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| author | Miles Macklin <[email protected]> | 2017-03-28 12:18:15 +1300 |
|---|---|---|
| committer | GitHub <[email protected]> | 2017-03-28 12:18:15 +1300 |
| commit | cc1c700e29fd166048a660bec9ac845d09414fe1 (patch) | |
| tree | 7d8203ef2076d2af04b815e80be319273f291c9c | |
| parent | Initial 1.1.0 binary release (diff) | |
| download | flex-cc1c700e29fd166048a660bec9ac845d09414fe1.tar.xz flex-cc1c700e29fd166048a660bec9ac845d09414fe1.zip | |
Update README.md
| -rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -5,9 +5,9 @@ Flex is a particle-based simulation library designed for real-time applications. Please see the programmer's manual included in this release package for more information on the solver API and usage. -The latest pre-built binary release can be found in on the NVIDIA Developer Zone: +Note that the Flex binaries are not included in the repository directly. The latest pre-built binaries can be found in the releases section on Github: -https://developer.nvidia.com/flex +https://github.com/NVIDIAGameWorks/FleX/releases Supported Platforms ------------------- |