diff options
| author | Miles Macklin <[email protected]> | 2018-03-19 15:10:24 +1300 |
|---|---|---|
| committer | Miles Macklin <[email protected]> | 2018-03-19 15:10:24 +1300 |
| commit | 8ee05c79ae1748ef132a12e4fb0af284899faec6 (patch) | |
| tree | 82bd5aa1892e28ce7886b6cfeafe66a47ff38e67 /extensions/dx/shaders/flexExt.UpdateForceFields.h | |
| parent | Flex 1.2 (beta 2) (diff) | |
| download | flex-8ee05c79ae1748ef132a12e4fb0af284899faec6.tar.xz flex-8ee05c79ae1748ef132a12e4fb0af284899faec6.zip | |
Flex 1.2.0 release
Diffstat (limited to 'extensions/dx/shaders/flexExt.UpdateForceFields.h')
| -rw-r--r-- | extensions/dx/shaders/flexExt.UpdateForceFields.h | 549 |
1 files changed, 0 insertions, 549 deletions
diff --git a/extensions/dx/shaders/flexExt.UpdateForceFields.h b/extensions/dx/shaders/flexExt.UpdateForceFields.h deleted file mode 100644 index 859f621..0000000 --- a/extensions/dx/shaders/flexExt.UpdateForceFields.h +++ /dev/null @@ -1,549 +0,0 @@ -#if 0 -// -// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.16384 -// -// -// Buffer Definitions: -// -// cbuffer consts -// { -// -// struct FlexExtConstParams -// { -// -// int kNumParticles; // Offset: 0 -// int kNumForceFields; // Offset: 4 -// float kDt; // Offset: 8 -// float _pad; // Offset: 12 -// -// } gParams; // Offset: 0 Size: 16 -// -// } -// -// Resource bind info for UpdateForceFields::positions -// { -// -// float4 $Element; // Offset: 0 Size: 16 -// -// } -// -// Resource bind info for UpdateForceFields::forceFields -// { -// -// struct FlexExtForceFieldD3D -// { -// -// float mPosition[3]; // Offset: 0 -// float mRadius; // Offset: 12 -// float mStrength; // Offset: 16 -// int mMode; // Offset: 20 -// bool mLinearFalloff; // Offset: 24 -// -// } $Element; // Offset: 0 Size: 28 -// -// } -// -// Resource bind info for UpdateForceFields::velocities -// { -// -// float4 $Element; // Offset: 0 Size: 16 -// -// } -// -// -// Resource Bindings: -// -// Name Type Format Dim Slot Elements -// ------------------------------ ---------- ------- ----------- ---- -------- -// UpdateForceFields::positions texture struct r/o 0 1 -// UpdateForceFields::forceFields texture struct r/o 1 1 -// UpdateForceFields::velocities UAV struct r/w 0 1 -// consts cbuffer NA NA 0 1 -// -// -// -// Input signature: -// -// Name Index Mask Register SysValue Format Used -// -------------------- ----- ------ -------- -------- ------- ------ -// no Input -// -// Output signature: -// -// Name Index Mask Register SysValue Format Used -// -------------------- ----- ------ -------- -------- ------- ------ -// no Output -cs_5_0 -dcl_globalFlags refactoringAllowed -dcl_constantbuffer cb0[1], immediateIndexed -dcl_resource_structured t0, 16 -dcl_resource_structured t1, 28 -dcl_uav_structured u0, 16 -dcl_input vThreadID.x -dcl_temps 7 -dcl_thread_group 256, 1, 1 -ilt r0.x, vThreadID.x, cb0[0].x -ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r1.xyzw, vThreadID.x, l(0), t0.xyzw -mul r0.y, r1.w, cb0[0].z -mov r2.w, l(0) -mov r0.z, l(0) -loop - ige r0.w, r0.z, cb0[0].y - breakc_nz r0.w - if_nz r0.x - ld_structured_indexable(structured_buffer, stride=28)(mixed,mixed,mixed,mixed) r3.xyzw, r0.z, l(0), t1.xyzw - ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r4.xyz, vThreadID.x, l(0), u0.xyzx - add r3.xyz, r1.xyzx, -r3.xyzx - dp3 r0.w, r3.xyzx, r3.xyzx - sqrt r0.w, r0.w - ge r4.w, r0.w, r3.w - if_nz r4.w - iadd r4.w, r0.z, l(1) - mov r0.z, r4.w - continue - endif - ld_structured_indexable(structured_buffer, stride=28)(mixed,mixed,mixed,mixed) r5.xyz, r0.z, l(16), t1.xyzx - lt r4.w, l(0.000000), r0.w - div r6.xyz, r3.xyzx, r0.wwww - movc r3.xyz, r4.wwww, r6.xyzx, r3.xyzx - div r0.w, r0.w, r3.w - add r0.w, -r0.w, l(1.000000) - mul r0.w, r0.w, r5.x - movc r0.w, r5.z, r0.w, r5.x - ieq r3.w, r5.y, l(1) - movc r3.w, r3.w, r1.w, l(1.000000) - movc r3.w, r5.y, r3.w, r0.y - mul r3.xyz, r0.wwww, r3.xyzx - mad r2.xyz, r3.xyzx, r3.wwww, r4.xyzx - store_structured u0.xyzw, vThreadID.x, l(0), r2.xyzw - endif - iadd r0.z, r0.z, l(1) -endloop -ret -// Approximately 38 instruction slots used -#endif - 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