aboutsummaryrefslogtreecommitdiff
path: root/docs/api/files/group___nv_flow_render_material.html
diff options
context:
space:
mode:
authorAndrew Reidmeyer <[email protected]>2017-03-15 09:28:59 -0600
committerAndrew Reidmeyer <[email protected]>2017-03-15 09:28:59 -0600
commitf5f6a899903a309f1fc93b31c0297fc7b3b5cf46 (patch)
treeed3dece338b579d5b51af494b2d543fb46c43fa3 /docs/api/files/group___nv_flow_render_material.html
downloadflow-f5f6a899903a309f1fc93b31c0297fc7b3b5cf46.tar.xz
flow-f5f6a899903a309f1fc93b31c0297fc7b3b5cf46.zip
Initial 1.0.0 binary releasev1.0.0
Diffstat (limited to 'docs/api/files/group___nv_flow_render_material.html')
-rw-r--r--docs/api/files/group___nv_flow_render_material.html407
1 files changed, 407 insertions, 0 deletions
diff --git a/docs/api/files/group___nv_flow_render_material.html b/docs/api/files/group___nv_flow_render_material.html
new file mode 100644
index 0000000..f0890f6
--- /dev/null
+++ b/docs/api/files/group___nv_flow_render_material.html
@@ -0,0 +1,407 @@
+<html>
+ <head>
+ <title>NVIDIA(R) Flow(R) 1.0.0 API Reference: NvFlowRenderMaterial</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+ <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
+ </head>
+
+ <body bgcolor="#FFFFFF">
+ <div id="header">
+ <hr class="first">
+ <img alt="" src="nvflow_logo.png">
+ <br>
+ <hr class="second">
+ </div>
+<!-- Generated by Doxygen 1.5.8 -->
+<div class="navigation" id="top">
+ <div class="tabs">
+ <ul>
+ <li><a href="main.html"><span>Main&nbsp;Page</span></a></li>
+ <li><a href="modules.html"><span>Modules</span></a></li>
+ <li><a href="files.html"><span>Files</span></a></li>
+ </ul>
+ </div>
+</div>
+<div class="contents">
+<h1>NvFlowRenderMaterial</h1><table border="0" cellpadding="0" cellspacing="0">
+<tr><td></td></tr>
+<tr><td colspan="2"><br><h2>Data Structures</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_color_map_data.html">NvFlowColorMapData</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Required information for writing to a CPU mapped color map. <a href="struct_nv_flow_color_map_data.html#_details">More...</a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A handle to a volume render material. <a href="struct_nv_flow_render_material_handle.html#_details">More...</a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_render_material_params.html">NvFlowRenderMaterialParams</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Per material parameters for Flow grid rendering. <a href="struct_nv_flow_render_material_params.html#_details">More...</a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_flow_render_material_pool_desc.html">NvFlowRenderMaterialPoolDesc</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Description necessary to create render material. <a href="struct_nv_flow_render_material_pool_desc.html#_details">More...</a><br></td></tr>
+<tr><td colspan="2"><br><h2>Enumerations</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">enum &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#g29ab49d025fc500883ddb34bb334b4c1">NvFlowVolumeRenderMode</a> { <br>
+&nbsp;&nbsp;<a class="el" href="group___nv_flow_render_material.html#gg29ab49d025fc500883ddb34bb334b4c15eeaa72875ed0d2e89cf640204bebc28">eNvFlowVolumeRenderMode_colormap</a> = 0,
+<a class="el" href="group___nv_flow_render_material.html#gg29ab49d025fc500883ddb34bb334b4c1aee4560174bf16970c06d438f80813c6">eNvFlowVolumeRenderMode_raw</a> = 1,
+<a class="el" href="group___nv_flow_render_material.html#gg29ab49d025fc500883ddb34bb334b4c1a8df7cafed8032602346699836d212a6">eNvFlowVolumeRenderMode_rainbow</a> = 2,
+<a class="el" href="group___nv_flow_render_material.html#gg29ab49d025fc500883ddb34bb334b4c140b2320e4443f78b53ad2af8a8201db1">eNvFlowVolumeRenderMode_debug</a> = 3,
+<br>
+&nbsp;&nbsp;<a class="el" href="group___nv_flow_render_material.html#gg29ab49d025fc500883ddb34bb334b4c1eb1828df688bd1db5af35c69b095d65f">eNvFlowVolumeRenderModeCount</a>
+<br>
+ }</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Render modes. <a href="group___nv_flow_render_material.html#g29ab49d025fc500883ddb34bb334b4c1">More...</a><br></td></tr>
