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authorAndrew Reidmeyer <[email protected]>2017-03-15 09:28:59 -0600
committerAndrew Reidmeyer <[email protected]>2017-03-15 09:28:59 -0600
commitf5f6a899903a309f1fc93b31c0297fc7b3b5cf46 (patch)
treeed3dece338b579d5b51af494b2d543fb46c43fa3 /demo/DemoApp/bitmap.h
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Initial 1.0.0 binary releasev1.0.0
Diffstat (limited to 'demo/DemoApp/bitmap.h')
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diff --git a/demo/DemoApp/bitmap.h b/demo/DemoApp/bitmap.h
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+/*
+ * Copyright (c) 2014-2017, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+struct Bitmap
+{
+ // Header Elements
+ char headerField0, headerField1;
+ unsigned int size;
+ unsigned short reserved1;
+ unsigned short reserved2;
+ unsigned int offset;
+ unsigned int headerSize;
+ unsigned int width;
+ unsigned int height;
+ unsigned short colorPlanes;
+ unsigned short bitsPerPixel;
+ unsigned int compressionMethod;
+ unsigned int imageSize;
+ unsigned int hRes;
+ unsigned int vRes;
+ unsigned int numColors;
+ unsigned int numImportantColors;
+ // Internal
+ unsigned char* data;
+
+ Bitmap();
+ ~Bitmap();
+ int create(int w, int h, int bpp);
+ int write(FILE* stream);
+ int read(FILE* stream);
+
+};