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| author | Miles Macklin <[email protected]> | 2017-03-10 14:51:31 +1300 |
|---|---|---|
| committer | Miles Macklin <[email protected]> | 2017-03-10 14:51:31 +1300 |
| commit | ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f (patch) | |
| tree | 4cc6f3288363889d7342f7f8407c0251e6904819 /demo/d3d11/shaders/debugLinePS.hlsl | |
| download | flex-ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f.tar.xz flex-ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f.zip | |
Initial 1.1.0 binary release
Diffstat (limited to 'demo/d3d11/shaders/debugLinePS.hlsl')
| -rw-r--r-- | demo/d3d11/shaders/debugLinePS.hlsl | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/demo/d3d11/shaders/debugLinePS.hlsl b/demo/d3d11/shaders/debugLinePS.hlsl new file mode 100644 index 0000000..d01847b --- /dev/null +++ b/demo/d3d11/shaders/debugLinePS.hlsl @@ -0,0 +1,10 @@ +struct Input +{ + float4 position : SV_POSITION; + float4 color : COLOR; +}; + +float4 debugLinePS(Input input) : SV_TARGET +{ + return input.color; +} |