+<tr><td colspan="2"><br><h2>Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#gf6b98d52931595fe12211a5a6f1e3968">NvFlowCreateRenderMaterial</a> (NvFlowContext *context, NvFlowRenderMaterialPool *pool, const <a class="el" href="struct_nv_flow_render_material_params.html">NvFlowRenderMaterialParams</a> *params)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align="right" valign="top">NvFlowRenderMaterialPool *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#g602e46bea9c816815bcca191a2e7861e">NvFlowCreateRenderMaterialPool</a> (NvFlowContext *context, const <a class="el" href="struct_nv_flow_render_material_pool_desc.html">NvFlowRenderMaterialPoolDesc</a> *desc)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#gef43741d1402b21dc98d7b47d4b902fd">NvFlowGetDefaultRenderMaterial</a> (NvFlowRenderMaterialPool *pool)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#g14aa2333413ca0a483a7d1ef13c4510b">NvFlowReleaseRenderMaterial</a> (<a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> handle)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#g93c314e84e616c212df666169982bcfe">NvFlowReleaseRenderMaterialPool</a> (NvFlowRenderMaterialPool *pool)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="struct_nv_flow_color_map_data.html">NvFlowColorMapData</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#g6fe2173bc29d5fb03b0e24ea6abfe58b">NvFlowRenderMaterialColorMap</a> (NvFlowContext *context, <a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> handle)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#g50165042eb7248e0bff83db1f7256cf0">NvFlowRenderMaterialColorUnmap</a> (NvFlowContext *context, <a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> handle)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#g9db3bcbee665346417feac9cb89c5655">NvFlowRenderMaterialParamsDefaults</a> (<a class="el" href="struct_nv_flow_render_material_params.html">NvFlowRenderMaterialParams</a> *params)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___nv_flow_render_material.html#gb0a5a6e0282f695816475d299398dd88">NvFlowRenderMaterialUpdate</a> (<a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> handle, const <a class="el" href="struct_nv_flow_render_material_params.html">NvFlowRenderMaterialParams</a> *params)</td></tr>
+
+</table>
+<hr><h2>Enumeration Type Documentation</h2>
+<a class="anchor" name="g29ab49d025fc500883ddb34bb334b4c1"></a><!-- doxytag: member="NvFlow.h::NvFlowVolumeRenderMode" ref="g29ab49d025fc500883ddb34bb334b4c1" args="" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">enum <a class="el" href="group___nv_flow_render_material.html#g29ab49d025fc500883ddb34bb334b4c1">NvFlowVolumeRenderMode</a> </td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Render modes.
+<p>
+<dl compact><dt><b>Enumerator: </b></dt><dd>
+<table border="0" cellspacing="2" cellpadding="0">
+<tr><td valign="top"><em><a class="anchor" name="gg29ab49d025fc500883ddb34bb334b4c15eeaa72875ed0d2e89cf640204bebc28"></a><!-- doxytag: member="eNvFlowVolumeRenderMode_colormap" ref="gg29ab49d025fc500883ddb34bb334b4c15eeaa72875ed0d2e89cf640204bebc28" args="" -->eNvFlowVolumeRenderMode_colormap</em>&nbsp;</td><td>
+Uses color map defined in render material. </td></tr>
+<tr><td valign="top"><em><a class="anchor" name="gg29ab49d025fc500883ddb34bb334b4c1aee4560174bf16970c06d438f80813c6"></a><!-- doxytag: member="eNvFlowVolumeRenderMode_raw" ref="gg29ab49d025fc500883ddb34bb334b4c1aee4560174bf16970c06d438f80813c6" args="" -->eNvFlowVolumeRenderMode_raw</em>&nbsp;</td><td>
+Treats sampled value as RGBA. </td></tr>
+<tr><td valign="top"><em><a class="anchor" name="gg29ab49d025fc500883ddb34bb334b4c1a8df7cafed8032602346699836d212a6"></a><!-- doxytag: member="eNvFlowVolumeRenderMode_rainbow" ref="gg29ab49d025fc500883ddb34bb334b4c1a8df7cafed8032602346699836d212a6" args="" -->eNvFlowVolumeRenderMode_rainbow</em>&nbsp;</td><td>
+Visualizes single component with rainbow color, good for density visualization. </td></tr>
+<tr><td valign="top"><em><a class="anchor" name="gg29ab49d025fc500883ddb34bb334b4c140b2320e4443f78b53ad2af8a8201db1"></a><!-- doxytag: member="eNvFlowVolumeRenderMode_debug" ref="gg29ab49d025fc500883ddb34bb334b4c140b2320e4443f78b53ad2af8a8201db1" args="" -->eNvFlowVolumeRenderMode_debug</em>&nbsp;</td><td>
+Visualizes xyz components with color, good for velocity visualization. </td></tr>
+<tr><td valign="top"><em><a class="anchor" name="gg29ab49d025fc500883ddb34bb334b4c1eb1828df688bd1db5af35c69b095d65f"></a><!-- doxytag: member="eNvFlowVolumeRenderModeCount" ref="gg29ab49d025fc500883ddb34bb334b4c1eb1828df688bd1db5af35c69b095d65f" args="" -->eNvFlowVolumeRenderModeCount</em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+</div>
+</div><p>
+<hr><h2>Function Documentation</h2>
