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authorMiles Macklin <[email protected]>2017-06-09 13:41:15 +1200
committerMiles Macklin <[email protected]>2017-06-09 13:41:15 +1200
commit688b5f42e9bfe498d7af7075d4d8f4429867f3a3 (patch)
tree7e0d0e7c95298f0418723abd92f61ac6e16b055e /demo/d3d12/imguiInteropD3D12.cpp
parentUpdate README.md (diff)
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Diffstat (limited to 'demo/d3d12/imguiInteropD3D12.cpp')
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diff --git a/demo/d3d12/imguiInteropD3D12.cpp b/demo/d3d12/imguiInteropD3D12.cpp
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+/*
+ * Copyright (c) 2014-2017, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+ //direct3d headers
+#define NOMINMAX
+#include <d3d12.h>
+
+// include the Direct3D Library file
+#pragma comment (lib, "d3d12.lib")
+
+#include "imguiGraphD3D12.h"
+
+#include "appD3D12Ctx.h"
+
+struct AppGraphCtx;
+
+namespace NvCo = nvidia::Common;
+
+inline void imguiInteropUpdateDesc(ImguiGraphDescD3D12& desc, AppGraphCtx* appctxIn)
+{
+ auto context = cast_to_AppGraphCtxD3D12(appctxIn);
+
+ desc.device = context->m_device;
+ desc.commandList = context->m_commandList;
+
+ desc.lastFenceCompleted = 0;
+ desc.nextFenceValue = 1;
+
+ desc.winW = context->m_winW;
+ desc.winH = context->m_winH;
+ desc.numMSAASamples = context->m_numMsaaSamples;
+ desc.dynamicHeapCbvSrvUav.userdata = context;
+ desc.dynamicHeapCbvSrvUav.reserveDescriptors = nullptr;
+}
+
+IMGUI_GRAPH_API bool imguiInteropGraphInitD3D12(imguiGraphInit_t func, const char* fontpath, AppGraphCtx* appctx);
+
+IMGUI_GRAPH_API void imguiInteropGraphUpdateD3D12(imguiGraphUpdate_t func, AppGraphCtx* appctx);
+
+bool imguiInteropGraphInitD3D12(imguiGraphInit_t func, const char* fontpath, AppGraphCtx* appctx)
+{
+ ImguiGraphDescD3D12 desc;
+ imguiInteropUpdateDesc(desc, appctx);
+
+ return func(fontpath, cast_from_imguiGraphDescD3D12(&desc));
+}
+
+void imguiInteropGraphUpdateD3D12(imguiGraphUpdate_t func, AppGraphCtx* appctx)
+{
+ ImguiGraphDescD3D12 desc;
+ imguiInteropUpdateDesc(desc, appctx);
+
+ return func(cast_from_imguiGraphDescD3D12(&desc));
+} \ No newline at end of file