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| author | Miles Macklin <[email protected]> | 2017-03-10 14:51:31 +1300 |
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| committer | Miles Macklin <[email protected]> | 2017-03-10 14:51:31 +1300 |
| commit | ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f (patch) | |
| tree | 4cc6f3288363889d7342f7f8407c0251e6904819 /doc/_sources/index.txt | |
| download | flex-ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f.tar.xz flex-ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f.zip | |
Initial 1.1.0 binary release
Diffstat (limited to 'doc/_sources/index.txt')
| -rw-r--r-- | doc/_sources/index.txt | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/doc/_sources/index.txt b/doc/_sources/index.txt new file mode 100644 index 0000000..35f0ae0 --- /dev/null +++ b/doc/_sources/index.txt @@ -0,0 +1,51 @@ +.. toctree:: + :maxdepth: 1 + :hidden: + + Overview <self> + manual + releasenotes + +|PRODUCTNAME| +====================================== + +Flex is a GPU-based particle simulation library designed for real-time applications. It provides a unified interface that is capable of simulating fluids, clothing, solids, ropes, and more. See the :ref:`releasenotes` for the latest updates. + +Download the latest Flex release from the `product home page`_ on `NVIDIA Developer`_. + +Documentation +------------- + +Please see the :ref:`Manual` included in this release package for more information on +the solver API and usage. + +Doxygen generated API documentation is available here: + +* `Core API Reference <_static/api/_nv_flex_8h.html>`_ + +* `Extensions API Reference <_static/api/_nv_flex_ext_8h.html>`_ + +* `Device API Reference <_static/api/_nv_flex_device_8h.html>`_ + +Supported Platforms +------------------- + +* Windows 32/64 bit +* Linux 64 bit (tested with Ubuntu 14.04 LTS) + +Requirements +------------ + +A D3D11 capable graphics card with the following driver versions: + +* NVIDIA: GeForce Game Ready Driver 372.90 or above +* AMD: Radeon Software Version 16.9.1 or above + +To build the demo at least one of the following is required: + +* Microsoft Visual Studio 2013 +* Microsoft Visual Studio 2015 +* g++ 4.6.3 or higher +* CUDA 8.0.44 toolkit +* DirectX 11/12 SDK + |