+<a class="anchor" name="gf6b98d52931595fe12211a5a6f1e3968"></a><!-- doxytag: member="NvFlow.h::NvFlowCreateRenderMaterial" ref="gf6b98d52931595fe12211a5a6f1e3968" args="(NvFlowContext *context, NvFlowRenderMaterialPool *pool, const NvFlowRenderMaterialParams *params)" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> NvFlowCreateRenderMaterial </td>
+ <td>(</td>
+ <td class="paramtype">NvFlowContext *&nbsp;</td>
+ <td class="paramname"> <em>context</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">NvFlowRenderMaterialPool *&nbsp;</td>
+ <td class="paramname"> <em>pool</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">const <a class="el" href="struct_nv_flow_render_material_params.html">NvFlowRenderMaterialParams</a> *&nbsp;</td>
+ <td class="paramname"> <em>params</em></td><td>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td><td></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Create a render material.<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>context</em>&nbsp;</td><td>The context to use for GPU resource creation. </td></tr>
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>pool</em>&nbsp;</td><td>The pool to create/own the material. </td></tr>
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>params</em>&nbsp;</td><td>Material parameters.</td></tr>
+ </table>
+</dl>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>Returns a handle to the material. </dd></dl>
+
+</div>
+</div><p>
+<a class="anchor" name="g602e46bea9c816815bcca191a2e7861e"></a><!-- doxytag: member="NvFlow.h::NvFlowCreateRenderMaterialPool" ref="g602e46bea9c816815bcca191a2e7861e" args="(NvFlowContext *context, const NvFlowRenderMaterialPoolDesc *desc)" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">NvFlowRenderMaterialPool* NvFlowCreateRenderMaterialPool </td>
+ <td>(</td>
+ <td class="paramtype">NvFlowContext *&nbsp;</td>
+ <td class="paramname"> <em>context</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">const <a class="el" href="struct_nv_flow_render_material_pool_desc.html">NvFlowRenderMaterialPoolDesc</a> *&nbsp;</td>
+ <td class="paramname"> <em>desc</em></td><td>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td><td></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Creates a render material pool object.<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>context</em>&nbsp;</td><td>The context for GPU resource allocation. </td></tr>
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>desc</em>&nbsp;</td><td>Description for memory allocation.</td></tr>
+ </table>
+</dl>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>The created volume render object. </dd></dl>
+
+</div>
+</div><p>
+<a class="anchor" name="gef43741d1402b21dc98d7b47d4b902fd"></a><!-- doxytag: member="NvFlow.h::NvFlowGetDefaultRenderMaterial" ref="gef43741d1402b21dc98d7b47d4b902fd" args="(NvFlowRenderMaterialPool *pool)" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a> NvFlowGetDefaultRenderMaterial </td>
+ <td>(</td>
+ <td class="paramtype">NvFlowRenderMaterialPool *&nbsp;</td>
+ <td class="paramname"> <em>pool</em> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Get the default render material.<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>pool</em>&nbsp;</td><td>The pool to create/own the material.</td></tr>
+ </table>
+</dl>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>Returns a handle to the default material. </dd></dl>
+
+</div>
+</div><p>
+<a class="anchor" name="g14aa2333413ca0a483a7d1ef13c4510b"></a><!-- doxytag: member="NvFlow.h::NvFlowReleaseRenderMaterial" ref="g14aa2333413ca0a483a7d1ef13c4510b" args="(NvFlowRenderMaterialHandle handle)" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NvFlowReleaseRenderMaterial </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a>&nbsp;</td>
+ <td class="paramname"> <em>handle</em> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Release a render material.<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>handle</em>&nbsp;</td><td>Handle to the material to release. </td></tr>
+ </table>
+</dl>
+
+</div>
+</div><p>
+<a class="anchor" name="g93c314e84e616c212df666169982bcfe"></a><!-- doxytag: member="NvFlow.h::NvFlowReleaseRenderMaterialPool" ref="g93c314e84e616c212df666169982bcfe" args="(NvFlowRenderMaterialPool *pool)" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NvFlowReleaseRenderMaterialPool </td>
+ <td>(</td>
+ <td class="paramtype">NvFlowRenderMaterialPool *&nbsp;</td>
