diff options
Diffstat (limited to 'demo/d3d11/shaders/imguiPS.hlsl')
| -rw-r--r-- | demo/d3d11/shaders/imguiPS.hlsl | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/demo/d3d11/shaders/imguiPS.hlsl b/demo/d3d11/shaders/imguiPS.hlsl deleted file mode 100644 index f51a21b..0000000 --- a/demo/d3d11/shaders/imguiPS.hlsl +++ /dev/null @@ -1,22 +0,0 @@ - -struct Input -{ - float4 position : SV_POSITION; - float2 texCoord : TEXCOORD; - float4 color : COLOR; -}; - -Texture2D<float> tex : register(t0); -SamplerState texSampler : register(s0); - -float4 imguiPS(Input input) : SV_TARGET -{ - float4 color = input.color; - - if (input.texCoord.x >= 0.f) - { - color.a *= tex.SampleLevel(texSampler, input.texCoord, 0.f); - } - - return color; -}
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