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| author | Andrew Reidmeyer <[email protected]> | 2017-03-15 09:28:59 -0600 |
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| committer | Andrew Reidmeyer <[email protected]> | 2017-03-15 09:28:59 -0600 |
| commit | f5f6a899903a309f1fc93b31c0297fc7b3b5cf46 (patch) | |
| tree | ed3dece338b579d5b51af494b2d543fb46c43fa3 /demo/DemoApp/imguiGraphLoader.cpp | |
| download | flow-1.0.0.tar.xz flow-1.0.0.zip | |
Initial 1.0.0 binary releasev1.0.0
Diffstat (limited to 'demo/DemoApp/imguiGraphLoader.cpp')
| -rw-r--r-- | demo/DemoApp/imguiGraphLoader.cpp | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/demo/DemoApp/imguiGraphLoader.cpp b/demo/DemoApp/imguiGraphLoader.cpp new file mode 100644 index 0000000..155e9f3 --- /dev/null +++ b/demo/DemoApp/imguiGraphLoader.cpp @@ -0,0 +1,125 @@ +/* + * Copyright (c) 2014-2017, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + +#include <SDL.h> + +#include "loader.h" + +#include "imguiGraph.h" +#include "imguiInterop.h" + +namespace +{ + ModuleLoader<24u, SDL_LoadObject, SDL_UnloadObject, SDL_LoadFunction> g_loader; +} + +void loadImgui(AppGraphCtxType type) +{ + const char* moduleName = demoAppDLLName(type); + + g_loader.loadModule(moduleName); +} + +void unloadImgui() +{ + g_loader.unloadModule(); +} + +// Below are the functions that must be implemented per graphics API + +void imguiGraphContextInit(const ImguiGraphDesc* desc) +{ + return g_loader.function<0>(imguiGraphContextInit, "imguiGraphContextInit", desc); +} + +void imguiGraphContextUpdate(const ImguiGraphDesc* desc) +{ + return g_loader.function<1>(imguiGraphContextUpdate, "imguiGraphContextUpdate", desc); +} + +void imguiGraphContextDestroy() +{ + return g_loader.function<2>(imguiGraphContextDestroy, "imguiGraphContextDestroy"); +} + +void imguiGraphRecordBegin() +{ + return g_loader.function<3>(imguiGraphRecordBegin, "imguiGraphRecordBegin"); +} + +void imguiGraphRecordEnd() +{ + return g_loader.function<4>(imguiGraphRecordEnd, "imguiGraphRecordEnd"); +} + +void imguiGraphVertex2f(float x, float y) +{ + return g_loader.function<5>(imguiGraphVertex2f, "imguiGraphVertex2f", x, y); +} + +void imguiGraphVertex2fv(const float* v) +{ + return g_loader.function<6>(imguiGraphVertex2fv, "imguiGraphVertex2fv", v); +} + +void imguiGraphTexCoord2f(float u, float v) +{ + return g_loader.function<7>(imguiGraphTexCoord2f, "imguiGraphTexCoord2f", u, v); +} + +void imguiGraphColor4ub(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha) +{ + return g_loader.function<8>(imguiGraphColor4ub, "imguiGraphColor4ub", red, green, blue, alpha); +} + +void imguiGraphColor4ubv(const uint8_t* v) +{ + return g_loader.function<9>(imguiGraphColor4ubv, "imguiGraphColor4ubv", v); +} + +void imguiGraphFontTextureEnable() +{ + return g_loader.function<10>(imguiGraphFontTextureEnable, "imguiGraphFontTextureEnable"); +} + +void imguiGraphFontTextureDisable() +{ + return g_loader.function<11>(imguiGraphFontTextureDisable, "imguiGraphFontTextureDisable"); +} + +void imguiGraphEnableScissor(int x, int y, int width, int height) +{ + return g_loader.function<12>(imguiGraphEnableScissor, "imguiGraphEnableScissor", x, y, width, height); +} + +void imguiGraphDisableScissor() +{ + return g_loader.function<13>(imguiGraphDisableScissor, "imguiGraphDisableScissor"); +} + +void imguiGraphFontTextureInit(unsigned char* data) +{ + return g_loader.function<14>(imguiGraphFontTextureInit, "imguiGraphFontTextureInit",data); +} + +void imguiGraphFontTextureRelease() +{ + return g_loader.function<15>(imguiGraphFontTextureRelease, "imguiGraphFontTextureRelease"); +} + +bool imguiInteropGraphInit(imguiGraphInit_t func, const char* fontpath, AppGraphCtx* appctx) +{ + return g_loader.function<16>(imguiInteropGraphInit, "imguiInteropGraphInit", func, fontpath, appctx); +} + +void imguiInteropGraphUpdate(imguiGraphUpdate_t func, AppGraphCtx* appctx) +{ + return g_loader.function<17>(imguiInteropGraphUpdate, "imguiInteropGraphUpdate", func, appctx); +}
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