+ <td class="paramname"> <em>pool</em> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Releases a volume render object.<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>pool</em>&nbsp;</td><td>The volume render object to be released. </td></tr>
+ </table>
+</dl>
+
+</div>
+</div><p>
+<a class="anchor" name="g6fe2173bc29d5fb03b0e24ea6abfe58b"></a><!-- doxytag: member="NvFlow.h::NvFlowRenderMaterialColorMap" ref="g6fe2173bc29d5fb03b0e24ea6abfe58b" args="(NvFlowContext *context, NvFlowRenderMaterialHandle handle)" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="struct_nv_flow_color_map_data.html">NvFlowColorMapData</a> NvFlowRenderMaterialColorMap </td>
+ <td>(</td>
+ <td class="paramtype">NvFlowContext *&nbsp;</td>
+ <td class="paramname"> <em>context</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a>&nbsp;</td>
+ <td class="paramname"> <em>handle</em></td><td>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td><td></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Map the color map associated with the material for write access.<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>context</em>&nbsp;</td><td>The context to use for mapping. </td></tr>
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>handle</em>&nbsp;</td><td>Handle to the material to map.</td></tr>
+ </table>
+</dl>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>Returns a pointer and range of CPU memory for write access. </dd></dl>
+
+</div>
+</div><p>
+<a class="anchor" name="g50165042eb7248e0bff83db1f7256cf0"></a><!-- doxytag: member="NvFlow.h::NvFlowRenderMaterialColorUnmap" ref="g50165042eb7248e0bff83db1f7256cf0" args="(NvFlowContext *context, NvFlowRenderMaterialHandle handle)" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NvFlowRenderMaterialColorUnmap </td>
+ <td>(</td>
+ <td class="paramtype">NvFlowContext *&nbsp;</td>
+ <td class="paramname"> <em>context</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a>&nbsp;</td>
+ <td class="paramname"> <em>handle</em></td><td>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td><td></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Unmap the color map associated with the material.<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>context</em>&nbsp;</td><td>The context to perform unmap. </td></tr>
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>handle</em>&nbsp;</td><td>Handle to the material to unmap. </td></tr>
+ </table>
+</dl>
+
+</div>
+</div><p>
+<a class="anchor" name="g9db3bcbee665346417feac9cb89c5655"></a><!-- doxytag: member="NvFlow.h::NvFlowRenderMaterialParamsDefaults" ref="g9db3bcbee665346417feac9cb89c5655" args="(NvFlowRenderMaterialParams *params)" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NvFlowRenderMaterialParamsDefaults </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="struct_nv_flow_render_material_params.html">NvFlowRenderMaterialParams</a> *&nbsp;</td>
+ <td class="paramname"> <em>params</em> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Allows the application to request default volume render material parameters from Flow.<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"><tt>[out]</tt>&nbsp;</td><td valign="top"><em>params</em>&nbsp;</td><td>The parameters for Flow to fill out. </td></tr>
+ </table>
+</dl>
+
+</div>
+</div><p>
+<a class="anchor" name="gb0a5a6e0282f695816475d299398dd88"></a><!-- doxytag: member="NvFlow.h::NvFlowRenderMaterialUpdate" ref="gb0a5a6e0282f695816475d299398dd88" args="(NvFlowRenderMaterialHandle handle, const NvFlowRenderMaterialParams *params)" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NvFlowRenderMaterialUpdate </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="struct_nv_flow_render_material_handle.html">NvFlowRenderMaterialHandle</a>&nbsp;</td>
+ <td class="paramname"> <em>handle</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">const <a class="el" href="struct_nv_flow_render_material_params.html">NvFlowRenderMaterialParams</a> *&nbsp;</td>
+ <td class="paramname"> <em>params</em></td><td>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td><td></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Update a render material.<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>handle</em>&nbsp;</td><td>Handle to the material to update. </td></tr>
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>params</em>&nbsp;</td><td>Material parameters. </td></tr>
+ </table>
+</dl>
+
+</div>
+</div><p>
+</div>
+<!-- start footer part -->
+<div class="footer">
+Copyright &copy; 2014-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
+</div>
+</body>
+</html>