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Diffstat (limited to 'demo/d3d12/meshRendererD3D12.cpp')
-rw-r--r--demo/d3d12/meshRendererD3D12.cpp18
1 files changed, 7 insertions, 11 deletions
diff --git a/demo/d3d12/meshRendererD3D12.cpp b/demo/d3d12/meshRendererD3D12.cpp
index 3ea4012..2b9b0bf 100644
--- a/demo/d3d12/meshRendererD3D12.cpp
+++ b/demo/d3d12/meshRendererD3D12.cpp
@@ -1,10 +1,8 @@
-
-// this
#include "meshRendererD3D12.h"
namespace FlexSample {
-/* static */ const D3D12_INPUT_ELEMENT_DESC MeshRendererD3D12::MeshInputElementDescs[4] =
+const D3D12_INPUT_ELEMENT_DESC MeshRendererD3D12::MeshInputElementDescs[4] =
{
{ "POSITION", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 0, D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, 0 },
{ "NORMAL", 0, DXGI_FORMAT_R32G32B32_FLOAT, 1, 0, D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, 0 },
@@ -12,7 +10,7 @@ namespace FlexSample {
{ "COLOR", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 3, 0, D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, 0 }
};
-/* static */ const D3D12_INPUT_ELEMENT_DESC MeshRendererD3D12::PointInputElementDescs[3] =
+const D3D12_INPUT_ELEMENT_DESC MeshRendererD3D12::PointInputElementDescs[3] =
{
{ "POSITION", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 0, 0, D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, 0 },
{ "DENSITY", 0, DXGI_FORMAT_R32_FLOAT, 1, 0, D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, 0 },
@@ -68,7 +66,6 @@ void RenderMeshD3D12::_setBufferNames()
/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Dx12MeshRenderer !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */
-
MeshRendererD3D12::MeshRendererD3D12()
{
}
@@ -326,8 +323,7 @@ RenderMesh* MeshRendererD3D12::createMesh(const MeshData2& meshData)
return mesh;
}
-
-/* static */int MeshRendererD3D12::defaultDraw(const RenderAllocation& allocIn, size_t sizeOfAlloc, const void* platformState)
+int MeshRendererD3D12::defaultDraw(const RenderAllocation& allocIn, size_t sizeOfAlloc, const void* platformState)
{
const RenderStateD3D12& state = *(RenderStateD3D12*)platformState;
ID3D12GraphicsCommandList* commandList = state.m_commandList;
@@ -352,11 +348,11 @@ RenderMesh* MeshRendererD3D12::createMesh(const MeshData2& meshData)
if (alloc.m_indexBufferView.SizeInBytes)
{
- commandList->DrawIndexedInstanced((UINT)allocIn.m_numPrimitives, 1, 0, 0, 0);
+ commandList->DrawIndexedInstanced((UINT)allocIn.m_numPrimitives, 1, (UINT)allocIn.m_offset, 0, 0);
}
else
{
- commandList->DrawInstanced((UINT)allocIn.m_numPrimitives, 1, 0, 0);
+ commandList->DrawInstanced((UINT)allocIn.m_numPrimitives, 1, (UINT)allocIn.m_offset, 0);
}
break;
}
@@ -372,7 +368,7 @@ RenderMesh* MeshRendererD3D12::createMesh(const MeshData2& meshData)
commandList->IASetPrimitiveTopology(D3D_PRIMITIVE_TOPOLOGY_LINELIST);
commandList->IASetVertexBuffers(0, 1, &alloc.m_vertexBufferView);
-
+
if (alloc.m_indexBufferView.SizeInBytes)
{
commandList->IASetIndexBuffer(nullptr);
@@ -416,4 +412,4 @@ RenderMesh* MeshRendererD3D12::createMesh(const MeshData2& meshData)
return NV_OK;
}
-} // namespace FlexSample \ No newline at end of file
+} // namespace FlexSample