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path: root/demo/d3d/shaders/pointShadowPS.hlsl.h
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Diffstat (limited to 'demo/d3d/shaders/pointShadowPS.hlsl.h')
-rw-r--r--demo/d3d/shaders/pointShadowPS.hlsl.h157
1 files changed, 157 insertions, 0 deletions
diff --git a/demo/d3d/shaders/pointShadowPS.hlsl.h b/demo/d3d/shaders/pointShadowPS.hlsl.h
new file mode 100644
index 0000000..ee3c121
--- /dev/null
+++ b/demo/d3d/shaders/pointShadowPS.hlsl.h
@@ -0,0 +1,157 @@
+#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.16384
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_POSITION 0 xyzw 0 POS float
+// TEXCOORD 0 xy 1 NONE float xy
+// TEXCOORD 1 xyzw 2 NONE float
+// TEXCOORD 2 xyz 3 NONE float
+// TEXCOORD 3 xyzw 4 NONE float
+// TEXCOORD 4 xyz 5 NONE float
+// TEXCOORD 5 xyz 6 NONE float
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// no Output
+ps_5_0
+dcl_globalFlags refactoringAllowed
+dcl_input_ps linear v1.xy
+dcl_temps 1
+add r0.xy, v1.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
+dp2 r0.x, r0.xyxx, r0.xyxx
+lt r0.x, l(0.250000), r0.x
+discard_nz r0.x
+ret
+// Approximately 5 instruction slots used
+#endif
+
+const BYTE g_pointShadowPS[] =
+{
+ 68, 88, 66, 67, 124, 19,
+ 253, 39, 130, 123, 235, 41,
+ 10, 2, 21, 191, 153, 200,
+ 242, 4, 1, 0, 0, 0,
+ 192, 2, 0, 0, 5, 0,
+ 0, 0, 52, 0, 0, 0,
+ 172, 0, 0, 0, 124, 1,
+ 0, 0, 140, 1, 0, 0,
+ 36, 2, 0, 0, 82, 68,
+ 69, 70, 112, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 60, 0, 0, 0, 0, 5,
+ 255, 255, 0, 1, 0, 0,
+ 60, 0, 0, 0, 82, 68,
+ 49, 49, 60, 0, 0, 0,
+ 24, 0, 0, 0, 32, 0,
+ 0, 0, 40, 0, 0, 0,
+ 36, 0, 0, 0, 12, 0,
+ 0, 0, 0, 0, 0, 0,
+ 77, 105, 99, 114, 111, 115,
+ 111, 102, 116, 32, 40, 82,
+ 41, 32, 72, 76, 83, 76,
+ 32, 83, 104, 97, 100, 101,
+ 114, 32, 67, 111, 109, 112,
+ 105, 108, 101, 114, 32, 54,
+ 46, 51, 46, 57, 54, 48,
+ 48, 46, 49, 54, 51, 56,
+ 52, 0, 171, 171, 73, 83,
+ 71, 78, 200, 0, 0, 0,
+ 7, 0, 0, 0, 8, 0,
+ 0, 0, 176, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 15, 0,
+ 0, 0, 188, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 1, 0, 0, 0, 3, 3,
+ 0, 0, 188, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 2, 0, 0, 0, 15, 0,
+ 0, 0, 188, 0, 0, 0,
+ 2, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 3, 0, 0, 0, 7, 0,
+ 0, 0, 188, 0, 0, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 4, 0, 0, 0, 15, 0,
+ 0, 0, 188, 0, 0, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 5, 0, 0, 0, 7, 0,
+ 0, 0, 188, 0, 0, 0,
+ 5, 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 6, 0, 0, 0, 7, 0,
+ 0, 0, 83, 86, 95, 80,
+ 79, 83, 73, 84, 73, 79,
+ 78, 0, 84, 69, 88, 67,
+ 79, 79, 82, 68, 0, 171,
+ 171, 171, 79, 83, 71, 78,
+ 8, 0, 0, 0, 0, 0,
+ 0, 0, 8, 0, 0, 0,
+ 83, 72, 69, 88, 144, 0,
+ 0, 0, 80, 0, 0, 0,
+ 36, 0, 0, 0, 106, 8,
+ 0, 1, 98, 16, 0, 3,
+ 50, 16, 16, 0, 1, 0,
+ 0, 0, 104, 0, 0, 2,
+ 1, 0, 0, 0, 0, 0,
+ 0, 10, 50, 0, 16, 0,
+ 0, 0, 0, 0, 70, 16,
+ 16, 0, 1, 0, 0, 0,
+ 2, 64, 0, 0, 0, 0,
+ 0, 191, 0, 0, 0, 191,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 15, 0, 0, 7,
+ 18, 0, 16, 0, 0, 0,
+ 0, 0, 70, 0, 16, 0,
+ 0, 0, 0, 0, 70, 0,
+ 16, 0, 0, 0, 0, 0,
+ 49, 0, 0, 7, 18, 0,
+ 16, 0, 0, 0, 0, 0,
+ 1, 64, 0, 0, 0, 0,
+ 128, 62, 10, 0, 16, 0,
+ 0, 0, 0, 0, 13, 0,
+ 4, 3, 10, 0, 16, 0,
+ 0, 0, 0, 0, 62, 0,
+ 0, 1, 83, 84, 65, 84,
+ 148, 0, 0, 0, 5, 0,
+ 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0
+};