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| author | Miles Macklin <[email protected]> | 2017-03-10 14:51:31 +1300 |
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| committer | Miles Macklin <[email protected]> | 2017-03-10 14:51:31 +1300 |
| commit | ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f (patch) | |
| tree | 4cc6f3288363889d7342f7f8407c0251e6904819 /external/SDL2-2.0.4/docs/README.md | |
| download | flex-ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f.tar.xz flex-ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f.zip | |
Initial 1.1.0 binary release
Diffstat (limited to 'external/SDL2-2.0.4/docs/README.md')
| -rw-r--r-- | external/SDL2-2.0.4/docs/README.md | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/external/SDL2-2.0.4/docs/README.md b/external/SDL2-2.0.4/docs/README.md new file mode 100644 index 0000000..4e31069 --- /dev/null +++ b/external/SDL2-2.0.4/docs/README.md @@ -0,0 +1,63 @@ +Simple DirectMedia Layer {#mainpage} +======================== + + (SDL) + + Version 2.0 + +--- +http://www.libsdl.org/ + +Simple DirectMedia Layer is a cross-platform development library designed +to provide low level access to audio, keyboard, mouse, joystick, and graphics +hardware via OpenGL and Direct3D. It is used by video playback software, +emulators, and popular games including Valve's award winning catalog +and many Humble Bundle games. + +SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. +Support for other platforms may be found in the source code. + +SDL is written in C, works natively with C++, and there are bindings +available for several other languages, including C# and Python. + +This library is distributed under the zlib license, which can be found +in the file "COPYING.txt". + +The best way to learn how to use SDL is to check out the header files in +the "include" subdirectory and the programs in the "test" subdirectory. +The header files and test programs are well commented and always up to date. + +More documentation and FAQs are available online at [the wiki](http://wiki.libsdl.org/) + +- [Android](README-android.md) +- [CMake](README-cmake.md) +- [DirectFB](README-directfb.md) +- [DynAPI](README-dynapi.md) +- [Emscripten](README-emscripten.md) +- [Gesture](README-gesture.md) +- [Mercurial](README-hg.md) +- [iOS](README-ios.md) +- [Linux](README-linux.md) +- [OS X](README-macosx.md) +- [Native Client](README-nacl.md) +- [Pandora](README-pandora.md) +- [Supported Platforms](README-platforms.md) +- [Porting information](README-porting.md) +- [PSP](README-psp.md) +- [Raspberry Pi](README-raspberrypi.md) +- [Touch](README-touch.md) +- [WinCE](README-wince.md) +- [Windows](README-windows.md) +- [WinRT](README-winrt.md) + +If you need help with the library, or just want to discuss SDL related +issues, you can join the [developers mailing list](http://www.libsdl.org/mailing-list.php) + +If you want to report bugs or contribute patches, please submit them to +[bugzilla](http://bugzilla.libsdl.org/) + +Enjoy! + + +Sam Lantinga <mailto:[email protected]> + |