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| author | Miles Macklin <[email protected]> | 2017-03-10 14:51:31 +1300 |
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| committer | Miles Macklin <[email protected]> | 2017-03-10 14:51:31 +1300 |
| commit | ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f (patch) | |
| tree | 4cc6f3288363889d7342f7f8407c0251e6904819 /external/SDL2-2.0.4/docs/README-cmake.md | |
| download | flex-ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f.tar.xz flex-ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f.zip | |
Initial 1.1.0 binary release
Diffstat (limited to 'external/SDL2-2.0.4/docs/README-cmake.md')
| -rw-r--r-- | external/SDL2-2.0.4/docs/README-cmake.md | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/external/SDL2-2.0.4/docs/README-cmake.md b/external/SDL2-2.0.4/docs/README-cmake.md new file mode 100644 index 0000000..db31860 --- /dev/null +++ b/external/SDL2-2.0.4/docs/README-cmake.md @@ -0,0 +1,32 @@ +CMake +================================================================================ +(www.cmake.org) + +SDL's build system was traditionally based on autotools. Over time, this +approach has suffered from several issues across the different supported +platforms. +To solve these problems, a new build system based on CMake is under development. +It works in parallel to the legacy system, so users can experiment with it +without complication. +While still experimental, the build system should be usable on the following +platforms: + +* FreeBSD +* Linux +* VS.NET 2010 +* MinGW and Msys +* OS X with support for XCode + + +================================================================================ +Usage +================================================================================ + +Assuming the source for SDL is located at ~/sdl + + cd ~ + mkdir build + cd build + cmake ../sdl + +This will build the static and dynamic versions of SDL in the ~/build directory. |