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| author | Miles Macklin <[email protected]> | 2017-03-10 14:51:31 +1300 |
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| committer | Miles Macklin <[email protected]> | 2017-03-10 14:51:31 +1300 |
| commit | ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f (patch) | |
| tree | 4cc6f3288363889d7342f7f8407c0251e6904819 /external/nvapi/include/nvShaderExtnEnums.h | |
| download | flex-ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f.tar.xz flex-ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f.zip | |
Initial 1.1.0 binary release
Diffstat (limited to 'external/nvapi/include/nvShaderExtnEnums.h')
| -rw-r--r-- | external/nvapi/include/nvShaderExtnEnums.h | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/external/nvapi/include/nvShaderExtnEnums.h b/external/nvapi/include/nvShaderExtnEnums.h new file mode 100644 index 0000000..c55f1ed --- /dev/null +++ b/external/nvapi/include/nvShaderExtnEnums.h @@ -0,0 +1,72 @@ + /************************************************************************************************************************************\ +|* *| +|* Copyright � 2012 NVIDIA Corporation. All rights reserved. *| +|* *| +|* NOTICE TO USER: *| +|* *| +|* This software is subject to NVIDIA ownership rights under U.S. and international Copyright laws. *| +|* *| +|* This software and the information contained herein are PROPRIETARY and CONFIDENTIAL to NVIDIA *| +|* and are being provided solely under the terms and conditions of an NVIDIA software license agreement. *| +|* Otherwise, you have no rights to use or access this software in any manner. *| +|* *| +|* If not covered by the applicable NVIDIA software license agreement: *| +|* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOFTWARE FOR ANY PURPOSE. *| +|* IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. *| +|* NVIDIA DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, *| +|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. *| +|* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, *| +|* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, *| +|* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| +|* *| +|* U.S. Government End Users. *| +|* This software is a "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| +|* consisting of "commercial computer software" and "commercial computer software documentation" *| +|* as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government only as a commercial end item. *| +|* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| +|* all U.S. Government End Users acquire the software with only those rights set forth herein. *| +|* *| +|* Any use of this software in individual and commercial software must include, *| +|* in the user documentation and internal comments to the code, *| +|* the above Disclaimer (as applicable) and U.S. Government End Users Notice. *| +|* *| + \************************************************************************************************************************************/ + +//////////////////////////////////////////////////////////////////////////////// +////////////////////////// NVIDIA SHADER EXTENSIONS //////////////////////////// +//////////////////////////////////////////////////////////////////////////////// + +// This file can be included both from HLSL shader code as well as C++ code. +// The app should call NvAPI_D3D11_IsNvShaderExtnOpCodeSupported() / NvAPI_D3D12_IsNvShaderExtnOpCodeSupported() +// to check for support for every nv shader extension opcode it plans to use + + + +//----------------------------------------------------------------------------// +//---------------------------- NV Shader Extn Version -----------------------// +//----------------------------------------------------------------------------// +#define NV_SHADER_EXTN_VERSION 1 + +//----------------------------------------------------------------------------// +//---------------------------- Misc constants --------------------------------// +//----------------------------------------------------------------------------// +#define NV_WARP_SIZE 32 + + +//----------------------------------------------------------------------------// +//---------------------------- opCode constants ------------------------------// +//----------------------------------------------------------------------------// + + +#define NV_EXTN_OP_SHFL 1 +#define NV_EXTN_OP_SHFL_UP 2 +#define NV_EXTN_OP_SHFL_DOWN 3 +#define NV_EXTN_OP_SHFL_XOR 4 + +#define NV_EXTN_OP_VOTE_ALL 5 +#define NV_EXTN_OP_VOTE_ANY 6 +#define NV_EXTN_OP_VOTE_BALLOT 7 + +#define NV_EXTN_OP_GET_LANE_ID 8 +#define NV_EXTN_OP_FP16_ATOMIC 12 +#define NV_EXTN_OP_FP32_ATOMIC 13 |