{ - return g_loader.function<18>(ComputeResourceNvFlowCreate, "ComputeResourceNvFlowCreate", context, flowContext, flowResource); -} - -void ComputeResourceNvFlowUpdate(ComputeContext* context, ComputeResource* resource, NvFlowContext* flowContext, NvFlowResource* flowResource) -{ - return g_loader.function<19>(ComputeResourceNvFlowUpdate, "ComputeResourceNvFlowUpdate", context, resource, flowContext, flowResource); -} - -ComputeResourceRW* ComputeResourceRWNvFlowCreate(ComputeContext* context, NvFlowContext* flowContext, NvFlowResourceRW* flowResourceRW) -{ - return g_loader.function<20>(ComputeResourceRWNvFlowCreate, "ComputeResourceRWNvFlowCreate", context, flowContext, flowResourceRW); -} - -void ComputeResourceRWNvFlowUpdate(ComputeContext* context, ComputeResourceRW* resourceRW, NvFlowContext* flowContext, NvFlowResourceRW* flowResourceRW) -{ - return g_loader.function<21>(ComputeResourceRWNvFlowUpdate, "ComputeResourceRWNvFlowUpdate", context, resourceRW, flowContext, flowResourceRW); -} - -ComputeResource* ComputeResourceRWGetResource(ComputeResourceRW* resourceRW) -{ - return g_loader.function<22>(ComputeResourceRWGetResource, "ComputeResourceRWGetResource", resourceRW); -}
\ No newline at end of file +#include "computeContextLoaderGenerated.h"
\ No newline at end of file |