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| author | Miles Macklin <[email protected]> | 2017-06-09 13:41:15 +1200 |
|---|---|---|
| committer | Miles Macklin <[email protected]> | 2017-06-09 13:41:15 +1200 |
| commit | 688b5f42e9bfe498d7af7075d4d8f4429867f3a3 (patch) | |
| tree | 7e0d0e7c95298f0418723abd92f61ac6e16b055e /demo/d3d/shaders/debugLineVS.hlsl | |
| parent | Update README.md (diff) | |
| download | flex-1.2.0.beta.1.tar.xz flex-1.2.0.beta.1.zip | |
1.2.0.beta.11.2.0.beta.1
Diffstat (limited to 'demo/d3d/shaders/debugLineVS.hlsl')
| -rw-r--r-- | demo/d3d/shaders/debugLineVS.hlsl | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/demo/d3d/shaders/debugLineVS.hlsl b/demo/d3d/shaders/debugLineVS.hlsl new file mode 100644 index 0000000..1033b35 --- /dev/null +++ b/demo/d3d/shaders/debugLineVS.hlsl @@ -0,0 +1,26 @@ + +cbuffer params : register(b0) +{ + float4x4 projectionViewWorld; +}; + +struct Input +{ + float3 position : POSITION; + float4 color : COLOR; +}; + +struct Output +{ + float4 position : SV_POSITION; + float4 color : COLOR; +}; + +Output debugLineVS(Input input) +{ + Output output; + output.position = mul(projectionViewWorld, float4(input.position, 1.0f)); + output.color = input.color; + + return output; +} |