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authorMiles Macklin <[email protected]>2017-06-09 13:41:15 +1200
committerMiles Macklin <[email protected]>2017-06-09 13:41:15 +1200
commit688b5f42e9bfe498d7af7075d4d8f4429867f3a3 (patch)
tree7e0d0e7c95298f0418723abd92f61ac6e16b055e /demo/d3d/shaders/debugLineVS.hlsl
parentUpdate README.md (diff)
downloadflex-1.2.0.beta.1.tar.xz
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1.2.0.beta.11.2.0.beta.1
Diffstat (limited to 'demo/d3d/shaders/debugLineVS.hlsl')
-rw-r--r--demo/d3d/shaders/debugLineVS.hlsl26
1 files changed, 26 insertions, 0 deletions
diff --git a/demo/d3d/shaders/debugLineVS.hlsl b/demo/d3d/shaders/debugLineVS.hlsl
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--- /dev/null
+++ b/demo/d3d/shaders/debugLineVS.hlsl
@@ -0,0 +1,26 @@
+
+cbuffer params : register(b0)
+{
+ float4x4 projectionViewWorld;
+};
+
+struct Input
+{
+ float3 position : POSITION;
+ float4 color : COLOR;
+};
+
+struct Output
+{
+ float4 position : SV_POSITION;
+ float4 color : COLOR;
+};
+
+Output debugLineVS(Input input)
+{
+ Output output;
+ output.position = mul(projectionViewWorld, float4(input.position, 1.0f));
+ output.color = input.color;
+
+ return output;
+}