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authorMiles Macklin <[email protected]>2017-06-09 13:41:15 +1200
committerMiles Macklin <[email protected]>2017-06-09 13:41:15 +1200
commit688b5f42e9bfe498d7af7075d4d8f4429867f3a3 (patch)
tree7e0d0e7c95298f0418723abd92f61ac6e16b055e /demo/d3d/shaders/passThroughVS.hlsl
parentUpdate README.md (diff)
downloadflex-688b5f42e9bfe498d7af7075d4d8f4429867f3a3.tar.xz
flex-688b5f42e9bfe498d7af7075d4d8f4429867f3a3.zip
1.2.0.beta.11.2.0.beta.1
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diff --git a/demo/d3d/shaders/passThroughVS.hlsl b/demo/d3d/shaders/passThroughVS.hlsl
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+#include "shaderCommon.h"
+
+cbuffer constBuf : register(b0)
+{
+ FluidShaderConst gParams;
+};
+
+PassthroughVertexOut passThroughVS(MeshVertexIn input)
+{
+ PassthroughVertexOut output;
+ output.position = float4(input.position, 1.0f);
+ output.texCoord = input.texCoord;
+ return output;
+}