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| author | Miles Macklin <[email protected]> | 2017-03-10 14:51:31 +1300 |
|---|---|---|
| committer | Miles Macklin <[email protected]> | 2017-03-10 14:51:31 +1300 |
| commit | ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f (patch) | |
| tree | 4cc6f3288363889d7342f7f8407c0251e6904819 /core/tga.h | |
| download | flex-ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f.tar.xz flex-ad3d90fafe5ee79964bdfe1f1e0704c3ffcdfd5f.zip | |
Initial 1.1.0 binary release
Diffstat (limited to 'core/tga.h')
| -rw-r--r-- | core/tga.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/core/tga.h b/core/tga.h new file mode 100644 index 0000000..5be822c --- /dev/null +++ b/core/tga.h @@ -0,0 +1,56 @@ + +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2013-2016 NVIDIA Corporation. All rights reserved. + +#pragma once + +#include "types.h" + +#include <algorithm> +#include <stdio.h> + +struct TgaImage +{ + uint32_t SampleClamp(int x, int y) const + { + uint32_t ix = std::min(std::max(0, x), int(m_width-1)); + uint32_t iy = std::min(std::max(0, y), int(m_height-1)); + + return m_data[iy*m_width + ix]; + } + + uint16_t m_width; + uint16_t m_height; + + // pixels are always assumed to be 32 bit + uint32_t* m_data; +}; + +bool TgaSave(const char* filename, const TgaImage& image, bool rle=false); +bool TgaSave(FILE* file, const TgaImage& image, bool rle=false); +bool TgaLoad(const char* filename, TgaImage& image); +void TgaFree(const TgaImage& image); |