diff options
Diffstat (limited to 'demo/scenes/dambreak.h')
| -rw-r--r-- | demo/scenes/dambreak.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/demo/scenes/dambreak.h b/demo/scenes/dambreak.h new file mode 100644 index 0000000..c2f9a40 --- /dev/null +++ b/demo/scenes/dambreak.h @@ -0,0 +1,62 @@ + + +class DamBreak : public Scene +{ +public: + + DamBreak(const char* name, float radius) : Scene(name), mRadius(radius) {} + + virtual void Initialize() + { + const float radius = mRadius; + const float restDistance = mRadius*0.65f; + + int dx = int(ceilf(1.0f / restDistance)); + int dy = int(ceilf(2.0f / restDistance)); + int dz = int(ceilf(1.0f / restDistance)); + + CreateParticleGrid(Vec3(0.0f, restDistance, 0.0f), dx, dy, dz, restDistance, Vec3(0.0f), 1.0f, false, 0.0f, NvFlexMakePhase(0, eNvFlexPhaseSelfCollide | eNvFlexPhaseFluid), restDistance*0.01f); + + g_sceneLower = Vec3(0.0f, 0.0f, -0.5f); + g_sceneUpper = Vec3(3.0f, 0.0f, -0.5f); + + g_numSubsteps = 2; + + g_params.fluid = true; + g_params.radius = radius; + g_params.fluidRestDistance = restDistance; + g_params.dynamicFriction = 0.f; + g_params.restitution = 0.001f; + + g_params.numIterations = 3; + g_params.relaxationFactor = 1.0f; + + g_params.smoothing = 0.4f; + g_params.anisotropyScale = 3.0f / radius; + + g_params.viscosity = 0.001f; + g_params.cohesion = 0.1f; + g_params.vorticityConfinement = 80.0f; + g_params.surfaceTension = 0.0f; + + g_params.numPlanes = 5; + + // limit velocity to CFL condition + g_params.maxSpeed = 0.5f*radius*g_numSubsteps / g_dt; + + g_maxDiffuseParticles = 0; + + g_fluidColor = Vec4(0.113f, 0.425f, 0.55f, 1.0f); + + g_waveFrequency = 1.0f; + g_waveAmplitude = 2.0f; + g_waveFloorTilt = 0.0f; + + // draw options + g_drawPoints = true; + g_drawEllipsoids = false; + g_drawDiffuse = true; + } + + float mRadius; +}; |